[GAME DEVELOPMENT] Switching Between Multiple Screens In A Processing Game - Programming - Nairaland
Nairaland Forum › Science/Technology › Programming › [GAME DEVELOPMENT] Switching Between Multiple Screens In A Processing Game (952 Views)
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| [GAME DEVELOPMENT] Switching Between Multiple Screens In A Processing Game by FincoApps(op): 2:54am On Mar 06, 2019 |
This post is a follow up to the tutorial I created a while back https://www.nairaland.com/2476424/how-create-simple-game-processing#36254749. In this tutorial, we would be adding a Menu screen and a game over screen to the bouncing ball game that was created in the last tutorial. So make sure you download the .pde file from the last post. Since Processing does not give any standard API for switching between scenes, we would need to improvise. The best way to conveniently transit from screen to screen is to use a variable to hold information about the current screen running. For this example, we would create a String variable and call it currentScreen. This tutorial contains some codes and we all know what Nairaland does to codes, so continue reading here: https://fincoapps.com/switching-between-multiple-screens/ |
| Re: [GAME DEVELOPMENT] Switching Between Multiple Screens In A Processing Game by GadgetInstinct: 9:46am On Apr 09, 2019 |
Dragnet, May i please know why am being banned from Technology section. Because i can't really figure out where i got it wrong. |
| Re: [GAME DEVELOPMENT] Switching Between Multiple Screens In A Processing Game by FincoApps(op): 12:23am On Apr 19, 2019 |
GadgetInstinct:Ehyaa pele |
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