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bishoptboy (m)
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I have been trying to get a group with people behind the scene in the film industry and I think I have found the right place here in Graphics. I went to TV section and its all about gossips about nollywood stars. We need a new wave of film in nigeria. I left Nigeria to study film in sSouth Africa because Nollywood sucks to me and I don't want to join them in making the type of film they make but I know there is talent in nigeria. We that support a new wave of film should come together and sweep those trash that nollywood is maki9ng away and make films that will be recognised in film festivals around the world and not in nigeria alone. Nollywood release the 3rd highest films in the world but how many of theose make it to Oscars or Cannes. they don't even make it to sithengi in south africa. they only make it to south african stree corners anf sold for R15. South Africa make few films but those few still get nominations around the world and even won oscars(Tsotsi).
IF YOU KNOW YOU WANT TO SEE QUALITY IN NIGERIAN FILMS AND NOT QUANTITY LETS JOIN HAND, EXCHANGE CONTACTS AND MAKE FILM THAT WOULD CATCH THE EYES OF THE WORLD.
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ngusha
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bros i am totally behind u, i am willing to join the train men. Nollywood really sucks, my contacts are as follows: my phone no is: 080-53984723, my email is: orti_ngusha@yahoo.com. Please holla me i have contacts of a good scriptwriter.
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jemit (m)
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i feel u so much. i am aspiring to be the steven spielberg of nigeria. someone that will make films that will educate, inform and also entertain. nollywood is bad, but i have stopped doing the blame game. many of the so-called producers and directors are not literates and skilled, so they just sleep and dream of something withiut giving i much tot and research.
i am determined to influence and make a big impact in the film and also tv industry in nigeria and africa.
i am ready to work with anyone who is serious and determined.
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zPixel (m)
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Am behind you guys
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hamattan (m)
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This is it!! iam really happy someone is singing the same song iam singing. now if we are willing guys lets really put our hands togather,but i warn you it wont be easy.but if we are really singing the same song we will surly overcome. did i sound pesimistic there? well i have been with people who say this and that about nollywood only to be shocked at the kind of footages they shoot and ask me to help make the picture better,being a good Editor does not make me a magician,hope you grab my drift. but all the same iam with you guys you can holla me @07034736971or okikestudios@gmail.com iknow the nitty-gritty of movie making for sure!!!
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jemit (m)
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well, i guess we can get to work. we should not just talk the talk but work the talk.
please lets get to work. we can begin by sharing ideas and knowing what each one has to offer.
someone like zpixel has a lot to offer
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dustedbone (m)
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hey am so much interested and av got lads of ideas but would need u guys to actually get it done, Am currently a graphic designer and am aspiring to be a multimedia director, i do believe we can work together, For real nollywood sucks joooooooo. dustedbone2@yahoo.com
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@tomX (m)
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Sounds nice. I'm quite good in video editing and composite animation (animated video effects). I'd like to hear what your project is about. Maybe you can give us more info.
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ajadrage
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Yeah, I'm kind of in the business too, entertainment and all, would like to hear what you got in mind. Got productions to my credit already, but it's the same old same old  Sounds nice. I'm quite good in video editing and composite animation (animated video effects). I'd like to hear what your project is about. Maybe you can give us more info.
I really want to explore animated production. Could you like give me a rundown of expenses on how to shoot a 130 mns animated video. I'd really love to hear from you 
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@tomX (m)
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Well, @adjadrage, you probably know already that in the creative field their is no off-the-hat price list. You have to checkout what you have by way of equipments, crew/talent and stuff. Know what you can achive by yourself and what you have to outsource (or get paid help for). You need to get your script in place and then sit with your directors (both those for animation, set, photography, etc) and work out an achieveable story board. This will help you determine the level of work that will be involved in the animation, video shoot (in case of composite animation which is a combo of real world elements + animations). This is when you will just beging to get a sketchy idea of how much will be involved cost-wise and time-wise. A lot of things will evolve as the production goes on anyway and so will the cost.
