Vtubuddy's Posts
Nairaland Forum › Vtubuddy's Profile › Vtubuddy's Posts
1 (of 1 pages)
Module 1 : Graphics Systems and Models Graphics Systems and Models: Applications of Computer Graphics, A Graphics System, Images: Physical and Synthetic, Imaging Systems, The Synthetic-Camera Model, The Programmer’s Interface, Graphics Architectures, Programmable Pipelines, Performance Characteristics. Module 2 : Input and Interaction Input and Interaction: Interaction, Input devices, Clients and Servers, Display Lists, Display Lists and Modeling, Programming Event Driven Input, Menus. Module 3 : Geometric Objects and Transformations Geometric Objects and Transformations: Frames in OpenGL, Modeling a Colored Cube, Affine Transformations, Rotation, Translation and Scaling, Transformation in Homogeneous Coordinates, Concatenation of Transformations. Module 4 : Viewing Viewing: Classical and Computer Viewing, Viewing with a Computer. Lighting and Shading: Light and Matter, Light Sources, The Phong Lighting Model, Polygonal Shading Module 5 : From Vertices to Fragments From Vertices to Fragments: Basic Implementation Strategies, Four major tasks, Clipping, Line-segment clipping, Cohen-Sutherland Clipping, Liang-Barsky Clipping. Implementation Algorithms for Graphics Primitives and Attributes: Line-Drawing Algorithms, DDA Algorithm, Bresenham’s Line Algorithm, Parallel Line Algorithms, Setting Frame-Buffer Values, CircleGenerating Algorithms, Midpoint Circle Algorithm. https://vtubuddy.in/vtu-notes/
|
1 (of 1 pages)