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Art, Graphics & VideoRe: 3d Rendering Workshop by cavallo(op): 7:07am On Mar 27, 2013
DONT MISS THIS. ITS HAPPENING ON THE 7TH OF APRIL 2013, AT ABUJA. 4 DAY WORKSHOP. GOOD THING IS, ITS AFFORDABLE. FOLLOW RIVENDELL PIER ON FACEBOOK FOR MORE INFO..

Art, Graphics & VideoRe: My 3d Works: Steps On My Lightening by cavallo: 7:06am On Mar 27, 2013
DONT MISS THIS. ITS HAPPENING ON THE 7TH OF APRIL 2013, AT ABUJA. 4 DAY WORKSHOP. GOOD THING IS, ITS AFFORDABLE. FOLLOW RIVENDELL PIER ON FACEBOOK FOR MORE INFO..

Art, Graphics & VideoRe: V_ray Forum by cavallo: 7:05am On Mar 27, 2013
DONT MISS THIS. ITS HAPPENING ON THE 7TH OF APRIL 2013, AT ABUJA. 4 DAY WORKSHOP. GOOD THING IS, ITS AFFORDABLE. FOLLOW RIVENDELL PIER ON FACEBOOK FOR MORE INFO..

Art, Graphics & VideoRe: Attention: Abuja Animators/graphic Artists (2d & 3d) by cavallo: 7:03am On Mar 27, 2013
DONT MISS THIS. ITS HAPPENING ON THE 7TH OF APRIL 2013, AT ABUJA. 4 DAY WORKSHOP. GOOD THING IS, ITS AFFORDABLE. FOLLOW RIVENDELL PIER ON FACEBOOK FOR MORE INFO..

Art, Graphics & VideoRe: Abuja Creatives Meeting - Bringing It Back by cavallo: 7:03am On Mar 27, 2013
DONT MISS THIS. ITS HAPPENING ON THE 7TH OF APRIL 2013, AT ABUJA. 4 DAY WORKSHOP. GOOD THING IS, ITS AFFORDABLE. FOLLOW RIVENDELL PIER ON FACEBOOK FOR MORE INFO..

Art, Graphics & VideoRe: 3d Rendering Workshop by cavallo(op): 11:01pm On Oct 04, 2011
@jidesp. Sorry mate. Been busy with a competition, dats why I couldn't reply ur post. Just finished today. Pls don't shoot. My pin 239507B7. Will check ur independence day post later tonight. Cheers
Art, Graphics & VideoRe: My 3d Works: Steps On My Lightening by cavallo: 2:26am On Oct 02, 2011
jidesp all work and no play makes jack, I'm clubbin at the moment. I will logon as soon as I get home to see the image. The interest u have shown,, U r on ur way to becoming a master.lemme have ur email add.
Art, Graphics & VideoRe: 3d Rendering Workshop by cavallo(op): 10:19pm On Sep 30, 2011
@jidesp, yes you can use vray for maya. I only use 3ds max and vray because it has a larger support base and is the favourite for architectural visualization. Maya was a lot harder to learn when I started, anyway,
About ur exterior lighting method, I have used that quite a few times where I create a large dome from a sphere which I slice in half. I invert its normals and map a sky image depending on the kind of atmosphere I want. I then set up my view and do some test renders while tweaking the intensity of the image to have the basic ambient lighting of the scene, I then set up my sun and tweak until I have a good balance between the environment light and the sun light, In my present workflow, I use a hdri map in my skylight or skydome, then I place the sun if the scene requires hard shadows, I will shed more light as soon as I'm on my computer. I can't believe u can't post images in the mobile version of this site, Hope I didn't leave anything out. Cheers
Art, Graphics & VideoRe: 3d Rendering Workshop by cavallo(op): 3:50pm On Sep 30, 2011
Hello everyone. I thot I'd break the ice by posting a conversation I had with someone who had questions about rendering, pls read,

@calvaho, thanks for the update, i tried it and i saw d difference, but what i dont know is anti alias, do I need to increase or decrease the units to get sharper images. i tried ambient occulsion, but cant find the linear work flow, i'll probably google it, but i've been tweaking the figures and i'm noticing quite a number of difference, thanks, but if you could read this and reply i'll appreciate it, thanks,

