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Mistiky's Posts

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GamingRe: Gaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 9:12am On Oct 13, 2009
Te hehehe he hehe.

As they say, the more the merrier. Hasten ur steps bruv.
GamingRe: Gaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 3:26pm On Oct 12, 2009
He hehe hehe hehehe he.
@ Tex

Come down to Gamelounge any weekend (Only time i'm there). Before U get ur chance to "Tame" me, u av to earn the opportunity.
There are a couple of guys down there, some from my crew and some other crews. Beat them and then we'll see. And it's not just on PES,
Name the game andi can guarantee u, u'll get alot of takers: Tekken 5, Street Fighter IV, Soul Calibur IV, Fight Night IV, GT IV, Halo 3, Halo ODST, GOW II, COD IV e.t.c

I eagerly await ur arrival.
Christianity EtcRe: Once Saved, Saved Forever? by Mistiky(m): 9:02pm On Oct 08, 2009
Finally.
GamingRe: Gaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 5:20pm On Oct 07, 2009
Even more pictures,

GamingRe: Gaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 5:19pm On Oct 07, 2009
NIGEZIE was there to cover the event.

More pictures ,

GamingRe: Gaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 5:16pm On Oct 07, 2009
You can get more Info and pictures from their Facebook page. Link below.

http://www.facebook.com/pages/GAMELOUNGE/76025592736#/pages/GAMELOUNGE/76025592736
GamingGaming Revolution In Lagos. Tourney Gave Away 350,000 Naira In Prize Money. by Mistiky(op): 5:12pm On Oct 07, 2009
Just felt i should share this with all gamers in Lag.

Something "BIG" happened over the weekend.

CHAMS City GAMELOUNGE (GameLounge is the largest professional video game lounge in Nigeria and targets approximately 3 million consumers in Nigeria who have a passion for playing video games as a competitive social activity.) had The finale and awards ceremony of the CHAMS City Gamelounge PES 2009 Pro-League competition and gave away Two Hundred Thousand naira to the first placed team, Hundred Thousand to the first Runner Up and Fifty Thousand for the Second Runner Up. The event was a blast. Here are some pictures ,

GamingRe: Tight Pes / Winning Eleven Player by Mistiky(op): 8:23pm On Aug 17, 2009
@ Rockyfella
Unfortunately, playing PES online is a miserable experience for most i am no exception.
The lag is unbearable and coupled with the very slow internet connections in nigeria, playing online is a no go.
If u r eva in Lag, just holla. Like i said before, i'll take care of the rest.
GamingRe: Tight Pes / Winning Eleven Player by Mistiky(op): 10:59pm On Aug 11, 2009
huh  huh  huh  huh  huh  huh
What is going onnnnnnnnnnn huhhuhhuhhuhhuhhuh??
Isn't ANYONE going to take up dis challenge directly huh
Whats with all the skirting around the issue. If u feel up to it, just type the words. I'll take care of the rest. cool
GamingRe: Tight Pes / Winning Eleven Player by Mistiky(op): 10:55am On Aug 04, 2009
Itzz been ova a yr n no direct challenge.
@ All those who bothered to post, 'tsall good but no direct confrontation / challenge yet.  undecided  undecided
" Here's to the unfortunate fellow who'll take up the gauntlet. " I'll be merciful. NOT !!!
CelebritiesRe: Drop A Tribute To Micheal Jackson Here by Mistiky(m): 1:36pm On Jun 26, 2009
I'm sad he's gone. Truly bitterly sad. The pain i felt when i heard the news was surprisingly poignant.
At the same time i'm glad. For some reason he was never really a part of us yet he gave us soooo much while seemingly getting the short end of the stick.
He took the High Road and left us with gifts that will last forever.

