Chubbyswit's Posts
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1 2 3 4 5 6 7 8 ... 14 15 16 17 18 19 20 21 22 (of 31 pages)
LuckyLadolce:are you lying or just ignorant? |
LuckyLadolce:will your religion allow me to have a Muslim gf too? |
Rigging was done exactly same way we did in previous tutorials so wont type much on it but will briefly explain rigging with deformers with subsequent diagrams. It is defined as attaching bones and curves to a layer of drawing e.g arm or legs which can be used to manipulate the drawing during animation. E.g in the first image, a bone deformer is created on one of the legs and in the second image you can see how I can manipulate the rigged leg by moving the deformers around i.e after creating them.
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the antispam bot keep banning me each time i post a picture, dont know why, but i will continue soon when i'm able to resolve the issue. Keep learning and contributing people |
frankmoney:toon boom studio for 2d, its easier to learn but its a commercial software. Or pencil 2d which is free |
Generalyemi:oya go play gamble win 7.8m like your so called friend make I see |
op u are not a bible studying Christian that is if you are one at all . I doubt if u are even one . and don't quote me. nonsense thread |
op you have done a great job in exposing their falsehood, the funny thing is that they come knocking on your door like angels but carrying death and destruction with them |
Rigging was done exactly same way we did in previous tutorials so wont type much on it but will briefly explain rigging with deformers with subsequent diagrams. It is defined as attaching bones and curves to a layer of drawing e.g arm or legs which can be used to manipulate the drawing during animation. E.g in the first image, a bone deformer is created on one of the legs and in the second image you can see how I can manipulate the rigged leg by moving the deformers around i.e after creating them.
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Iyke123:thanks bro |
enigma2007:and so he waited for mark to enter Nigeria to discuss such issues? that means he wasn't serious about it. what makes you think that mark will put it into consideration once he departs this shores? |
geostrata:don't mind that shurlemuz, upon all the plethora of developers we have in Nigeria that can easily get that done for hi., he suddenly remembered about that the moment he met mark, talk about stupidity in the highest order |
see this one what has nollywood got to do with ICT? which mark represents. go to aso rock and complain to buhari. |
this is a welcomed development, his visit will surely catapult Nigerian ICT industry and increase our relevance on the international stage. |
this young man will soon chop love portion o, hope his wife is monitoring the situation closely. |
electricity is the backbone for a vialble economy especially the ICT sector. Nigeria could ve been top 20 if power production wasn't in a pitiable state. |
kbams241:they should dare it and find out the length america and the rest of the world will go in dealing with them |
Rigging was done exactly same way we did in previous tutorials so wont type much on it but will briefly explain rigging with deformers with subsequent diagrams. It is defined as attaching bones and curves to a layer of drawing e.g arm or legs which can be used to manipulate the drawing during animation. E.g in the first image, a bone deformer is created on one of the legs and in the second image you can see how I can manipulate the rigged leg by moving the deformers around i.e after creating them.
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Remember we created a full character turn around in photoshop? This is useful especially for a cut out 2d animation so that we can animate the character turning around seamlessly almost as good as a traditional 2d animation I illustrate with all the turn around angles of one the characters below
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NB: you can animate with flat colors without shadows and highlights, the essence of those is just to make your characters look more awesome and realistic and also to show you the process that top studios including Disney, nickelodeon, yowza animations, etc use to create their wonderful animations.
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One of the awesome features of toon boom harmony is that you can add any type of effect you want and even animate them without the need for a third party software like after effects and I used it to add highlights on the characters where they are needed as shown in more details on the dagrams below.
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After drawing and tracing, we then apply color to the different body parts and also shadows to give the characters a realistic look, more details from the diagrams below. NB: separate colour swatches was prepared for all the individual characters so that I can change any of them any time I want without affecting the others.
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These body parts where created on their own separate layers just like you have layers in photoshop so that we can manipulate them individually during animation. Some of the parts like the lips have multiple drawings on a single layer to simulate the different mouth shapes.
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I imported the characters I sketched into toon boom traced them and rigged them (see definition of rigging in previous pages)and will show the process I followed in rigging the characters. NB: I wont be typing much from now henceforth but will be making use of diagrams so I will be making the images as clear as possible for easy comprehension. Lets break down the different body parts by labelling them in the images below.
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so i finished rigging of the characters after a couple of days so lets drop a little tutorial on the process |
Cokacola:no I won't you know why? wisdom and self control |
you left the purpose for which you came to that village to be fvcking around and call it adventure? when that which you are afraid of or some other negative occurrence happens to you now, you will start blaming God ![]() |
all these just to win a ladies heart (naija ones)? lol I rather focus on the future and let her be the one to do that later. |
Yoruba's are peaceful but too fearful |
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1 2 3 4 5 6 7 8 ... 14 15 16 17 18 19 20 21 22 (of 31 pages)
op u are not a bible studying Christian that is if you are one at all . I doubt if u are even one . and don't quote me. nonsense thread