cavallo:
@jidesp I have created a topic called 3d rendering workshop where the focus is to enlighten people who wish to create stunning images in vray. Please ask your questions there so others can learn aswell. However, to answer your questions, here r some tips. 1 linear workflow: working in linear workflow enables the areas in your image that r too dark to receive some light. It creates a balance between the bright and dark areas of your scene. This is true to real life situations. It involves setting the gamma in 3ds max to 2.2. U will find it under the rendering menu/GammaLUT setup. Then enabling the vray frame buffer and setting the color mapping in vray to 2.2, 2:ambient occlusion is a render pass that I use a lot. Its only used to create some contrast or dirt around the areas of an object that is a joint, a groove or crease. In real life situations, if u look at the corners of a room, you will see that they are a bit darker than the rest of the wall. Render AO pass and place over your beauty pass by multipling the layer in photoshop. If its too dark, reduce opacity and adjust levels, 3. Antialiasing. In vray, I recommend using adaptive DMC with VraySinc filter. Min sub D of 1 and max of between 6 and 25, 3: computer spec, be patient. Create nice images and u will make enough to upgrade, Pls note that a good image may render overnight. but what the heck, its worth the wait. Don't let your clients rush u. Give a good time frame and get better with every job. Charge good and u'll be fine. In my topic I will be posting more as soon as people show some interest. Hope this helps.Good luck
Art, Graphics & VideoRe: My 3d Works: Steps On My Lightening by cavallo: 10:36pm On Sep 29, 2011
@jidesp I have created a topic called 3d rendering workshop where the focus is to enlighten people who wish to create stunning images in vray. Please ask your questions there so others can learn aswell. However, to answer your questions, here r some tips. 1 linear workflow: working in linear workflow enables the areas in ur image that r too dark to receive some light. It creates a balance between the bright and dark areas of your scene. This is true to real life situations. It involves setting the gamma in 3ds max to 2.2. U will find it under the rendering menu/GammaLUT setup. Then enabling the vray frame buffer and setting the color mapping in vray to 2.2, 2:ambient occlusion is a render pass that I use a lot. Its only used to create some contrast or dirt around the areas of an object that is a joint, a groove or crease. In real life situations, if u look at the corners of a room, you will see that they are a bit darker than the rest of the wall. Render AO pass and place over ur beauty pass by multipling the layer in photoshop. If its too dark, reduce opacity and adjust levels, 3. Antialiasing. In vray, I recommend using adaptive DMC with VraySinc filter. Min sub D of 1 and max of between 6 and 25, 3: computer spec, be patient. Create nice images and u will make enough to upgrade, Pls note that a good image may render overnight. but what the heck, its worth the wait. Don't let ur clients rush u. Give a good time frame and get better with every job. Charge good and u'll be fine. In my topic I will be posting more as soon as people show some interest. Hope this helps.Good luck
Art, Graphics & Video3d Rendering Workshop by cavallo(op): 2:44am On Sep 28, 2011
Hi.
You have tried everything but your render isn't quite how u hoped it would turn out. Ask here and I will be glad to answer. Vray will be the focus of this topic.
Art, Graphics & VideoRe: Abuja Creatives Meeting - Bringing It Back by cavallo: 2:21am On Sep 28, 2011
Count me in
Art, Graphics & VideoRe: Abuja Creatives Meeting - Bringing It Back by cavallo: 2:20am On Sep 28, 2011
I will be there.
Art, Graphics & VideoRe: V_ray Forum by cavallo: 11:00pm On Sep 08, 2011
@tee_bebe I visited your site. something about your renders. They look nice and promising. i like your camera angles. do you use "rule of thirds" for your "POV"?
Art, Graphics & VideoRe: My 3d Works: Steps On My Lightening by cavallo: 1:00am On Sep 08, 2011
Hello. this is quite nice. if i may post my observations,I notice your posts and rug seem to be floating. u could use some antialiasing to make the images smoother and sharper, some work on the lighting and ambient occlusion for some contrast. also, try linear workflow. it helps fill in the dark areas. but overall, i like what you have done. here is one of my renders to show what i mean.

Art, Graphics & VideoRe: V_ray Forum by cavallo: 3:25am On Sep 02, 2011
rear

Art, Graphics & VideoRe: V_ray Forum by cavallo: 3:25am On Sep 02, 2011
HELLO EVERYONE. ITS BEEN LONG SINCE MY LAST POST. HERE ARE SOME RENDERS. @5p1naz ANSWER TO UR QUESTION ON MY LAST POST, SORRY IT TOOK A WHILE. I PROMISE TO BE HERE MORE OFTEN. , I USUALLY DIRECT MY SUNLIGHT (VRAY SUN OR TARGET DIRECT LIGHT) TOWARDS MY WINDOWS TILL IM SATISFIED WITH THE SUN POSITION. CREATE THE VRAY SHADER FOR UR GLASS MATERIAL IN THE OPENING, BUT FOR THE SUN RAY TO PASS THROUGH THE GLASS, MAKE SURE THE "AFFECT SHADOWS" CHECK BOX UNDER THE REFRACTION SETTINGS IN UR GLASS MATERIAL IS CHECKED. I HOPE THIS ANSWERS UR QUESTION. REGARDS

Art, Graphics & VideoRe: V_ray Forum by cavallo: 2:05am On Feb 28, 2011
office render

Art, Graphics & VideoRe: V_ray Forum by cavallo: 1:40am On Oct 25, 2010
thanks for the thumbs up ludnid, I agree with u on the plants, i noticed but couldnt change it with the client on my neck.
Art, Graphics & VideoRe: V_ray Forum by cavallo: 5:49pm On Oct 22, 2010
the image was a remodelling proposal of the house on the left.

Art, Graphics & VideoRe: V_ray Forum by cavallo: 5:30pm On Oct 22, 2010
thanks ludnid, the process of learning never ends, heres one of my latest

Art, Graphics & VideoRe: V_ray Forum by cavallo: 3:05am On Oct 22, 2010
this was done 3yrs ago, I was still practising vegetation

Art, Graphics & VideoRe: V_ray Forum by cavallo: 2:57am On Oct 22, 2010
hello every one. Im an Architect by day and a cg artist at night. Been doing 3d for seven yrs now, here is one of my older renders,

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