Ay92's Posts
Nairaland Forum › Ay92's Profile › Ay92's Posts
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you guys need to see the torture and punishment we go through in NYSC camp. I can't wait for the remaining 14 days to be over. |
I was just posted to Ebonyi state,any help from anyone? especially concerning accommodation |
is there anyone going to Ebonyi from Ondo and Ekiti states? |
kwynette:wow! that's great. e be like say you graduated from UNN too abi? please whatsapp me on 08112024256 so that we can chat better |
kwynette:I'm so sorry,I've left home and my PC is not with me |
I've been posted to Ebonyi state, anyone else? |
jimohibrahim:no! everyone living in the state knows this |
jimohibrahim:he can't even smell it. I don't support any politician though, I hate them with passion |
jimohibrahim:what are friends for? |
jimohibrahim:lol |
jimohibrahim:jimohibrahim |
my data was just uploaded last Friday, how do I go about the registration? which bank do I pay to? How much will I pay? what are the things I'll need? I want to do the registration tomorrow, thanks |
Dotman2210:thanks man |
blueknight4real:thanks |
does anyone know a reliable place where I can do my online registration in Akure, my name just came out yesterday |
jayAjoku:heating and cool |
ruggedadventure:thanks so much, I actually don't need the 250mb as I don't live around campus. But the data to Gift is the koKo |
ruggedadventure:please does it come with data gift to share with friends? |
You should all try puffin browser and thank me later |
dudkko:awww, thanks. But I've already gotten another offer |
dudkko:Please can you give me the direction to the school ?and please do you do you know anyone that works in the school |
hello! are we still following |
mechanics is just too wide, so we'll have to entertain questions on classical mechanics before we proceed |
Kinematic Equations In physics, kinematics is the part of classical mechanics that explains the movement of objects without looking at what causes the movement or what the movement affects. 1-Dimensional Kinematics 1-Dimensional (1D) Kinematics are used only when an object moves in one direction: either side to side (left to right) or up and down. There are equations with can be used to solve problems that have movement in only 1 dimension or direction. These equations come from the definitions of velocity, acceleration and distance. 1. The first 1D kinematic equation deals with acceleration and velocity. If acceleration and velocity do not change. (Does not need include distance) Equation: V f = v i + a t Vf is the final velocity. vi is the starting or initial velocity a is the acceleration t is time - how long the object was accelerated for. 2. The second 1D kinematic equation finds the distance moved, by using the average velocity and the time. (Does not need include acceleration) Equation: x = ( ( V f + V i ) / 2 ) t x is the distance moved. V f is the final velocity. vi is the starting or initial velocity t is time 3. The third 1D kinematic equation finds the distance travelled, while the object is accelerating. It deals with velocity, acceleration, time and distance. (Does not need include final velocity) Equation: X f = x i + v i t + ( 1 / 2 ) a t 2 is the final distance moved x i is the starting or initial distance vi is the starting or initial velocity a is the acceleration t is time 4. The fourth 1D kinematic equation finds the final velocity by using the initial velocity, acceleration and distance travelled. (Does not need include time) Equation: V f 2 = v i 2 + 2 a x Vf is the final velocity vi is the starting or initial velocity a is the acceleration x is the distance moved 2-Dimensional Kinematics 2-Dimensional kinematics is used when motion happens in both the x-direction (left to right) and the y-direction (up and down). There are also equations for this type of kinematics. However, there are different equations for the x-direction and different equations for the y-direction. Galileo proved that the velocity in the x-direction does not change through the whole run. However, the y-direction is affected by the force of gravity, so the y-velocity does change during the run. X-Direction Equations Left and Right movement 1. The first x-direction equation is the only one that is needed to solve problems, because the velocity in the x-direction stays the same. Equation: X = V x ∗ t X is the distance moved in the x-direction Vx is the velocity in the x-direction t is time Y-Direction Equations Up and Down movement. Affected by gravity or other external acceleration 1. The first y-direction equation is almost the same as the first 1-Dimensional kinematic equation except it deals with the changing y-velocity. It deals with a freely falling body while its being affected by gravity. (Distance is not needed) Equation: V f y = v i y − g t Vfy is the final y-velocity viy is the starting or initial y-velocity g is the acceleration because of gravity which is 9.8 m / s 2 t is time 2. The second y-direction equation is used when the object is being affected by a separate acceleration, not by gravity. In this case, the y-component of the acceleration vector is needed. (Distance is not needed) Equation: V f y = v i y + a y t Vfy is the final y-velocity viy is the starting or initial y-velocity a y is the y-component of the acceleration vector t is the time 3. The third y-direction equation finds the distance moved in the y-direction by using the average y-velocity and the time. (Does not need acceleration of gravity or external acceration) Equation: X y = ( ( V f y + V i y ) / 2 ) t Xy is the distance moved in the y-direction V fy is the final y-velocity viy is the starting or initial y-velocity t is the time 4. The fourth y-direction equation deals with the distance moved in the y-direction while being affected by gravity. (Does not need final y-velocity) Equation: X f y = X i y + v i y − ( 1 / 2 ) g t 2. Xf is the final distance moved in the y-direction xiy is the starting or initial distance in the y-direction v iy is the starting or initial velocity in the y-direction g is the acceleration of gravity which is 9.8 m / s 2. t is time 5. The fifth y-direction equation deals with the distance moved in the y-direction while being affected by a different acceleration other than gravity. (Does not need final y-velocity) Equation: X f y = X i y + v i y + ( 1 / 2 ) a y t 2 is the final distance moved in the y-direction xiy is the starting or initial distance in the y-direction v iy is the starting or initial velocity in the y-direction a y is the y-component of the acceleration vector t is time 6. The sixth y-direction equation finds the final y-velocity while it is being affected by gravity over a certain distance. (Does not need time) Equation: V f y 2 = V i y 2 − 2 g x y Vfy is the final velocity in the y-direction V iy is the starting or initial velocity in the y-direction g is the acceleration of gravity which is 9.8 m / s 2 or 32 f t / s 2. xy is the total distance moved in the y-direction 7. The seventh y-direction equation finds the final y-velocity while it is being affected by an acceleration other than gravity over a certain distance. (Does not need time) Equation: V f y 2 = V i y 2 + 2 a y x y Vfy is the final velocity in the y-direction V iy is the starting or initial velocity in the y-direction a y is the y-component of the acceleration vector x y is the total distance moved in the y direction |
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