Go on M.J. Go on. GRACELAND Awaits.
CultureRe: Mother Tongue Or English At Home? by Mistiky(m): 3:11pm On May 04, 2009
@ Eldee

China has aloooooooottttttttttt of dialects. I have not implied that it's wrong to be fluent in English, it's even more imperative in Nigeria cuz as you rigthly pointed out, its the official lingo. What i'm sayin is, on a scale of preference, English MUST come second to the local dialect and as regards the topic, if you are financialy sufficient and you can afford to send your kids to good schools, where will they pick up the local lingo seeing as they'll be thought in English and their friends would prolly come from homes where English is the main lingo too (Ajebutas). That limits their exposure to the local lingo which is where the problem lies.

NO MATTER the circumstance, The mother tongue SHOULD NOT take a backseat to English lingo. There's no upside to that. It's a traditional Erosion.
CultureRe: Mother Tongue Or English At Home? by Mistiky(m): 11:31am On May 04, 2009
My take on this.

Speak your mother tongue very fluently and speak other languages not too fluently or with heavy accent, No shame in this.
Speak other languages fluenlty and with flawless accent but speak your mother tongue not too fluently or without the proper accent/tonality, Lotta shame in that.

I'm not one who gets put off by accent or tonality. Think on it a bit.

How many French, Chinese, Japanese, German, Russian e.t.c citizens pride themselves on being able to speak proper English without tonality while LIVING or RAISED in their native country talk less of prioritising that over their handle of the local lingo. Most they do is just make sure their English is passable. And of course thats just the ones that care to be bothered. That don't make them less cultured or civilised none.

Whats more, the so called English speakers "U.k, U.S, Canada" aren't even bothered that a foreigner speaks English with alot of foreign accent. In fact they expect it. Its only in Nigeia that we choose to embarass ourselves or others by feeling superior or inferior cuz we speak English with alot of accent or poorly.

An Englishman will respect a foreigner alot if He/She can speak flawless English but the moment they realise that it took priority over efficacy in the local lingo, they automatically feel you have placed their culture and language over yours and that fuels their superiority complex which really doesn't need more fanning thereby causing them to look down on your culture and tradition.
GamingGame Design And Target Market (part Two) by Mistiky(op): 10:40am On Apr 19, 2009
The Need For Freelance Game Designers and Directors

Hollywood understands this fact that is why a film studio will not get an action movie director to shoot a romance movie. It’s common sense. Hollywood equally understands that the director does not work for the studio but with it. That way no one will be directing the director.

And if the director’s earning a small amount for his work, means he’ll hardly be respected enough to allow him the independence that a director is supposed to be allowed in the process of doing his work.

Most of the guys we call game designers and creative directors are supposed to be earning a lot more money. These guys are the creative anchors, and even if you want to keep them at your studios can you pay them in the six figure range for each work they do? At least that way they’d still be respected and their creativity would be working at maximum.

The problem is that we want to employ everybody. When a creative anchor works for you there’s a big psychological and spiritual negative effect on creativity, than when they are working with you. It is for this reason that veteran anchors in the industry are opening up companies of their own. That sense of independence lingers in their minds.

And I’m sure the film directors do not perfectly know how to handle film equipment, how to set up the set, or how to do jaw dropping CG. It takes a lot of people to do those other things but the director remains the director. The creative anchor originates and anchors the vision. And the development team brings his vision into fruition. That is how every branch of entertainment works.

This is why we still solely depend on game ranking sites to sell our games to the customer. Apart from the game ranking sites, which I am in no way disapproving, the customer needs people to trust when purchasing a product. They need people to celebrate. And the game ranking sites will only assist in celebrating these people.

Example of what customer talk is meant to be like by now: “Hey have you seen that latest EA game directed by John black?” “I heard Peter black’s designing a new game for Capcom.”

Microsoft announced Peter Jackson would be working on a new Halo game. This is actually supposed to get the fans excited that someone a superstar they trust is working on the next Halo game… but yet we sit on our own creative anchors. When will we start flashing big names in the industry to the fans rather than big names in an already established industry? Let’s establish our industry.

