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Nairaland Homepage Concept UI. - Programming - Nairaland

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Nairaland Homepage Concept UI. by lordZOUGA(m): 12:55pm On Jul 22, 2016
So, I made this UI this morning.

I decided to use Nairaland's current UI palette.

Thoughts?

11 Likes 1 Share

Re: Nairaland Homepage Concept UI. by Nobody: 1:16pm On Jul 22, 2016
This looks cool, proud of you bro !

1 Like

Re: Nairaland Homepage Concept UI. by Nobody: 1:30pm On Jul 22, 2016
You mean say you good like this, oya come and assist me do small work jor.
Re: Nairaland Homepage Concept UI. by OnlineMercenary: 1:32pm On Jul 22, 2016
Very nice one on there.
Re: Nairaland Homepage Concept UI. by zzzzy: 1:48pm On Jul 22, 2016
Wow

1 Like

Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 2:07pm On Jul 22, 2016
truthsayer007:
This looks cool, proud of you bro !
Thanks man

1 Like

Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 2:09pm On Jul 22, 2016
dhtml18:
You mean say you good like this, oya come and assist me do small work jor.
I can't tell if you are kidding or not but thanks.
Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 2:21pm On Jul 22, 2016
OnlineMercenary:
Very nice one on there.
Thanks.
Re: Nairaland Homepage Concept UI. by Nobody: 2:31pm On Jul 22, 2016
lordZOUGA:

I can't tell if you are kidding or not but thanks.

[NO-TROLLING]
Santa maria, I am too much of a troll for people to believe me when i am serious, i shall send a PM right away

If I thought you have done rubbish, I go don abuse you tire now - you suppose don know me by now, my recommendations do not come lightly.


I might a TROLL, but I recognize true talent when I see it, and this is great talent I am looking at here
[/NO-TROLLING]

[TROLLING-MODE]
All of you people that are just opening your mouths shouting WOW anyhow, you cannot tell lalastica that something greater than snakes here abi?
[/TROLLING-MODE]

cc: Lalastica

4 Likes

Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 5:51pm On Jul 22, 2016
dhtml18:


[NO-TROLLING]
Santa maria, I am too much of a troll for people to believe me when i am serious, i shall send a PM right away

If I thought you have done rubbish, I go don abuse you tire now - you suppose don know me by now, my recommendations do not come lightly.


I might a TROLL, but I recognize true talent when I see it, and this is great talent I am looking at here
[/NO-TROLLING]

[TROLLING-MODE]
All of you people that are just opening your mouths shouting WOW anyhow, you cannot tell lalastica that something greater than snakes here abi?
[/TROLLING-MODE]

cc: Lalastica

Okay. I get you. Thanks man
Re: Nairaland Homepage Concept UI. by gj22(m): 4:45am On Jul 23, 2016
Great ui.

Just something tho. Android UI guidelines says not more than 6 tabs or so
Re: Nairaland Homepage Concept UI. by Nobody: 8:16am On Jul 23, 2016
What tool do you normally use to convert the artboard design to XML layout or HTML and CSS .
Re: Nairaland Homepage Concept UI. by Nobody: 8:32am On Jul 23, 2016
gj22:
Great ui.

Just something tho. Android UI guidelines says not more than 6 tabs or so
O yeah, there is a way to make your tabs scroll - i meant those icons. Then you can also do the swiping navigation stuffs.

Let us assume you display 20 tabs, and the device can only show 4 due to screen size. You can use your hand to swipe to display the hidden tabs.
I have done this before, I just cant remember the correct name of the controls - this is what happens when you use to many technologies.

You can also make responsive layouts in android based on screen sizes or even orientation of device. So forget the guidelines, they are for NOOBS.

But then you should not flout the guidelines unless you really have to. But all this same, this is a great design - if you have a better one, please show us instead of running your mouth recursively anyone spewing JARGBAJANTIS.

1 Like

Re: Nairaland Homepage Concept UI. by Nobody: 8:37am On Jul 23, 2016
proxy20:
What tool do you normally use to convert the artboard design to XML layout or HTML and CSS .
Mehn, there is something I use to do in Fireworks CS5 then, slicing and exporting out. But in the end, I usually just do it the manual way - because as far as I am concerned, that is the best way.
I personally prefer to use code and styles to replace images when possible (on both web and android). You might not know it, but if you use a lot of images on your android layout - it will cause your application to crash on some devices with low memories - or a device with high memory with lots of background apps running.
I experienced this before when I did a splashscreen carrying a high-quality image, thank God for remote debugging - I use ACRA reporting - it will send me the debug console by email (traces and all that) if any of my android application crashes on a device with internet - with the full report log, i can diagnose, fix and just upload back to playstore so that whoever experienced the error will no more do so after an upgrade.

1 Like

Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 8:49am On Jul 23, 2016
gj22:
Great ui.

Just something tho. Android UI guidelines says not more than 6 tabs or so
Thanks.

I agree that is a lot of tabs. In production, I will prefer the tabs to scroll and the icons be a bit smaller.

In general, there are a number of flaws in the UI that should be fixed if the UI is ever going to brought to life.
Re: Nairaland Homepage Concept UI. by gj22(m): 8:51am On Jul 23, 2016
dhtml18:

O yeah, there is a way to make your tabs scroll - i meant those icons. Then you can also do the swiping navigation stuffs.

Let us assume you display 20 tabs, and the device can only show 4 due to screen size. You can use your hand to swipe to display the hidden tabs.
I have done this before, I just cant remember the correct name of the controls - this is what happens when you use to many technologies.

