V_ray Forum

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Date: November 24, 2009, 08:53 AM
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Nairaland Forum  |  Technology  |  Graphics/Video (Moderator: OmniPotens)  |  V_ray Forum
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Author Topic: V_ray Forum  (Read 3294 views)
bilie
Re: V_ray Forum
« #64 on: November 25, 2008, 10:38 AM »

without ao


* NI AO AND GI.jpg (14.67 KB, 320x240 )
CGKing (m)
Re: V_ray Forum
« #65 on: November 25, 2008, 09:56 PM »

Nice bill

Folks dont let this thread die.

Here s one of my GI experiments


* pc.jpg (58.25 KB, 900x900 )
CGKing (m)
Re: V_ray Forum
« #66 on: November 25, 2008, 09:59 PM »

Didnt complete it, did it a long time ago
bilie
Re: V_ray Forum
« #67 on: December 11, 2008, 08:43 AM »

cg kings
nice one i admit u be my overall oga
will appreciate if u tell me d v_ray settings used for d above work
pls send in more post to boost dis forum.
am also working on somting will post it as soon as i finish
bye
Kemjisuper (m)
Re: V_ray Forum
« #68 on: December 11, 2008, 02:53 PM »

@CGking
Nice series of jobs. I've been inspired to take my 3D a step or two further.

Any ideas on how I can improve the rendering on this image?


* Fashion modelzzz.jpg (100.15 KB, 640x640 )
sojioguns (m)
Re: V_ray Forum
« #69 on: December 11, 2008, 03:47 PM »

I am guessing you used Poser for the image. Poser (as far back as I can recall) does not have a good rendering engine. The lighting system is not up to par. So to achieve some level of photo realism, your workflow would be to do modelling and simple character animation in Poser then export to a higher end 3D app then you can do the proper lighting and texturing.
I don't know if recent versions of Poser have included a good rendering engine.
N.B: You also need to watch the modelling. The skin tears through the clothes. Higher end apps would correct this with their cloth engines.
CGKing (m)
Re: V_ray Forum
« #70 on: December 15, 2008, 01:38 PM »

Thanks people, appreciate the comments.

To improve that image, jsst like Soji said, you need to import it into a program like 3d max or maya and do your lighting there. You can also try out their material editors to create a material that will go with your lighting. If you are using mental ray,you could try the SSS Fast Skin Material.

Enjoy
CGKing (m)
Re: V_ray Forum
« #71 on: December 15, 2008, 01:42 PM »

@ billie,

Thanks my brother, but i am still trying to obtain the vray plugin o. I use mental ray. I f you still want the mental ray settings for this pc I could send it.

Take care and keep trucking.
Kemjisuper (m)
Re: V_ray Forum
« #72 on: December 16, 2008, 12:40 PM »

@CGKing or Soji
Pls could any of you put me through on the right procedure for importing a Poser 3D image into 3Dmax9? My previous attempts all failed and all I had eventually was a 2D picture of the exact image. Can't achieve any real lighting with that  Undecided

Thanks
sojioguns (m)
Re: V_ray Forum
« #73 on: December 16, 2008, 12:56 PM »

I think poser has an export to .3ds option, which is basically a mesh. But texturing a human in 3dmax is pretty complex for someone that hasn't been using it. Another format should be .dwg, also another mesh extension.
I remember there used to be a plugin for 3Dmax that allows you to import poser project files directly into 3dmax. Google that and you should be good.
Kemjisuper (m)
Re: V_ray Forum
« #74 on: December 17, 2008, 09:39 AM »

@Soji
Thanks for the advice. I'll look into the 3dsmax - Poser plugin issue, as well as the .dwg option. Since autocad works well with it, I guess Autodesk 3dsmax9 should too. I'll also remember to try exporting the wireframe instead of the fully modelled 3d image, I'm sure that's where I went wrong!

Cheers  Cool
sojioguns (m)
Re: V_ray Forum
« #75 on: December 17, 2008, 09:53 AM »

Exporting wireframe? Never heard of that. There is a wireframe view in most 3D apps.
codename47 (m)
Re: V_ray Forum
« #76 on: January 30, 2009, 05:05 PM »

people, my vray people. bring this forum back to life.


* bulbSample01-1.jpg (75.32 KB, 1280x960 )
CGKing (m)
Re: V_ray Forum
« #77 on: January 31, 2009, 09:40 PM »

You just brought it to life with that powerful thingy.
Nice nice thingy.
I have to get the Vray plugin to really rev up my renders.

My most current animated project ,  rendered with Mental Ray


* playball_promo2.jpg (53.03 KB, 800x600 )
Kemjisuper (m)
Re: V_ray Forum
« #78 on: February 02, 2009, 12:01 PM »

@CGKING
Wow! Is that really going to finally end up as an animated project? That's Mega tight!

Here's a character of mine,  Zorod


* Zorod swagger2.jpg (158.68 KB, 500x500 )
codename47 (m)
Re: V_ray Forum
« #79 on: April 17, 2009, 09:20 AM »

AV been bored and lazy recently so i drop this, wondering why am bored and whats up with vray lovers forum.where u guys @?