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ajadrage
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Uuhhhh, come on. I just want have an idea of cost, not really specifics. Would the entire cost of production exceed 500K or 1M, or would it be in the 5M range  . That's what I wanted to know bro. . .
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@tomX (m)
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Okay then, 50K is not too small for the project and 50M is not too much either. It all boils down to the specifics.
[If you think about it, there is no fixed cost for a shirt. You will get shirts in Oshodi for #50.00 yet there are Haute Couture shirts for $30,000.00 - it all boils down to the specifics. The concept is analogous].
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jemit (m)
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all right ajadrage, i think the cost of producing the animated features depend on the story, method(2d or 3d), skills, quality and other factors like labour and time.
from the way u re talking, its like u're really interested in producing an animated film. i've some ideas for both animation and other films. i am already working on some scripts.
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iparrot (m)
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ajadrage, all said and done, the cost, as already been said depends on whether it is a 2d/3d animated film. if it is too 2d a lot of time and investment goes to art supplies, concept art, etc. if 3d, it still depends on the level of detail or realism that you are trying to achieve and your time constraint, because that enables you to know the amount of 2d/3d artist you need, motion capture, graphic tablets, render farm etc. what you do is write your script, discuss the amount of major/secondary characters, props,etc. and then you will be able to estimate the cost and time to complete an animated film. well, thank God we are always here to help! Good Luck! by the way, am with you guys on this one!
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iparrot (m)
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by the way in case some of you guys are not aware am a 3d modeller/animator. so what you guys got in mind.
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bishoptboy (m)
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Thanks Guys. i'M SO OVERWHEALMED TO SEE PEOPLE THAT ARE PASSIONATE ABOUT GOOD FILMS. PLEASE SEND ME YOUR CONTACTS AND WE CAN START BY CHATTING OVER YAHOO MESSANGER. I HOPE TO COME TO NIGERIA IN 2008 AND I WILL CONTACT YOU ALL. SORRY FOR BEING QUIET FOR A LITTLE WHILE. I WILL ALSO CONTACT SOME OF MY FRIENDS WHO ARE NOT IN NIGEIRA AND ARE INTERESTED IN A NEW WAVE OF FILM. CHEERS GUYS ALSO I'M ON FACEBOOK IF YOU ARE ON FACEBOOK YOU CAN SEARCH FOR Toba Oduwaiye AND YOU CAN ADD ME AND FROM FACEBOOK WE CAN FORM A NEW GROUP. IF YOU ARE ALSO INTERESTED IN STUDYING FILM MAKING IN SOUTH AFRICA LET ME KNOW I CAN HELP APPLY. BUT PLEASE NOTE THAT I WONT PAY ANY FEES OOO. I'M A STUDENT HERE TOO.
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Artboy (m)
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I'm also interested but only in the visual effects aspects (tho all I can do is draw and color and use photoshop)kind of like what ILM does for hollywood. I love directors who use a substancial amount of CG effects in their movies (eg.: Stephen Speilberg, Robert Rodriguez,, )
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ajadrage
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i think the cost of producing the animated features depend on the story, method(2d or 3d), skills, quality and other factors like labour and time. thank God we are always here to help! 3d, 2d, all these d talk dey make me remember my day's for primary school, and in the pecking order, those in primary 1a or 2b, were considered as the egg heads. C classes were considered okay too as they were usually capable of causing upsets and breaking the ranks into a classes and b classes, but those guys in d meeen  Some naughty ones amongst us then used to call them d for dullards. I know many of kids wey cry well well due to those childhood teasings. Today, thankfully, a lot of them are doing okay with their lives. Sorry for that small dive into memory lane, just this dimensional terminologies I no grab like that, but since the days of my small pikinhood, I loved cartoons like Tom and Jerry, Scooby doo, Speed Racer stuff that kids love. But see what I'm thinking. I know Lagbaja Surulere video, while that is not what I want, it gives me a base for my thoughts. I'm not talking about a 'Shrek' kind of concept, rather something like an 'Aladdin' thing. It'll be like a simple pencil, paper and colour arrangement. It might have some heavy population, like the need for some crowd, but that I know can be done and there might be the need for some fight and battle scenes. But a major cast of about eight characters or even less would do for 90 minutes or thereabouts. I no dey hurry as such, but I have to schedule something into the first quarter of 08, I would like to experience a deviation from what is available and am seriously considering an animated production. But folks wey get these things for head are hard to come by in BC, I never fit get good reference. I just want to know the effect that such a project would have on my finances. A cost in the 100k range that should not exceed 150k, if that's not too ridiculous. If it is, then could someone please tell what isn't. . .
