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wham (m)
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@Lafem
I love your Characters and their sketches.
They are indeed, Nigerian. And u have not been slack in utilizing good Lines-of-Action and the basic 2.5D shapes to form them. They are well rounded and funny looking.
Those are the kind of characters I'm working on.
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omega25red (m)
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lafem great work every other person who posted great work as well but lafem i wanted to know do you draw on paper scan it then paint it or you have a graphics tablet that you use??
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Lafem (m)
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lafem i wanted to know do you draw on paper scan it then paint it ??
Yes sir! And thank you for the props  . That's exactly how I do it. After I import the image into my PaintShop pro program, I darken the lines of the artwork/image a bit (because, depending on the settings of your scanner software, the scanned image can sometimes come out with somewhat grayed-out lines), and then I paint it. 
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Lafem (m)
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@Lafem
I love your Characters and their sketches.
They are indeed, Nigerian. And u have not been slack in utilizing good Lines-of-Action and the basic 2.5D shapes to form them. They are well rounded and funny looking.
Those are the kind of characters I'm working on.
Thanx bro. I strive to create characters with a naija look/personality, hence the traditional costumes, names, and props. As per your observation of my utility of basic shapes and line-of-action in my artwork(s), I gotta commend you for training your eyes to catch those  , because that's the very [fundamental] basis of rhythm in animation art -- the average person's eyes are inbuilt to recognize rhythm, but as an animator those senses become even SHARPER because you train your eyes to pick-up more subtle details that escape the "layman's" senses, as you can prettymuch see/know what's going on from frame-to-frame and therefore are in control of what your audience sees. Just keep drawing, bro. And never stop. I draw every chance I get and keep honing my skillz. Also, [this is every important] try and keep 'em [your drawings] simple -- which is why the use of basic shapes and curves are important because it gives you a lot of flexibility in terms of fluid and smooth movement of the character when animating. Too much detail can make the drawings not only hard to animate [a la having to redraw those lines of details over and over], but also less rhythmic.
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wham (m)
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@Lafem
Thanks for the hints man.
Would I be right to say u used charcoal pencils to draw some lines on those characters on paper first?
OR was it a tool in Paintshop?
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iparrot (m)
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@ zpixel u can check smcars.net, look at the forum section theblueprints.com suurland.com and lots more!!! 
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Lafem (m)
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@Lafem
Thanks for the hints man.
Would I be right to say u used charcoal pencils to draw some lines on those characters on paper first?
OR was it a tool in Paintshop?
Believe it or not, I used a 2B pencil [HB should work as well, the darker, the better] and a plain white sheet of paper. Before scanning, I set the scanner software to recognize the image as either a 'colored' [in some scanner softwares that can come under a different label/tag, like 'lineart'] or 'grayscale' document/picture. Also, you can scale/resize the dimensions of the image in the scanner software before the actual scanning. After scanning, you then import the image into your image editor [could be any one, be it the open-source Gimp, or the commmercial ones like PhotoShop, Corel, Paintshop, e.t.c] and further manipulate it. For me, I darken the lines of my drawings by increasing the 'gamma' levels before applying color to them. I'll find time to take detailed screen/snap-shots of the process one of these days. Hope I made sense?
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wham (m)
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I catch your drift.
Cool!
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voldemort (m)
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Nice work, all!
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grafikdon (m)
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A quick sketch I did this afternoon. Itoro, the Femme fatale. . . 
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wham (m)
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@Grafikdon
Nice work. Cool hatching.
What kind of pencil did u use?
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grafikdon (m)
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@ Wham. It isn't a pencil work, I used a black pen.
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Lafem (m)
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@Grafikdon: You're one heck of a good illustrator, bro. Your style is very similar to those of some of the best manga/anime artists I've come across.
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wham (m)
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@Grafikdon
Oh! Thats true. I should have noticed.
Nice drawing anyway
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Lafem (m)
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Kola 'D' Terrible  .
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Kamui_R. (m)
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Hi,
Sorry I didn't see post #36 which has the same urls.
K.
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iparrot (m)
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"ANTROKER" the purple ant ninja 
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iparrot (m)
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oops, didn't know i had posted it twice, same thing though 
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Lafem (m)
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@jparrot: Bro, you try o! Your 'purple ant ninja' looks so professional. Keep it up. I got the following 3D image of character models from a press release site announcing the premiere of an 'african' 3D-animated series. You can read the full press-release by clicking on the following link: http://www.prweb.com/releases/2006/3/prweb361327.htmExcerpts: Magic Cellar, a series of twenty (20) animated shorts is set to have its world premiere on the South African Broadcasting Corporation (SABC 2) on Saturday, March 25, 2006. A one hour nationally-televised special will launch the series. Over 300 under-privileged children will participate in the national launch. Magic Cellar is Africa’s first 3D animated series. Beautifully produced entirely in Maya software, the series marks the first time Africa’s children will see themselves reflected in an animated series. The series celebrates Africa’s culture and traditions while promoting reading as exciting and adventurous. The series is based on African folktales, partially collected from interviews conducted with elders in villages across South Africa. Each episode is broken up into three sections: a brief introduction and set-up; the African story; and a wrap-up with the lessens learnt. Each episode is a self-contained, animated short. Anyone of you naija/africa-based nairalanders seen it, yet?
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iparrot (m)
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@ lafem thanks for your comments, like the research/ articles you have provided to this forum. hope you are successful when you come back to the country. don't mind working with you or anyone else in your project! keep up the good work! but
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iparrot (m)
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my custom " FERRARI_612_SCAGLIETTI_GTB" .modelled in lightwave3d and post-process in photoshop!
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hamattan (m)
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abeg una too mush, whish time igo come be like una?too mush !! 
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folahann (m)
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Me too o. There are people on Nairaland who know how things are done. i can't wait to be like you
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folahann (m)
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This is one of the best thred on Nairaland
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Bennyboy (m)
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Hi, Thought I may just drop off my own little contribution here. This is my bentley continental gt, my second shot at car modelling. My first was a 1959 Jaguar MKII. Modelling, texturing, rendering (and maybe animation soon, ) was done in Maxon Cinema 4d. Post work in Photoshop & Fireworks. Cheers. 
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toyintiwal (m)
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Can u please tell me what it takes to be a professional on this, wale o8o26545578
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grafikdon (m)
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 The protagonists of an animated feature in progress Anya (Left) Ireti (Right). 
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grafikdon (m)
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The Guy and Gals of Project Fleece.  (This is not the title o abeg) From Left: Edem, Anya and Ireti
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phishaman (m)
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meeennnnnn u guys make a brotha look bad, the 3d work is fabulous, im still 2d, heres some of mine, its all photoshop
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lkouchica
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You guys are doing a great work here.My younger brother wants to start a school on these 3d Stuff and i am looking for a good school here in lagos.Can anyone tell me help me?
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tobbbie (m)
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Just ma li2 contribution, to d thread,
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