Linkdan's Posts
Nairaland Forum › Linkdan's Profile › Linkdan's Posts
Imagine running three copies of the same microservice. A user sends a request to Copy A, but the next request goes to Copy B. If Copy B cannot process the request because Copy A holds important information in its internal memory, you have a problem! This is why making a microservice stateless is very important. But how do you achieve it? 1. Don't store user sessions in application memory: Store session information in an external system, such as Redis, instead of keeping it inside the running service. 2. Store important data in a database: Don't rely on information stored only in your application's internal memory. Use a database to preserve important business data, even when the service restarts. 3. Avoid depending on local files: If one service instance saves a file on its own machine, another instance may not be able to access it. Use shared or external storage when necessary. 4. Make every request self-sufficient: A service should receive the information it needs to process a request without depending on a previous request reaching the same instance. 5. Store long-running process information outside internal memory: For processes that take time to complete, save their progress in durable storage or use reliable messaging and workflow patterns. 6. Prepare for service failures: Use durable message queues, idempotent message handlers, and appropriate recovery mechanisms so processing can resume safely after failures. Statelessness, does not mean a microservice cannot use a database, Redis, or a message broker. It means the service does not depend on its own internal temporary memory to remember essential information between requests. Here is the simple test: Can you shut down one instance and let another instance continue processing requests without losing essential information? If yes, you're on the right track. Does your microservice automatically become stateless by storing data in Redis? Why or why not? #Microservices #SoftwareEngineering #BackendDevelopment #SoftwareArchitecture |
Your microservice is running perfectly with 100 users. Then traffic grows to 100,000 users, response times increase, and requests start failing. Your first instinct might be to add more instances. But what if the database is the bottleneck? What if every request triggers five unnecessary API calls? Scalability is not just about running more containers. It's also about eliminating the bottlenecks that prevent your system from handling more work. Here are 7 things every engineer must consider: 1. Design for horizontal scaling. Keep instances independent of local session state and use a load balancer to distribute traffic. 2. Fix database bottlenecks. Optimise queries, indexes, connection pooling, and transaction boundaries. More instances can make database overload worse. 3. Introduce asynchronous processing. Use message brokers to move suitable time-consuming tasks out of the request-response path. 4. Cache strategically. Reduce repeated database calls with tools like Redis, but plan for cache invalidation and data consistency. 5. Prevent cascading failures. Use timeouts, controlled retries, circuit breakers, and rate limiting to protect dependencies. 6. Scale workers independently. Separate background processing from API workloads when their resource needs differ. 7. Load-test and observe. Measure latency, throughput, error rates, CPU, memory, and database saturation before deciding what to scale. Adding instances without understanding the bottleneck can increase infrastructure costs without improving performance. Let's hear from experienced and beginners engineers alike: When a microservice struggles under heavy traffic, what do you investigate FIRST and what evidence tells you that it's the real bottleneck? #Microservices #SoftwareArchitecture #BackendEngineering #PerformanceEngineering |
Imagine you've built an application that supports plugins. You can discover them, load them and execute them successfully. But what happens when you need to disable a plugin, update it or remove it completely? That's where plugin lifecycle management comes in. In simple terms, plugin lifecycle management means controlling a plugin from the moment the application discovers it until the moment it stops using it. A typical plugin lifecycle includes: 🔹 Discovery: Find the available plugins. 🔹 Validation: Check whether a plugin meets the application's requirements. 🔹 Initialization: Prepare the plugin and its dependencies. 🔹 Activation: Make the plugin available for use. 🔹 Deactivation: Stop the plugin from handling new work. 🔹 Clean-up and Unloading: Release resources and remove the plugin when the runtime allows it. Below is where things get interesting! What if you disable a plugin while it's processing a request? What happens to its background tasks, database connections, cached data or event subscriptions? What if you want to install a new version without restarting the entire application? These are not just implementation details. Poor lifecycle management can cause memory leaks, failed requests, resource conflicts and unexpected application crashes. For example, in .NET, unloading a plugin's assembly requires more than removing it from a list. You may need a collectible AssemblyLoadContext, and the plugin's assemblies must no longer be held by active references or other objects that prevent unloading. So, should every plugin support hot replacement? Not necessarily! Hot replacement allows a plugin to be updated while the application continues running. However, it introduces extra complexity, especially when plugins have active requests, background tasks or shared resources. For some applications, a controlled restart may be safer, simpler and easier to maintain. Would you support hot unloading and replacement in a production plugin system, or would you prefer controlled application restarts? Where should we draw the line between flexibility and complexity? #PluginDesign #SoftwareArchitecture #DotNet #SoftwareEngineering #SystemDesign |