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ajadrage
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We do have a film-making section, but very few people are using it, for some reason You will do well then to transfer this topic to that section soon 
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Lafem (m)
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@ajadrage: Obviously you're talking about 2d animation. It'll be difficult to give you an estimate of how much it'll cost to make a 2d feature of such length (did you say 130mins??), because even american and asian animated features don't stretch that long. I understand that in asia [south korea to be precise], where a lot of u.s and japanese animation are outsourced to, it costs roughly $3,000 usd to produce a minute of animation. I know it costs way more than that in the US and Japan, hence why a lot of their animation gets outsourced to a place like south korea to save costs -- animated commercials usually cost more than the per-minute estimate even though they run for less screen time. You can do a quick online search of how much it cost the major studios in japan and the u.s. to make their popular 2d animated flicks. The declared estimated cost of the Lion King (1994) by Disney was over $73million, Aladdin (1992) cost the studio $28million, Road to Eldorado (2000) cost Dreamworks SKG studios $95million -- and involved an estimated 500 artists about 4yrs from all around the world to bring the feature to life. One of the most expensive japanese animated features cost over $20million dollars, can't readily remember the name of the flick, but I think it was directed by ace animator Hayao Miyazaki [of Spirited Away and Princess Mononoke fame]. The popular american Adult Swim animated series, The Boondocks, is animated in South Korea and produced by Sony Pictures for big bucks. So bro, whatever you have in mind, best believe it won't come cheap. Senegal's Pictoons studio charges about $2,500 per minute of animation and you can contact them for more enquiries. You can also check out my animation-related threads for a more comprehensive idea of what animation entails: http://www.nairaland.com/nigeria/topic-71864.0.html and http://www.nairaland.com/nigeria/topic-97684.0.html
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ajadrage
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Mmm, thanksalot for your response to my enquiries, I must say that although I expected that such an enterprise won't come cheap like you rightly mentioned, but thye rates which you cited's going to have me bankrupt real fast  but I really want to do this and from your threads which I perused, I see that them South African brothers are already into this animated thing real deep. You mentioned about some big millions used in Hollywood animation and about 2.5k USD for a minute of animated production, but this is kind of waaay beyond my budget. Ain't there something that could be done which would be much simpler and less expensive (infact very less expensive) ? I see some locally produced animation stuff on nigerian television and I know that these things don't cost hell. I would'nt mind the most basic of these things as this production is not one that would be in competition with what is available in Hollywood. I just want to tell a story that'll be delivered from a different perspective from what is currently available. It's a 90 minute flick sorry, and not 130 minutes. You could call me an independent investor that have dabbled into local home video production which cost about 300k per production. I would'nt mind investing these funds in a low budget animated story. If e no go work, maybe I'll just have to wait awhile until I got some bigger bucks, but then, if it's possible, I no mind take this risk meeen. And thanks again for your response, I really appreciate. Abeg, anyone out there that thinks it's going to be possible for something in the cost range I mentioned?