If Hollywood was not operating the right way by not trying to employ its creative anchors, treating them well and properly rewarding their creativity, Peter Jackson would be just an unknown employee at some film studio, and his creativity would be dulled out by his employer who would constantly interfere with the film direction. And there’d be a psychological/spiritual limitation to his creativity.

In music the studio works with the musician. In film the studio works with the writer and writer/director. They consult them. In football the club works with the coach. In books, the publishing company works with the writer.

I’ve published a book and I don’t even have an idea what a publishing company looks like, how many employees work there, or the exact effort and process it takes to edit, produce, manage, print, bind, publish, distribute, and promote a book.

That more mature industry understands that without the writer you can’t print blank pages. In movies, without the writer/directors all the cameras/ CGI equipment is a total waste. Nothing happens. In music you can’t just get anyone at your recording studio to lend their voice. Even though you have the equipment, you seek out the right voices.

Its funny to me that in the game industry we feel comfortable getting actors from Hollywood to do voice-over for us. Why not try employing some of the top ones and see how it turns out. Try employing Vin Diesel for example. Vin Diesel was once a nobody but Hollywood made him what he is today. And Hollywood in turn profits from his talent. It’s vice versa.

The truth is that if anybody had talent in games and talent in movies they’d pursue and develop their movie talent over their game talent because they know that the rewards in movies would be higher. Why pursue a career at an industry that wants to hand you a few thousand dollars a year and pull you behind the curtain, when you can go for film where just one movie can earn you an instant six figures, and some fame to go with it.

So the game industry can be sure it’s lost a lot of talent to Hollywood. Why are my not pursing film instead of games? Because I have a passion for games and I’m not a sell out. Because If I don’t say the things included in this article no one else might say them in many years to come. I love games and I want to see the industry living out the next level rather than remaining in one place as it has all this while.

Try to imagine Coldplay or Hoobastank being employed at a recording studio and being handed monthly paychecks. Try to imagine George Lucas being employed at a film studio back in the 80’s. Try to imagine Britney spears being employed at a recording studio and receiving salary. Try to imagine Stephen king being employed at a publishing company…would we have seen the level of creativity showcased by these people so far?

These people are creative anchors.
The problem we have is we’re trying to get the anchor into the mix of employees. This should never be.

This is what brings about credibility. It’s not about making a lot of money and being disregarded by society. It’s about the game industry being accepted and taking its stand in society. Exceptional talent just has to be celebrated no matter what, and I’m not just talking about the creative anchors here.

When personalities in the industry become household names like movie stars and film directors, then we become accepted as a reasonable branch of entertainment. That’s why its entertainment. Have you ever heard of entertainment without celebrities?

Understand that it’s not about the position, it’s not about the money, it’s not about the shine, it’s about maximizing creativity. And the only way it can be done is very apparent as seen in other branches of entertainment. It’s nothing to get sentimental about. You cannot trap a creative anchor and expect him/her to function properly.

I also want the technical guys, artists others in the industry to know that I’m not discrediting anyone in anyway. If you’re outstanding and your company allows it, you’ll surely be in the limelight and this affects the quality of work you do eventually, in a positive way.

So it’s not just designers and directors, perhaps I’ve not clarified this enough. Anyone that can constantly come up with original ideas. Whether be you an artist, engineer or programmer.

Maybe not necessarily original but outstanding. Can you come up with something no one’s ever seen in the industry? Then you need to be celebrated. That is why in film we see awards for best picture, best sound, best CGI, best production, etc. They try hard to reward and celebrate everything that stands out; that way they’re encouraging these people to do more. Push yourself, do something better than the last if you want to get another award.

They try to maximize creativity. They try to push their industry forward.

For example the first time I played with the double analogue stick strafe/look control for FPS games I was very impressed and told my colleagues that I can’t wait to meet the person that came up with that control style. I still look forward to meeting that person and getting an autograph. Someone else may add to it but I’m very certain that original ideas only come from individuals.

For example John Carmac is a technical but very recognized person in the industry. Notice how the man keeps ditching out new game technology. This would not happen if he was not being celebrated by fans. I’ve heard fans call him a technology god before.

