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My First Model - Art, Graphics & Video - Nairaland

Nairaland ForumScience/TechnologyArt, Graphics & VideoMy First Model (1307 Views)

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My First Model by nitrospawn(op): 11:01am On Feb 16, 2011
Please what do you think

Re: My First Model by nitrospawn(op): 11:09am On Feb 16, 2011
This one is a 7up bottle that looks like a star bottle , having problems with the texture

Re: My First Model by OKX(m): 11:49am On Feb 16, 2011
good start.
wot software are u using?
wot specific problems do u have with the texturing?
Re: My First Model by nitrospawn(op): 3:47pm On Feb 16, 2011
Thank you i use 3dsmax, the problem i have is with the second picture, it seems it was not rendered properly, and what type of maps can i use for a 7up bottle since it is a green glass, how can i make a green glass.
Re: My First Model by OKX(m): 6:02pm On Feb 16, 2011
ur topic post says this is ur first model, dat right?
how long have u practiced? rendering realistic glass is a toughie!- (not to mention processor intensive.)

the approach to texturing differs depending on wot u r gunning for as ur final render- highly detailed or just passable?
if d bottle was not 4 a close up shot, i would simply create a 2d image for it and simulate a lot of the light effects on the 2d texture then just map it on the various channels of a simple blinn (color, transparency,diffusion etc), then do a few tweaks.

if its for a detailed close up shot, that would involve tweaking a lot more of the material parameters, and using specialized shaders that best simulate glass. (i use maya tho, not max)

i suggest u read extensively and gain experience- texturing is way down the line.(i am assuming ur a newbie- i stand to be corrected)
2 be effective at it, u have to also have mastered lighting, modeling, mapping etc.

i have a couple of e-books on texturing, they r maya-oriented but the principles r universal.
u could google n download some yourself.
Re: My First Model by nitrospawn(op): 2:19am On Feb 17, 2011
Thank you i will certainly do that, just one from autodesk website about 100mb, but yet to in through it, will keep you posted on more of my works
thank you sir.
Re: My First Model by Aseye(m): 8:18am On Feb 17, 2011
hey just to chip this in if it would help, for 3D max, der are loads of ready made real life materials that u can add to ur model from ur material window once installed along side your software and u ve left to do is to just tweat the material settings until it sooths u. also some come by default, for instance u want to create a green bottle, i think u should be using a Raytrace material not blinn or any oda, den u can tweak the settings and also change the diffuse color and odas to green, it should give u at least a result close to what u are looking for but hey, practice and more dedicated time is what will take u there,
Re: My First Model by Wannatry: 2:14am On Feb 19, 2011
[size=14pt]@ Poster, keep the work coming,
but you have to specialize, just pick an aspect of the max pipeline and work well in it.
It is confusing and derailing to want to be good at all the max processes at once.
keep practicing on your models.
good luck.

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