You can also make responsive layouts in android based on screen sizes or even orientation of device. So forget the guidelines, they are for NOOBS.

But then you should not flout the guidelines unless you really have to. But all this same, this is a great design - if you have a better one, please show us instead of running your mouth recursively anyone spewing JARGBAJANTIS.

The ui guidelines are for the benefit of users not devs. It shows what the average user will expect from your app. If you have a scrolling viewpagger, there is a high chance that a user will not realize that. Also, as Seen from the screenshot , he has more than six.

His UI beats mine 10 to 1. Mine is more of a proof of concept, i am still working on the final. Check my signature.

3 Likes

Re: Nairaland Homepage Concept UI. by Nobody: 8:56am On Jul 23, 2016
dhtml18:

Mehn, there is something I use to do in Fireworks CS5 then, slicing and exporting out. But in the end, I usually just do it the manual way - because as far as I am concerned, that is the best way.
I personally prefer to use code and styles to replace images when possible (on both web and android). You might not know it, but if you use a lot of images on your android layout - it will cause your application to crash on some devices with low memories - or a device with high memory with lots of background apps running.
I experienced this before when I did a splashscreen carrying a high-quality image, thank God for remote debugging - I use ACRA reporting - it will send me the debug console by email (traces and all that) if any of my android application crashes on a device with internet - with the full report log, i can diagnose, fix and just upload back to playstore so that whoever experienced the error will no more do so after an upgrade.

I usually use JPEG and PNG for images in andriod splash screen and icons. I guess use multiple images instead of material icons .it would optimize your app.
Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 9:03am On Jul 23, 2016
proxy20:


I usually use JPEG and PNG for images in andriod splash screen and icons. I guess use multiple images instead of material icons .it would optimize your app.
In Android, if you can use vector xml icons for your icons the better for you. That way you can have one icon for every screen resolution.
Re: Nairaland Homepage Concept UI. by jboy01(m): 9:21am On Jul 23, 2016
Nice work bro. You these android app devs are tempting me o. Anyway I am more of a web dev and little of desktop app now. Work neva carry me go android way. NICE DESIGN BRO

1 Like

Re: Nairaland Homepage Concept UI. by Nobody: 9:30am On Jul 23, 2016
gj22:


The ui guidelines are for the benefit of users not devs. It shows what the average user will expect from your app. If you have a scrolling viewpagger, there is a high chance that a user will not realize that. Also, as Seen from the screenshot , he has more than six.

His UI beats mine 10 to 1. Mine is more of a proof of concept, i am still working on the final. Check my signature.
Of course you are right, I was just trying to incite an argument jare, the board is too dry, we need more e-fights to make it lively.

By the way, your nairaland client is very lovely too, i appreciate good things.
Re: Nairaland Homepage Concept UI. by jboy01(m): 9:40am On Jul 23, 2016
dhtml18:

Of course you are right, I was just trying to incite an argument jare, the board is too dry, we need more e-fights to make it lively.

By the way, your nairaland client is very lovely too, i appreciate good things.
i second you jare. That e-war dey make sense sometimes. The programming section too dry.
Re: Nairaland Homepage Concept UI. by Nobody: 11:02am On Jul 23, 2016
jboy01:
i second you jare. That e-war dey make sense sometimes. The programming section too dry.
It is as dry as a desert!
Re: Nairaland Homepage Concept UI. by gj22(m): 11:26am On Jul 23, 2016
dhtml18:

Of course you are right, I was just trying to incite an argument jare, the board is too dry, we need more e-fights to make it lively.

By the way, your nairaland client is very lovely too, i appreciate good things.

Thanks.

Well, it's dry because coders are busy coding. I hardly have time for social networking nowadays sef
Re: Nairaland Homepage Concept UI. by directonpc(m): 12:55pm On Jul 23, 2016
Perfect

1 Like

Re: Nairaland Homepage Concept UI. by Nobody: 12:56pm On Jul 23, 2016
gj22:


Thanks.

Well, it's dry because coders are busy coding. I hardly have time for social networking nowadays sef
Ah well, even i for one am quite busy too. I hardly sleep for more than 2hrs on most days (and 4 hours once in awhile).
Re: Nairaland Homepage Concept UI. by tr3y(m): 2:22pm On Jul 23, 2016
dhtml18:

Ah well, even i for one am quite busy too. I hardly sleep for more than 2hrs on most days (and 4 hours once in awhile).
Go and check your blood pressure.
Come back and thank me
Re: Nairaland Homepage Concept UI. by abubaka101: 2:37pm On Jul 23, 2016
Really cool design. I love it. Hope Seun is seeing dis.

1 Like

Re: Nairaland Homepage Concept UI. by Nobody: 2:47pm On Jul 23, 2016
tr3y:

Go and check your blood pressure.
Come back and thank me
Checking it now, and it is normal - I have the magggick formular!
Re: Nairaland Homepage Concept UI. by olarid01: 9:21pm On Jul 24, 2016
dhtml18:
Checking it now, and it is normal - I have the magggick formular!

and that would be......?
Re: Nairaland Homepage Concept UI. by ukorsimplicity(m): 12:35am On Jul 25, 2016
lordZOUGA:
So, I made this UI this morning.

I decided to use Nairaland's current UI palette.

Thoughts?

Sorry, please is this a prototype or a already made work. Curious. It sure looks good.

1 Like

Re: Nairaland Homepage Concept UI. by lordZOUGA(m): 1:09am On Jul 25, 2016
ukorsimplicity:


Sorry, please is this a prototype or a already made work. Curious. It sure looks good.
It is a prototype.

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