And I still look forward to getting an autograph from the guy. He was actually the first person I wanted to contact in the game industry but after trying to get my hands on his contact for two months and failed, I settled for the contact of someone else at his company.

In the game industry we’ve been taking our talented staff and non staff for granted. We can start by setting up a game award ceremony where the people that make the games are celebrated rather than the games; the artist, the engineer, the programmer, the writer, the designer, the producers, and so on. Even in books we see awards for best cover illustration. Even something as simple as that gets celebrated.

To round up this topic, another example of why we need freelance directors and designers is: I have the design notes on what the next level of Tekken should be like. I also have design notes on what the next level of Street Fighter should be like.

I also have design notes of what the next level of both arena and tactical FPS should be like, and a few more. But it’s an obvious fact that I can’t work for all the involved companies at the same time. But working with them would make it very possible.

Returning to our original topic, another question arises now. What is the Intermediate gamer’s point of view?

By U. Collins Okonkwo
GamingGame Design And Target Market (part One) by Mistiky(op): 10:38am On Apr 19, 2009
Let us begin with the most popular target market of today’s game industry: the casual gamer. By separating the word casual from the context let us try to have an idea of who this people are, or try to understand the true nature of this target market.

Dictionary definition of the word casual: “Not showing much CARE or thought. Not showing that something is important to you.”

So from that simple definition of the word CASUAL we can deduce now that this is a market that does not CARE about games, and games are not very important to it. This means that this market has other forms of entertainment that weigh higher to it, no matter how hard you try to shove brilliant games in its face, it accepts them with a nonchalant attitude.

I like to compare it to a man going after a woman already in love with another man.

This, however does not go to say that this is not a cost-effective market to pursue. This market is the largest target market there is. Nintendo for example, has shown us that it is in fact a very lucrative market. But the effects it will leave on the industry in the end is just as broad as its large customer base.

The present dormant and lacking atmosphere of the game industry is as a result of the pursuit of the casual game market. And it will get worse with time if not immediately addressed.

I also like to compare it to porn. Porn is probably the highest selling genre of film. I want you to imagine the entire Hollywood pursing this very lucrative market.

The result as you know, will turn out to be very insane. It will completely halt creativity. It will destroy the movie industry as a whole, but they’ll be making a lot of money at first.

The same way, I want you to picture the entire game industry publishing similar titles to what Nintendo is doing today. It does not encourage forward movement in terms of true creativity. What Nintendo is releasing today is almost totally 90’s style games. Just relax and take a closer look. It is pulling the industry backwards.

This is supposed to bring us down to the clash of profitability and creativity, a topic that I will leave for another time.

But now we know that pursuing the casual game market ushers in more cash and leads to backwardness in the game industry.

This is the most financially rewarding market, but we have seen its acute disadvantages. Also notice that I’ve kept using the words “forward movement” “Progression”, which is very different from growth in this context.

To increase in size does not necessarily define progress. An Obese man grows in size according to his continuous intake of unhealthy food. That this man is big does not mean that he is healthy. The results of his wrong food intake will only play out in the future.

Just like a healthy man requires a balanced diet to be healthy, in the same way the game industry needs to achieve a balanced system of game development. This I will break down in the following pages.

Now, keeping healthy is something of an effort. You need to accept some practices that are not very pleasurable to you, like exercise, vegetables, etc. The same way the game industry is like an organism, and I care about this organism. There are things I will say, which will sound unpleasant to some in the industry, but I believe they are things that must be said.

There are things I will say which a few may not agree with, but I’ve been following the game industry with an analytical eye. I believe I know what’s wrong and I want to contribute what I can to providing a soultion.

I was going to wait until I’ve proven myself with a shipped game written or directed by me in order to gain the industry’s confidence, but time waits for no one.

Due to the rampant number of casual titles today, there are a lot more people playing games today who weren’t playing games in the past. The game industry may be financially bigger today, but this does not define progress.