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Lafem (m)
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@ajadrage: My man, I'll try and break down the process of 2d animation in layman's terms, perhaps that'll help you better understand why it costs so much to produce, as well as why there's a dearth of such production going on in naija and much of africa today -- with the exception of south africa and Senegal, of course. I've found that a lot of regular folks are unaware of, and underestimate, the sort of hard-work and level of [specialized] skill that's required to make 2d animation -- a famous animator once remarked, instructively, that being able to draw very well doesn't automatically mean that one will be able to animate, because animation demands a specialized skill and technique that's painstaking to learn. 2d animation, otherwise known as Traditional or Classical animation, in this case is for the most part HAND-DRAWN. Back in the day, before the advent of the computer as we know it, it was extremely cumbersome and expensive to make 2d animation due to the intricacy and consequent inaccessibility of the technology that's required for its production. But today with super-fast computers it's much easier and less expensive to produce. Peep this. You'd require 24 drawings [or frames] to produce just one second of animation. Multiply that by 60, and you'd have 1,440 drawings to achieve 60seconds [or 1 minute]] of animation. Did you get that? That's 1,440 frames of individual drawings for just one minute of animation. The drawings still gotta be timed, cleaned-up from their initial rough state, painted digitally or otherwise, composited, edited, e.t.c. All that'll require a lot of time. I'm an animator myself, and the highest number of drawings I can make in a day is 300, and bro, IT AIN'T FUN! Click on the following link to view the youtube pencil-test clip of a 28 second animation exercise I did late last year to hone my skillz: http://www.youtube.com/watch?v=_rtgMlIsD1A. I did that in two days, and it gulped a total of 600 individual drawings, which had to be scanned one-by-one into computer, before I set the timing. Mind you, those are just rough drawings that haven't been cleaned-up yet. Clean-up is a meticulous and time-consuming process by itself -- most big studios have a special clean-up department manned with a couple of artists who do just that; meticulously clean-up rough drawings. Then, after that you gotta paint/color each frame/drawing individually. Imagine that you have a 5minute short subject animation, that'll translate to 7,200 individual drawings/frames that'll have to be digitally painted! It's standard practice for most hollywood and japanese studios to sub-contract/outsource some of these tasks to other studios in order to save time and money. Which is why the average japanese and american animated feature takes YEARS to complete -- and on average involve hundreds of artists and specialists. With that background, I hope you can now understand why I might want to charge $2,500 per minute of animation -- which will basically cover the storyboarding, background, animation, clean-up, compositing, synchronization of animation to sound, editing, e.t.c. With the sorta budget you say you're willing to invest, at best I'd say you can squeeze out a 5-minute animated short, as I'm aware of a couple of independent animators, like Bill Plympton and Brian Lemay, who entirely fund and produce their own [award-winning] animation for about as much as you say you have [to spend] --$3,000.
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combrazor (m)
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well, this is a pretty interestng thread indeed!
i'm glad to see so many young, burgeoning Nigerian filmmakers aspiring to transcend the mediocrity of Nollywood! this is the kind of network i've been hoping to build for years and i'll definitely be getting in touch with you all shortly!
a word of caution, though: i don't think it's a good idea to build yourself up around the rallying cry "Nollywood sucks" and stuff like that, granted, for the most part, Nollywood products really don't appeal to me on any real cinematic level, but i've learned not to knock them as much as i used to. Nollywood movies have a lot of problems, but they've also got potential, and they seem to be serving their audience well so far, so who am i to judge?
as a filmmaker, making Nollywood-style movies is not anything i'm interested in, but at the same time i'm not mad at anybody who does choose to make or watch those movies. i say: let Nollywood do their thing and people like us do ours; we don't have to be at war and we don't have to negate each other. plus, if you are planning to shoot your films in Nigeria, chances are that you will have to work in conjunction with Nollywood people to some degree, so there's no need to start burning bridges now.
also, i think it's a bit dangerous for us to be too obsessed with Cannes and the Oscars and stuff like that, i mean, worldwide approval is a wonderful thing, but we can't define ourselves by it. we can't have Europe or Hollywood dictate the standards by which the quality Nigerian or African films must be judged. we need to define that.
lafem in particular: i'll be giving you a shout, i love seeing folks dedicated to the (some would say dying) art of 2D animation despite the intensive labor (and capital!) inherent to the process. i understand why 3D has become so attractive to so many people, but personally i hate that crap like the lord Jesus hates sin. i guess there's potential in it, but as it currently exists, it runs contrary to just about everything i understand animation to be about.
