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New Overwatch 2 Maps, Mechanics, Abilities Revealed by miniming: 8:23am On Feb 20, 2021
New Overwatch 2 Maps, Mechanics, Abilities Revealed



Blizzard has talked at length about some of the big additions coming to Overwatch 2.

Blizzard has shown off an Overwatch 2 behind-the-scenes featurette and, as part of that, given fans a glimpse at new additions and improvements being made for the sequel. During the flurry of BlizzConline 2021 announcements, Blizzard showed a behind-the-scenes featurette video for Overwatch 2, which revealed new details about the game's locations, playable heroes, and enemies.

In the presentation, we get our first look at two locations in the upcoming multiplayer-focused hero shooter: Rome and New York City. The former will be the setting for one of the maps for Push mode, one of the new additions in Overwatch 2. The Overwatch version of Rome was described as being created to reflect a romanticized notion of the location, especially through its architecture. It features the colosseum and the grand hills as a backdrop. New York, meanwhile, was described as being "authentic" but with an Overwatch spin. It has pizza places and small shops that evoke the Village. "It feels like something you haven't seen in other games before because it is uniquely Overwatch," a dev said.

Unlike its predecessor, Overwatch 2 will have both permanent PvP and PvE modes. In PvE, you'll fight computer-controlled enemies, and the new featurette reveals what some of them will look like, such as Null Sector's Stalker and Breacher. The featurette also provides more context for how progression, story and hero missions, and hero customization will work in Overwatch 2's PvE. In this mode, you'll have the flexibility to customize abilities to tweak them to your liking.

Changes To PvP
On the subject of Overwatch 2's PvP, Blizzard said it was upgrading how combat will feel, to the point that the experience should feel like a pretty big departure from what's it's like to currently play in Overwatch. Weapon feel was particularly focused on, with animation and sounds updated to better focus on enhancing the way that combat looks, sounds, and feels.

Role passives are a big new gameplay addition--these are passive attributes based on class. Tanks, for instance, will have resistance to knockback. Tanks, as a whole, will undergo a big shift. The class will now be toe-to-toe brawlers instead of characters that stand back and protect. For example, Reinhardt will be able to use two Firestrikes, steer his charge, and cancel it.

Sojourn, a new hero coming for Overwatch 2, was also briefly shown. She, according to Blizzard, was built around the railgun, a classic weapon in the first-person shooter.

Hero Missions
One big new feature for Overwatch 2 is Hero Missions, which are co-op, PvE experiences where players can level up heroes and progress their development. In Hero Missions, players will be asked to do things like gather resources to keep them safe, while enemy units are trying to take you out.

According to Blizzard, it is aiming to make hundreds of hero missions with a variety of enemy units, bosses, and new spaces that will be added to existing maps. King's Row, for example, now has a gate that opens and lets players move into a new area. This also means the payload can take new routes.

Got a news tip : pgslot

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