Let me give you an example of progress. The last time we had progress in the game industry was in the days of the Playstation debut. I had been playing Street Fighter and Mortal kombat on Super Nintendo/Sega Genesis a lot and there came talk of these new games on arcade. I read about Tekken and Resident Evil and eagerly looked forward to seeing these games.

The day I walked into the right arcade, the first thing I saw was Law pulling off the knuckle grab on Nina…I was dumbfounded, speechless, helpless, and awestricken. That my dear developer, is progress. And then I looked the other way and saw Taki doing a knife grab on Siegfried in a Soul Edge duel.

To prove my point of a stagnant game Industry, what different was the recently released Soul Calibur IV from the Soul Edge of many years ago? What different are games of today from that of those days.

And to return to our original line of discussion, everyone knows that porn is extreme but I can assure you that both casual gaming and hardcore gaming are also extreme practices in their own rights. And the question now comes, if casual and hardcore gaming are extreme then what market should the game industry basically pursue?

The game Industry’s average target market

Notice that I have used the words Game Industry, and not the words Game Developer. It is okay for a 3rd party developer to solely pursue after either the casual or hardcore market, or both.

But a hardware company and 1st party software publisher like Nintendo or Sony pursuing after any of the two aforementioned markets would be totally wrong, as Nintendo is wrongly pursuing the casual market today. You’ll make a lot of money, but you’ll seriously harm the industry in the end.

Now back to our question, what should be the Game Industry’s primary target market?

All these years I’ve always heard game developers mention these two extreme markets and waited patiently for the single normal market to be mentioned…which is the Intermediate Gamer. This now takes us back to our dictionary.

Dictionary definition of Hardcore: “The small central group in an organization or a particular group of people who are the most active or who will not change their beliefs or behavior.”

That definition gives us an understanding of the hardcore gamer. He is the most active. He is unbending and has a very high expectation of games. This gamer is very advanced.

To this gamer, gaming is serious business and is approached very passionately. Also notice the word “small” in the dictionary definition. This is obviously the smallest target market, and at the same time carries the potentials of being the most massive market. I’ll break all this down as we go on.

Just like the casual gamer who will rarely attempt to purchase difficult games because games are supposed to dance to his/her tune, the hardcore gamer will almost never attempt to purchase a too simple/easy game, because games are supposed to provide a high level of challenge/competition. Notice my use of the words “rarely” and “never” in this paragraph.

These attitudes makes this two group of gamers extreme. From our little analysis we can now see that this two target markets are limited, due to the fact that there are certain expectations already printed in their minds, which strongly dictates what they will and will not purchase.

I will now like to mention that the hardcore gamer however, is still the most rigid. A lot more rigid than the casual gamer; which is a negative quality. Remember the dictionary definition of this group: “who will not change their beliefs or behavior.”

But the casual gamer, just like the intermediate gamer, is more flexible, in that he can still easily be swayed or influenced to purchase a hardcore game. If a hardcore game comes out tomorrow and it’s very good, the gaming community will talk about it and promote it.

This will cause both the casual and intermediate gamer to want to check out this game. These two groups have limited knowledge about games so most times they are just following the crowd, they are novices, they’ll go and pick up a game in the store if there’s a buzz about it.

But this does not work in the reverse because the simplistic nature of a casual game alone is enough to completely repel the hardcore gamer. This is why I pointed out the fact that the hardcore market has the potentials of being the most massive market. Because it can carry the entire casual and intermediate market along on special occasions.

This only happens on special occasions because it only takes an outstanding game to do this. Tekken is a very complex game but casual, intermediate, and hardcore gamers alike love this game. I noticed that most casual gamers preferred to use characters like Eddy, with whom you only need to tap random buttons to pull of a streak of crazy moves.

So, ways that the game can be made accessible to the casual gamer can come in many other forms apart from an easy mode setting. Easy to control characters, weapons, items etc are also ways to consider reaching the casual player after the main design of the game has already been achieved.