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junky (f)
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i am also interested,i am a good scriptwriter and would like to join the team that makes a difference.i am also on facebook.
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jemit (m)
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junky u said u re a scriptwriter, i would like to meet someone like u so we can work together on some stories. i have got a couple of stories and have started but not completed the scripts for many of them.
i hope u re really good, as in different from the rest.
lafem nice work on your 2d projects, but to speak the truth i am not one that has interest in 2d animation may be because i have not seen the best or future in it. to me i feel its time has passed and 3d is here to stay(at least until 4d comes around).
but seriously u re doing a good work, do u have interest in 3d.
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combrazor (m)
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to speak the truth i am not one that has interest in 2d animation may be because i have not seen the best or future in it. to me i feel its time has passed and 3d is here to stay(at least until 4d comes around). just curious, jemit, i suppose i can understand why you might say that you don't see the future in it (since it's so difficult to do), but what do you mean that you have not seen "the best"? 2D animation is WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY better than 3D, IMHO. i dare you to show me any 3D animation that exhibits a comparable level of sophistication, innovation and raw beauty as Fantasia, Spirited Away, Suzan Pitt's Asparagus, or even Tex Avery's Warner Brothers shorts.
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Seun (m)
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3d allows the computer to do more of the work; that's all. So how can it be labeled inferior?
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combrazor (m)
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in my opinion
3D animation (as it exists today) is frightfully stiff and despite the simulation of 3 dimensions, it often looks extremely flat. it doesn't have the kind of fluidity and grace of movement you find in classic 2D.
furthermore, i think it's faddish and disposable. i don't know whether it has to do with the fact that the technology is still in its infancy, but when you look at a 3D animation from just 3 years ago, it already looks dated. on the other hand, if you look at something like Walt Disney's Snow White and the Seven Dwarfs, it still looks fresh, innovative and competitive with anything that's out there in the market now. and that movie was released in 1937--70 years ago!
but the thing i HATE about 3D animation above all else is the extent to which it represents the death of imagination among contemporary filmmakers and audiences.
Friz Freleng, Tex Avery, Chuck Jones, Bob Clampett and the others in the crew at WB Studios helped develop animation as a wildly expressive art with its own unique language. when you look at stuff like the classic Bugs Bunny shorts and stuff like that, you'll see the way that they were showing how animation can be used to tell stories in a way that live action never, ever could. they kicked realism and naturalism out the window and became more surreal, more expressionist.
now with 3D, the drive seems to be to make everything look as "real" as possible, which is moronic, if you ask me. because we already have live action film. why on earth are we trying to make animated movies that look like live action? it's redundant, it's retarded and it's f__ing boring!
but alas, what can one do? it's been made official: 2D production is dead in the USA. thank God that they haven't bought into this horrible 3D crap in Japan, Korea and India, though, they still understand the reasons why 2D is superior and probably always will be.
it kind of saddens me to see so many Africans buying into 3D, though i guess i can't blame them since it's so much easier (and cheaper) to do.
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Seun (m)
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Everything you have against 3d is due to the technology's relative immaturity. Why fall into that trap?
Everytime a new technology comes up, people criticize it not realizing that it can only get better than what it is replacing. People used to say video was "inferior" to film but now we have video cameras that yield better images than film cameras. People used to say handwritten correspondence was "superior" to typewritten correspondence because it was monotonous but now we have desktop publishing systems with hundreds of unique fonts and colors.
The fact is that 3d is a step forward. By the time the tools for 3d animation are as mature as the tools for 2d animation, there will be no comparison between the two. Just as you can't compare very old black and white 2d animations to current 3d animations.
Let's not fall into the habit of criticizing every new technology just because it's not yet mature. It's unhelpful!
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