Imagine running an e-commerce application with plugins for payments, fraud detection, order validation and customer notifications. Now, one plugin suddenly crashes. Should the entire application go down with it? That depends on how you design plugin execution. Plugin execution is simply the process of running a plugin when the application needs its functionality. A good design should answer these questions: 🔹 Contracts: What information should a plugin receive, and what should it return? 🔹 Execution Order: Must one plugin finish before another starts? 🔹 Failure Isolation: If one plugin crashes, can the rest of the application continue working? 🔹 Concurrency: Can multiple plugins run at the same time? 🔹 Timeouts: What happens when a plugin takes too long to respond? 🔹 Error Handling: Should one plugin's failure stop the entire process, or should other plugins continue? Consider this example: If a notification plugin fails after a successful payment, should the customer’s payment be reversed simply because the notification could not be sent? Probably not! The application should handle the notification failure separately, perhaps by retrying it later. But payment processing is different. A payment failure may need to stop the order from being completed. The lesson? Not all plugin failures should be handled the same way. An interface defines how a plugin communicates with the application. It does not automatically prevent crashes, delays or failures from affecting other components. For software engineers exploring plugin architecture: Would you run all plugins inside the main application, or run critical plugins in separate processes? What are the advantages and trade-offs? Share your thoughts in the comments. #SoftwareEngineering #PluginArchitecture #SystemDesign #Programming |
Imagine deploying a new plugin without changing the host application's source code. Sounds simple—until you ask: How does the application know the plugin exists? Plugin discovery is the mechanism through which an application identifies available extensions. Common approaches include: 🔹 Directory or assembly scanning: discover plugins by inspecting designated locations. 🔹 Explicit declarations: Identify plugins through known references or registration code. 🔹 Configuration-driven discovery: Read plugin locations or identifiers from configuration. 🔹 External catalogs: Discover plugins through a registry or marketplace. Each approach introduces trade-offs involving flexibility, performance, deployment complexity and security. Automatic discovery can simplify extensibility, but discovering a plugin must never mean blindly trusting or executing it. A robust design should validate plugin identity, compatibility and permissions before allowing it into the system. What plugins are available does not automatically answer, “Which plugins should be trusted?” In a production system, would you prefer automatic discovery or explicit declarations? What changes when plugins come from third parties? #PluginArchitecture #SoftwareEngineering #SystemDesign #DotNet |
Every developer can define an interface. But can you design a plugin architecture that remains maintainable when 50 plugins must coexist? That is where the real engineering begins. A good plugin architecture must answer critical questions: 1. What belongs in the core application, and what belongs in a plugin? 2. How do plugins communicate with the host without creating tight coupling? 3. How are dependencies, version compatibility and conflicting plugins handled? 4. What happens when a plugin fails? 5. How do you extend functionality without modifying the core every time? The goal isn't simply to make components interchangeable. It's to create a system that supports extension without turning the application into a dependency nightmare. Here is the architectural dilemma: The more freedom you give plugins, the harder it may become to control their behaviour, security and compatibility. Too much control, extensibility suffers. Too little control, reliability suffers. What is the biggest mistake developers make when designing plugin architectures? Is it poor abstractions, tight coupling, dependency management or failure isolation? Discuss real engineering trade-offs, not just design patterns. #SoftwareArchitecture #PluginDesign #SoftwareEngineering #CleanArchitecture |
Both are structural design patterns. Both introduce an intermediary but they solve fundamentally different problems. FACADE = SIMPLIFY Imagine an investment platform that requires KYC verification, document validation, payment processing, and notifications. Instead of forcing the client to coordinate every service, a Facade provides one simple entry point. The goal? Hide complexity and simplify access. ADAPTER = TRANSLATE Your application expects IPaymentGateway.Pay(), but a third-party provider exposes a different interface. An Adapter translates between them, allowing your application to use the provider without rewriting its code. The goal? Make incompatible interfaces work together. Can they work together? Absolutely! A Facade can orchestrate your investment workflow, while Adapters handle integrations with Paystack, Flutterwave, or other providers. Remember: Facade asks: How do I simplify this complex subsystem? Adapter asks: How do I make these incompatible interfaces work together? Have you ever seen a developer use a Facade when an Adapter was needed or mistake an Adapter for a Facade? What was the design problem? #SoftwareEngineering #DesignPatterns #CleanArchitecture #DotNet #CSharp
|