It is important for us to now take note of the fact that the casual gamer is negatively extreme and has the highest potential of ruining the game industry if given utmost attention; (which is presently ongoing) Whereas the hardcore gamer is positively extreme.

Let me explain this, the hardcore market still manages to foster creativity and progression, thereby encouraging forward movement of the industry. Since the demands of a hardcore gamer are very high and advanced, it pushes developers to work with a more complex and progressive mindset, thereby coming up with new ideas and creative solutions.
The rout to original ideas is hidden deep within the intertwining corridors of the maze called COMPLEXITY. Note that complexity is not actual difficulty, but seeming-difficulty. It’s all about executing a complex game idea in a simplistic manner.

For example, I have a brand new idea for how weapons should be reloaded in shooting games, which would eliminate the one button reload system that’s currently in vogue.

Developers with a casual-game-market mindset would discourage such a thing, stilling any complex sounding ideas from surfacing at all, thereby stalling the progression of the game industry.

Though from my own understanding it is the direction of the IP owners and managers and producers etc, it’s a shame that almost the entire industry pursues after casual gamers today. Again, the clash of profitability and creativity, a separate topic I will address in the future.

Were it like this in the 90’s, games like Tekken and Gran Turismo, Virtual fighter, Tomb Raider, Super Metroid etc would never have surfaced. But these were very innovative and creative games. And judging from the list, these were all intermediate/hardcore titles.

Even though they were complex and challenging, they were still accessible and enjoyable. Most of these games were key in ushering the game industry into its next level at the time.

Giving utmost attention to the hardcore gamer however, means that only highly skilled players will be able to tackle games, (there’s only a few of these people) which would also in the same vein, ruin the game industry, mostly in terms of profit. But this works in the reverse when you develop a hit hardcore title, because you’ll be making far more money than the casual and intermediate market alone could ever generate.

So what makes the hardcore market extreme is that it ushers in more creativity and progression due to its advanced nature, and less finances, which is also not healthy for the game industry.

So what we’re looking for is balance.

I’ll use the example of a hill. If getting to the top of the hill were the goal, the casual gamer sits lazily at the bottom of the hill, the intermediate gamer is balanced at the top of the hill while the hardcore gamer has reached the top of the hill but is descending the other side of the hill.

Dictionary definition of Intermediate: “Having more than a basic knowledge of something, but not yet advanced.”

It’s a very ordinary definition for a very ordinary group of gamers. This market is not by any means the largest market and because of its ordinary nature is invisible to the eye. This target market is just slightly bigger than the hardcore market.

Anything extreme tends to stick out or protrude which is why the focus has always been on the casual and hardcore markets. While the intermediate market is balanced in the middle, the other two lean to opposite directions.

I’ll use the illustration of three men walking into a reception for a job interview. One of them is tall and is putting on a jacket and shorts and has a crazy haircut.

The other is a midget, while the third is your every day guy in a suit. Now anyone that walks into that reception immediately notices the tall guy and the midget; why? Because they are out of the ordinary, they are extreme. The every day guy in a suit will only be noticed when it gets to his turn for the interview. This has been the case with the Intermediate Gamer.

As a writer and game designer that I am, and prospective developer, I know that I am a hardcore gamer. It is of course not a shameful thing. But this fact actually affects the way I design games, but because I am conscious of it, always want to see from the intermediate gamer’s point of view whenever I do my game designs.

So as a game designer, it is important to know what kind of gamer you are, and learn to adjust your mind while you design games. Although every designer should be able to design a game that appeals to the intermediate gamer, I highly discourage something like (which I know is ongoing) getting a mentally hardcore designer to write a casual game.

They’ll mess it up. Call someone like me to design a casual game and you’ll almost be throwing away your money. All this talk about a designer being able to multi task and tackle different genres of games is quite wrong. But there may be rare cases, though. This branches us into a new topic.