* naija.jpg (56.77 KB, 720x486 )
zPixel (m)
Re: V_ray Forum
« #80 on: April 17, 2009, 06:43 PM »

@codename47
nice one o. vray fur abi?
codename47 (m)
Re: V_ray Forum
« #81 on: April 22, 2009, 11:48 AM »

@ZPIXEL:
yes man, its vray fur, no big deal.
zPixel (m)
Re: V_ray Forum
« #82 on: April 22, 2009, 12:00 PM »

@codename47
hw long did it take 2 render?
Kemjisuper (m)
Re: V_ray Forum
« #83 on: April 22, 2009, 12:33 PM »

Quote from: codename47 on April 17, 2009, 09:20 AM
AV been bored and lazy recently so i drop this, wondering why am bored and whats up with vray lovers forum.where u guys @?

If being bored and lazy makes one this creative - then I'll quit my job!!! LoL  Cool

codename47 (m)
Re: V_ray Forum
« #84 on: April 22, 2009, 01:05 PM »

@kemjisuper: lol
@Zipixel :  gotta be careful when using vray fur, it takes a huge chunk of your pc and takes enough time to render, have not had the courage to use it to make a rug because i fear it might take forever.
damseremie (m)
Re: V_ray Forum
« #85 on: April 24, 2009, 02:29 PM »

Hi people, haven't done some pure 3d work in quite some time, so last night i looked into a folder i have on my system called "Ongoing Projects" and saw some blueprints of a simple character a friend of mine had sketched over a year ago. (we had planned to do a simple animation).I convinced myself o start work on the model and two hours later this is what i had,
It's kinda still a vray job cause i used vray 4 this basic renders and it will be my final output renderer
wat do u think?

its still work in progress ohh?


* main.jpg (46.63 KB, 640x411 )

* trial1.jpg (74.16 KB, 640x480 )
codename47 (m)
Re: V_ray Forum
« #86 on: April 24, 2009, 05:19 PM »

@damseremie
nice work man, its already looking good, wow in 2 hrs ehn. real sweet.
faakay (m)
Re: V_ray Forum
« #87 on: April 26, 2009, 06:32 PM »

na waoooo    Shocked
TOYOSI20 (f)
Re: V_ray Forum
« #88 on: April 27, 2009, 12:00 AM »

Quote from: faakay on April 26, 2009, 06:32 PM
na waoooo Shocked

LMGAO!!!

Quote from: codename47 on April 24, 2009, 05:19 PM
@damseremie
nice work man, its already looking good, wow in 2 hrs ehn. real sweet.

I agree. . . .I like the way art and science come into play in the whole three Dimensional art illusion. . . . . . ,   .

the way it actually comes to life keeps me in awe. . . . . . . It plays games with a different part of my visual perception,

but the effect is even more mysterious. Its absolutely genius!!!  Wink Smiley
Kemjisuper (m)
Re: V_ray Forum
« #89 on: April 27, 2009, 07:38 AM »

Quote from: TOYOSI20 on April 27, 2009, 12:00 AM
LMGAO!!!

I agree. . . .I like the way art and science come into play in the whole three Dimensional art illusion. . . . . . ,   .

the way it actually come to life keep me in awe. . . . . . . It plays games with a different part of my visual perception,

but the effect is even more mysterious. Its absolutely genius!!!  Wink Smiley

Aah sweet satisfaction.  Cool it's nice to see people get BLOWN AWAY Shocked literally on the Graphics Section. Why not introduce your other Nairaland friends to this forum and watch the MIND BLOWING chain reaction  Shocked

TOYOSI20 (f)
Re: V_ray Forum
« #90 on: April 27, 2009, 03:11 PM »

Quote from: Kemjisuper on April 27, 2009, 07:38 AM
Aah sweet satisfaction. Cool it's nice to see people get BLOWN AWAY Shocked literally on the Graphics Section. Why not introduce your other Nairaland friends to this forum and watch the MIND BLOWING chain reaction Shocked



Hey,. . . . . .  . i tell it is, Cheesy Cheesy Cheesy Cheesy. . . . just might do that. . . .great job BTW!! Wink Smiley
damseremie (m)
Re: V_ray Forum
« #91 on: April 28, 2009, 06:20 PM »

ok,  i haven't added all the model details(busy, busy, busy) but i was tempted  to start textures,  heres wat i did last night


* bomboy.jpg (97.39 KB, 640x480 )
CGKing (m)
Re: V_ray Forum
« #92 on: April 29, 2009, 01:36 PM »

Good one dams.

One question: It seems vray is good for arcitechtural renderings but not for
character rendering. Am I correct Dams? Also I know you use maya, I have never
heard that vray was available in Maya, so was it a stand alone software you used?

This was done with mental ray, I ve not seen a character rendered with vray yet.
zPixel (m)
Re: V_ray Forum
« #93 on: April 29, 2009, 01:40 PM »

Quote
It seems vray is good for arcitechtural renderings but not for
character rendering
You're partially wrong, ppl use vray for character rendering. its jst mainly used for arcitechtural rendering.

Quote
I have never
heard that vray was available in Maya
there's Vray for maya2008
CGKing (m)
Re: V_ray Forum
« #94 on: April 29, 2009, 01:42 PM »

Done with mental ray


* bros.jpg (26.05 KB, 600x450 )

* boy.jpg (32.86 KB, 600x450 )
CGKing (m)
Re: V_ray Forum
« #95 on: April 29, 2009, 01:50 PM »

Ok thanks Pix.

I think i want to transfer to maya and/or xsi. So I will need all the guidiance i can get.
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