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3ds Max 2016 Extension 1 Released !!! by Donald3d(m): 12:34am On Aug 13, 2015
An update or extension-if you like ,for 3ds Max 2016 has been released .Here is a quick run down of the features of the update:

TextPlus

The new text tool allows you to edit, extrude and bevel all in one place, simplifying text workflow, while also providing a powerful tool for motion and info graphics.

Copy and Paste from Microsoft Word® documents and retain font information and style.
Edit the text with global controls as well as local editing capabilities such as kerning, tracking, baseline shifting and scale.
There's a powerful beveling tool that has several presets or create your own set of favorite bevel presets.
Diagramming or custom information text can be created using the value to string tool, allowing you to display any value you would like as text.
You can add animation to your text using animation presets.

Geodesic Voxel and Heat map Skinning

With Geodesic Voxel and Heat Map solvers, you can generate better skin weighting in a fraction of the time as compared with traditional skinning methods. These new skinning methods can be run outside of the bind pose, and even on selected areas, which makes it easier to refine your weighting in particular spots. Geodesic Voxel Skinning can handle complex geometry that is not watertight and can contain non-manifold or overlapping components — as is frequently the case with real-world production meshes.

Once you add the skin modifier to the mesh and the required bones, you can solve in any pose because the bind pose is stored in the modifier. This allows for the user to easily see the difference when in a pose.
You can solve selected areas. This allows the user to focus on troubled areas and see if changing the falloff or the actual solver in a particular area helps.


New Game Exporter

The new Game exporter allows users to transfer many different types of data from 3ds Max into game engines: Unity, Unreal Engine and the new Autodesk Stingray engine, using FBX interchange technology: models, animation takes, character rigs, textures, materials, LODs, lights, and cameras.

Users who download Stingray will benefit from a new Live Link between 3ds Max and the Stingray engine. Whether you’re a developer creating 3D games or a design professional creating real-time visualizations, the Stingray engine helps you produce visually stunning 3D experiences.


Other new features are :
Live linking
New Max Creation Graph (MCG) Animation Controllers
And more......

Source : http://cgpadis.com/blogs/3ds-max-2016-extension-1-released-30
Social :www.facebook.com/cgpadis

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