By U. Collins Okonkwko
Technology MarketRe: Xbox 360 Parts For Sale by Mistiky(m): 5:39pm On Apr 16, 2009
Interested only in the DMC4. If u can sell as a single item, we can do biz.
Technology MarketRe: Strictly Xbox 360 Games (consoles And Dvds) by Mistiky(m): 9:47am On Apr 04, 2009
@ Avia
I'm interested. Hw do i contact you ?
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 4:25pm On Apr 01, 2009
@A-40

Yeah i knew. The second post after that one was supposed to display smileys.
Didn't come out ryt n i didn't check. My bad.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 11:52am On Apr 01, 2009
grin grin grin grin grin grin grin tongue tongue tongue tongue tongue
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 11:50am On Apr 01, 2009
"Atomic Ant" signs for Arsenal. http://www.goal.com/en/news/10/italy/2009/04/01/1185913/riots-in-turin-as-sebastian-giovinco-signs-for-arsenal

If this is true, seems we are building quite a formidable lineup for next season.
He'd be a natural succesor to Rozzy i think.
GamingRe: What Game Are You Currently Playing? by Mistiky(m): 9:36pm On Feb 28, 2009
Football Manager 09

Ordayshi.

The lounge had betta not be anywhere close to Lekki or Ajah. Looking forward to it sha.
Music/RadioRe: Lyrics Vs Rhythm: Which Is More Important? by Mistiky(m): 4:39pm On Feb 14, 2009
Me thinks this is a no brainer really.

The reason why it's called Music is cuz it's a sound that has rythm and melody. Not all sound is music. It has to have melody and some sort of rythm.
What makes anything music is the presence of melody and rythm in a sound.

Going by that assertion, the primary ingredients of music are melody and rythm, the rest are just mere additions. Are we to say Jazz, orchestras or blues without vocals aren't "Good Music" ??

Just ask yourself why the great speeches and sayings of this world are not classified as music.

If you have to make sense in your music, by all means do but make no mistake about it, Music doesn't care one way or the other.

U got sound with Rythm and Melody, U got music. U've got sound with Very good Rythm and Melody, U've got Very Good music. U've got sound with Very good Music and Melody with the addition of very good Vocals/Lyrics, u've got Great Music.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 10:00am On Feb 06, 2009
Still in doubt about "The Russians" efficacy with the round leather on a green, white, brown, whatever pitch huh?
Have a peek
http://www.youtube.com/watch?v=IIRxxurh0xg&eurl
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 6:44pm On Feb 03, 2009
@ Dayokanu
Instead of spending so much time of the Arsenal thread, maybe you should spend more time investigating the authenticity of your news before posting.

Tymoschuk is still a Zenith player and according to Zenith authorities, no deal has been struck with ANY club to sign him.

"Anatoly Tymoschuk is Zenit player

FC Zenit would like to declare, that information about Anatoly Tymoschuk's transfer to another club, which was publishe in some media is not true. As of this moment Anatoly has an active contract with FC Zenit. Signing of new contract by Tymoschuk is only possible in the summer transfer window, when FC Zenit will be able to consider offers from other clubs."

"http://www.fc-zenit.russian/eng/news.phtml".

@ gunners

Hope springs Arsh ternal.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 2:58pm On Feb 02, 2009
"1345: "I am an executive chauffeur in north London and have just driven Andrei Arshavin to the Emirates."
Brian, via text on 81111"


Just saw this abt a min ago on BB's Transfer Deadline day live update.

Seems there just might be some positive development in this whole episode. Fingers still tightly intertwined though.
GamingRe: What Game Are You Currently Playing? by Mistiky(m): 8:33pm On Jan 20, 2009
@ Tex
Can u give me any contact detail of urs. YIM, Phone, Email, anything.
GamingRe: What Game Are You Currently Playing? by Mistiky(m): 4:47pm On Jan 18, 2009
If you qualify 10 - 15 mins of gaming sessions as playing, then here goaz the recent additions to my stack of shame:

Fallout 3
Naruto 2
C.O.D - Modern Warfare and World at War
Soul calibur IV
PES 2008
GTA IV
Ninja Gaiden 2
Gears Of war 2
Prince Of Persia

In between PHCN, werk and , errmmmm others, not mush time for my 360.

