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7 Plotholes In Resident Evil Code: Veronica X - Gaming - Nairaland

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7 Plotholes In Resident Evil Code: Veronica X by usermane(m): 3:49pm On Apr 16, 2016
I haven't played Resident Evil 5, 6, Revelations 1 & 2, Operation Raccoon City, Zero and Remake. However, having played the rest games of the series, i got to say Resident Evil Code: Veronica has the most detailed and interesting plot among them. In fact, a lot of Resident Evil fans including those that dislike this game admit that the major strength of this game is its story. Pay much attention to the cut-scenes, follow the dialogues, read the files and you will find the story intriguing. That being said, the plot is not perfect, in fact it has it own share of unforgivable plot-holes. In this thread, I present 7 of them.


1. The First Gate
This is the first puzzle of the game. Having been freed from your cell and making your way out, you get up on the wrong foot with Steve, another character. After the introduction, Steve exit directly through the same gate you must proceed through. Suddenly, the cut-scene is over, you push the gate but it is inexplicably locked! Yes, the same gate that Steve just opened before you. In essence, to proceed, you must go find or forge a key to unlock it.

2. Claire's Mail To Leon
Alright, I have thought over and over about this and I find it totally pointless. Why is Claire not mailing her brother directly? What is the need for Leon? Is Leon in direct contact with with Chris, if so why is Claire infiltrating the facility in search of him?

3. Steve's character
Going through a number of forums, I find that Steve is the most hated character from the entire Resident Evil franchise. The reason for this being the character 's portrayal. Steve's character is so overblown and cheesy that it is hard overlook. He is a 17 years old, capable of jumping through glass windows over 5 feet high whilst shooting a monster below with precision.

4. Handicapped Claire
This is supposedly one of the most intense moment of the game, but this intensity is diminished by an obvious plot-hole.

In this point of the game story-line, Steve and Claire had just collapsed through a balcony onto the ground below. Steve is fine but Claire 's foot is trapped under a concrete, so she cannot get to her feet. A zombie awakens and approaches her, she calls on Steve to shoot but Steve is to dazed to shoot. The zombie bends over Claire, on the verge of feasting on her, but Steve recovers and finishes him off. Why Claire is unable to shoot the zombie at that point is never explained in the game. Up till that point you never lost your gun as Claire, there was no indication even during or after the fall that you lost your gun. On the ground, her hands were free to equip a gun and there was enough time to arm and aim because the zombie initially was a few feet ahead. So why wait for Steve who is clearly lost?

5. Splitting up at the Antarctic
OK, this plot hole is not exclusive to this game. The earlier Resident Evil games suffered the same plot hole. Claire and Steve on crashing their plane in the Island decides to split and find a way out, fully aware that if this place belong to Umbrella, all kind of threat that necessitates sticking together are bound to exist. Claire in particular after her ordeal in Raccoon city should be the all against splitting up in cases like this. The writers could have come up with a better and more realistic cause for them to split. Which two sane persons would split or separate under the same circumstance?

6. Steve hanging on to a Ledge
Just before Claire's last boss fight on a rooftop, Steve is knocked over by the boss and hangs onto a ledge several feet above the ground. Claire takes down the boss and is able to pull Steve back onto the rooftop. Here is the loophole, by the time it took Claire to defeat the boss and rescue Steve, realistically Steve would have fallen to his death! Given that Steve hung on to the ledge by only one hand, he wouldn't be able to endure his own weight in the cold for so long.


7. Chris' resilience Vs Wesker's super-strength
The final showdown between the two and the game ending could have been written or presented better. Chris was thoroughly thrashed and only lucky to escape death. He took enough blows for a normal human to bleed or fracture, but not only does he look clean and free of any cut, without even staggering, he immediately runs down to the lift and jump several feet out of the exploding building with so much ease.

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