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2d/3d Animation Gallery by OKX(m): 9:23am On Jun 14, 2012
Hi everyone

i suggest a dedicated thread to showcase purely animations (so d 2d/3d art thread can be devoted to still renders alone)

wot say y'all?
Re: 2d/3d Animation Gallery by OKX(m): 9:25am On Jun 14, 2012
Re: 2d/3d Animation Gallery by OKX(m): 9:29am On Jun 14, 2012
Re: 2d/3d Animation Gallery by OKX(m): 9:32am On Jun 14, 2012
just to kickstart it, both r clips from way back.
both clients snuck into d night (nigerians...lol)

neva got to polish d animation totally.

ppl, pls lets share clips n tips.
Re: 2d/3d Animation Gallery by zPixel(m): 9:57am On Jun 14, 2012
Nice OKX. It's been a while. ..
Re: 2d/3d Animation Gallery by mAcslegal(m): 12:53pm On Jun 14, 2012
Mr okx Pls upload a 3gp format so i can download
Re: 2d/3d Animation Gallery by OKX(m): 2:46pm On Jun 14, 2012
@ macsiegel
bro, d aim is to assess clips n share tips not provide free downloads..lol

any decent phone can view n save d video tho.
Post ur addy if u still have issues.

@zpixel
yah, been a bit. Hope ur still repping for abj?
Has d forum restarted?

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Re: 2d/3d Animation Gallery by mAcslegal(m): 6:47pm On Jun 14, 2012

https://www.youtube.com/watch?v=ve7baW8ld2M&list=UUjgP4LV-qoKp40tIWTE2iEQ&index=4&feature=plcp

one of my first animations re-rendered this last year for dynamix awards 2011,created 2010
Re: 2d/3d Animation Gallery by mAcslegal(m): 7:11pm On Jun 14, 2012
nice animation but no visual effects

OKX: [flash=425,344]"http://
https://www.youtube.com/watch?v=pdqheRxdmEk&feature=youtu.be"[/flash]
Re: 2d/3d Animation Gallery by mAcslegal(m): 7:11pm On Jun 14, 2012
Re: 2d/3d Animation Gallery by OKX(m): 8:22am On Jun 15, 2012
@macslegal
thanx...both clips neva got to d post processin stage, dats y there r no fx. D sound too was minimal just to establish timing.

Nice clip, wots ur preferred software(s)

cmon folks....more clips pls.
Re: 2d/3d Animation Gallery by mAcslegal(m): 10:35pm On Jun 15, 2012
@okx 3ds max
Re: 2d/3d Animation Gallery by OKX(m): 12:10pm On Jun 16, 2012
@mac
ok. I have a diff workflow.
Modeling in Maya
Character animation in Motionbuilder (for bipeds)
Facial animation in Maya (lately i have been using Face Gen to generate morphable faces, when d specific looks of d xter isnt important. It saves me days work)
Rendering in Maya
Post in Combustion and sew it up in Premiere.

D main challenge we face is finding good sound engineers. I guess dats y nollywood sounds like it does...lol

will dig up n post a few more files

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Re: 2d/3d Animation Gallery by mAcslegal(m): 4:58pm On Jun 19, 2012
cool, i av motion bulider but av neva used it for production, tell me bout motion builder and face gen,
OKX: @mac
ok. I have a diff workflow.
Modeling in Maya
Character animation in Motionbuilder (for bipeds)
Facial animation in Maya (lately i have been using Face Gen to generate morphable faces, when d specific looks of d xter isnt important. It saves me days work)
Rendering in Maya
Post in Combustion and sew it up in Premiere.

D main challenge we face is finding good sound engineers. I guess dats y nollywood sounds like it does...lol

will dig up n post a few more files
cool, i av motion bulider but av neva used it for production, tell me bout motion builder and face gen
Re: 2d/3d Animation Gallery by OKX(m): 8:17pm On Jun 19, 2012
@mac
Well, FaceGen Modeller lets u quickly create faces with various morph targets for d major speech phenomes. U can load orthographic views of your reference pic and let it create d textured model (based on ur ref pics).

U can then tweak d final output as desired. It helps me cut time when theres deadline pressure. U may google it if u like.

Motionbuilder is a powerful tool dat lets u animate xters and playback d animation in real time. I like it cos it helps me animate intuitively witout needing to constantly playblast (as i would in Maya)

when im done i plot d animation to my skeleton and take it back to my 3d app n apply to my model n render.

u gatta xplore it.
Re: 2d/3d Animation Gallery by mAcslegal(m): 4:37am On Jun 21, 2012
Ok av u got any tutorial for that?
OKX: @mac
Well, FaceGen Modeller lets u quickly create faces with various morph targets for d major speech phenomes. U can load orthographic views of your reference pic and let it create d textured model (based on ur ref pics).

U can then tweak d final output as desired. It helps me cut time when theres deadline pressure. U may google it if u like.

Motionbuilder is a powerful tool dat lets u animate xters and playback d animation in real time. I like it cos it helps me animate intuitively witout needing to constantly playblast (as i would in Maya)

when im done i plot d animation to my skeleton and take it back to my 3d app n apply to my model n render.

u gatta xplore it.
Re: 2d/3d Animation Gallery by OKX(m): 11:33am On Jun 21, 2012
@mac
well i used d help files, but there r tons of stuff online.
google "motionbuilder tutorials", there r also a couple on digital tutors site, even on youtube.

goodluck
Re: 2d/3d Animation Gallery by mAcslegal(m): 11:06am On Jun 27, 2012
What do u use for lip sync
OKX: @mac
well i used d help files, but there r tons of stuff online.
google "motionbuilder tutorials", there r also a couple on digital tutors site, even on youtube.

goodluck
Re: 2d/3d Animation Gallery by OKX(m): 1:27pm On Jun 27, 2012
lol. No shortcuts there.
I do it d old fashioned way in Maya.

FaceGen creates morph targets/blend shapes for d major speech phenomes (thereby simplifying d process) but other than dat, i create d blendshapes in Maya and animate there. Atleast for human xters.

Motionbuilder has a setup where u can characterise n map different morph targets to specific speech phenomes dat d software recognises. After dat u can load ur audio file and it drives d animation. Motionbuilder will assess d audio n apply d relevant target.
I dnt use it often tho, cos it takes me too long to set up n almost always needs a lotta tweaking.

Hope dat answers u.....long post
Re: 2d/3d Animation Gallery by mAcslegal(m): 10:33am On Aug 25, 2012
visit www.3danimationtalk..com/2012/08/3ds-max-vs-maya.html and comment on the discussion

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