I wonder why i continue buying these things when i can't even manage one solid session of tanning.  undecided  undecided  undecided
Sighs!!! "Na wa oooooo. Adulthood no sweet at alllllllllllll."
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 2:51pm On Dec 30, 2008
@ Sauron

No offense but don't bother, i ain't buying what you're selling.
Lotsa customers around. Don't waste your marketing skills on me

@ Criz

Tnks. All's well. I'll post if i think it's necessary.
I hope this u dont interpret this as being self-absorbed. I dont mean it that way.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 2:30pm On Dec 30, 2008
@ Muki
Lol. cheesy cheesy
I'd take take that addy at my own peril seeing as the "other party" is arguably the belle of NL. wink

In gamine's terms " i'd be a sitting duck in vernon ".
Thanks but no thanks.

@ Criz

It's ok, really mi o binu. You guys just go back to what u do best and i'd go back into my relative obscurity and enjoy the soccerribbintainment from afar.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 2:15pm On Dec 30, 2008
@ Criz

One man's tuwo is anoda man's Fufu.  cheesy  cheesy  cheesy

Is that humour enough for u.

Lyk i said, the only reasos i reacted was cuz i felt u believed what u said.

Cristalz:
For the love of soccer Mistiky, ''go calm your latest baby'' was a rib!!
This proves my point doesn't it. Why did u think i wasn't trying to rib you by refering to the baby comment.  cool
You should take ur own advise too and not take everything i say too seriuosly. I bet u think u have to since i'm relatively new and deserve a certain amount of initial respect from you.
Thats the same respect i apply to you albeit for a different reason. But like i said, i'd re-allign that so i dont "take things too personal".

I dont post too much. Read the last 8,9,10 posts. Nothing constructive, just alot of back n forth ribbin, explanations, excuses etc.
Confidence has nothing to do with it.

I'd rather seat back, relax and enjoy the fun. I dont have to post to do that.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 1:37pm On Dec 30, 2008
@ Criz

No i'm not new, just barely have a reason to post anything. Most times, my opinion about issues get posted by someone else so i dnt bother and at other times when nobody is saying what i feel, i try to refrain from posting because i don't think i'm up for alot of  the ribbin that is associated with posting on NL.
Case in point "Muki hush up and go calm your latest baby"[b][/b],
That said, i understand it when fans try to rile each other but i guess the reason i wasn't too keen on that comment is because i've always respected ur view on issues both here and on the mancs thread. I knw u try ur best to rib gunners but i couldn't help but think that u actually beleived what u posted.
At the moment, there's a lot of Arsenal yabbing material that is true for you to use, you didn't have to use something that is so off the mark.
I'll re-allign my expectations towards your posts from now on.

@ Muki

Thanks for the addy, beleive me i know, thats why i don't post so much.
European Football (EPL, UEFA, La Liga)Re: Arsenal Fan Thread: For Gunners Only by Mistiky(m): 10:57am On Dec 30, 2008
Somtimes goin tru the posts on NL can be pretty exhausting.
I'm a Gunner and i know a lot of the stick being leveled at the team and the manager at the moment are very well deserved but when
Nlanders that are well informed and should know better e.g Criz post comments like " Arsene just goes in whatever direction the wind blows",
it just makes me mad and then i begin to question why i logon to this space in the first place. For the most part, NL Sports is a refreshing and educative place and when people make comments out of sentiment bcuz of their loyalty to certain clubs, its ok but when I read comments that are just ridiculous coming from people I expect more from, it just makes me mad.

@ Criz:
This is not a diss, I'm just dissapointed at that remark you made about Arsene being a fickle manager.
Apart from Fergie, i don't knw of any other manager who is more stubborn and egotistic than Arsene Wenger. Those guys simply do not go against their words or principles even at times when it's glaringly obvious they're on the wrong ala Arsene's current youth policy.

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