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2017 Review Of The Nigerian Gaming Industry - Gaming - Nairaland

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2017 Review Of The Nigerian Gaming Industry by GameDevNG: 12:16am On Mar 20, 2018
[img]https://4.bp..com/-xhUn85He0pM/Wpvc74j94XI/AAAAAAAARGY/bHOp3sW33HI7AhuZj2hlbuzS9rOTtU_BACLcBGAs/s640/Year%2BIn%2BReview%2B%25282017%2529.jpg[/img]

This post is long overdue, but it's better late than never, right? Anyways, writing this was supposed to be like the 2016 year in review post [http://www.gamedev.ng/2017/01/2016-review-of-nigerian-game-industry.html] but honestly nothing much happened last year that I really took cognisance of, and I also wanted to try another style for this write-up. For 2017, I'd be focusing on major events, indies and the remaining pioneer gaming studios still in business. So then, let's get right to it. First up is...

Maliyo
[url]https://1.bp..com/-4L5CpYi5rRE/WpwPQeW6E8I/AAAAAAAARGo/O6Gh8WdQhNMqp1RThz-UBuTLDczk4wZugCLcBGAs/s640/Maliyo%2B-%2BLogo.png[/url]
2017 Review
Maliyo had a solid year in 2017 with launch of MonaPay and the Maliyo Marketplace. After their comeback in 2016, and my numerous chats with Hugo Obi (Manager/CEO), they seem to look like they've shifted from their previous endevours; making locally relatable mobile games. Hugo has always talked about two major challenges facing the local industry; Discoverability and Monetization, and last year looked like the right time for Maliyo to solve those problems. With the Maliyo Marketplace, Nigerians can now find the hottest mobile games and apps as well as locally relevant content (MadeInNaija category/section). With MonaPay, digital content providers can now accept payment from customers through their mobile airtime. With these two services, Maliyo looks to begin the year with bang.

Continue reading here http://www.gamedev.ng/2018/03/2017-review-of-nigerian-gaming-industry.html
Re: 2017 Review Of The Nigerian Gaming Industry by ogongogames(m): 2:21pm On Mar 21, 2018
GameDevNG:
[img]https://4.bp..com/-xhUn85He0pM/Wpvc74j94XI/AAAAAAAARGY/bHOp3sW33HI7AhuZj2hlbuzS9rOTtU_BACLcBGAs/s640/Year%2BIn%2BReview%2B%25282017%2529.jpg[/img]

This post is long overdue, but it's better late than never, right? Anyways, writing this was supposed to be like the 2016 year in review post [http://www.gamedev.ng/2017/01/2016-review-of-nigerian-game-industry.html] but honestly nothing much happened last year that I really took cognisance of, and I also wanted to try another style for this write-up. For 2017, I'd be focusing on major events, indies and the remaining pioneer gaming studios still in business. So then, let's get right to it. First up is...

Maliyo
[url]https://1.bp..com/-4L5CpYi5rRE/WpwPQeW6E8I/AAAAAAAARGo/O6Gh8WdQhNMqp1RThz-UBuTLDczk4wZugCLcBGAs/s640/Maliyo%2B-%2BLogo.png[/url]
2017 Review
Maliyo had a solid year in 2017 with launch of MonaPay and the Maliyo Marketplace. After their comeback in 2016, and my numerous chats with Hugo Obi (Manager/CEO), they seem to look like they've shifted from their previous endevours; making locally relatable mobile games. Hugo has always talked about two major challenges facing the local industry; Discoverability and Monetization, and last year looked like the right time for Maliyo to solve those problems. With the Maliyo Marketplace, Nigerians can now find the hottest mobile games and apps as well as locally relevant content (MadeInNaija category/section). With MonaPay, digital content providers can now accept payment from customers through their mobile airtime. With these two services, Maliyo looks to begin the year with bang.

Continue reading here http://www.gamedev.ng/2018/03/2017-review-of-nigerian-gaming-industry.html

Would you know what happened to Maliyo's main competitors Kuluya?
Re: 2017 Review Of The Nigerian Gaming Industry by GameDevNG: 11:48pm On Mar 29, 2018
Well yeah! The investors in the business expected it to be like Zynga or Woonga for Nigeria or even Africa but the market didn't turn out the way they expected. I also think they weren't interested in pivoting and just decided to cut short their losses.
Re: 2017 Review Of The Nigerian Gaming Industry by ogongogames(m): 12:49am On Mar 31, 2018
GameDevNG:
Well yeah! The investors in the business expected it to be like Zynga or Woonga for Nigeria or even Africa but the market didn't turn out the way they expected. I also think they weren't interested in pivoting and just decided to cut short their losses.

I see...a pity about that. Thanks for the update!

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