Welcome, Guest: Register On Nairaland / LOGIN! / Trending / Recent / New
Stats: 3,162,226 members, 7,849,808 topics. Date: Tuesday, 04 June 2024 at 10:03 AM

Vasaratti's Posts

Nairaland Forum / Vasaratti's Profile / Vasaratti's Posts

(1) (2) (3) (4) (5) (6) (7) (8) (9) (10) (of 12 pages)

Gaming / Re: 6 Video Game Franchises That Would Make AMAZING TV Shows by vasaratti: 9:19pm On Jun 06, 2019
#3: Battlefield

In the last decade however, franchises focusing on real life conflicts such as Medal of Honour have fallen by the wayside, but there is one game in this generation which has resurrected these old tropes: Battlefield 1.

The short but intense campaign of Battlefield 1 brought the action you come to expect from this genre and put it against the backdrop of realistically framed stories from the 'war to end all wars' - not only providing some much needed context to all the chaos, but also some interesting and sometimes educational value.

Imagine a well-paced wartime show, exploring a different conflict each season, dramatising real events as they happened, with interviews with key people and sources adding real world context.

Part-action drama, part-documentary, if done correctly, a show in the style of these wartime games such as Battlefield 1 could prove an emotional, educational and hard-hitting opportunity to explore our history and relationship with warfare.

1 Share

Gaming / Re: 6 Video Game Franchises That Would Make AMAZING TV Shows by vasaratti: 9:17pm On Jun 06, 2019
4: Resident Evil

Yes, Resident Evil was adapted for the big screen with a fairly modest run of films, but those who played the first game in the mid 1990s would see it more akin to a traditional horror than the sprawling action adventure the series would eventually become, especially on the big screen.

Resident Evil works best in more intimate settings, where you're forever wondering what's around the next corner. Though Resident Evil 2 and 3 took place in the collapse of Racoon city, it still managed to maintain its style and pace perfectly.

So imagine a show set very early in the Resident Evil timeline. Following a set of STARS agents investigating strange outbreaks around Racoon City, taking on a similar type of storytelling to shows like the X Files, Supernatural or Fringe, a full outbreak wouldn't come until the end of the first season. Following that, characters would attempt to thwart the attempts of Umbrella's various organisations and experiments across America and beyond.

A more interesting take on the "Monster of the Week" template, RE history is filled with tons of memorable villains, set-pieces and scares in equal measure.

1 Share

Gaming / Re: 6 Video Game Franchises That Would Make AMAZING TV Shows by vasaratti: 9:14pm On Jun 06, 2019
#5: Fallout

Post-apocalyptic dramas have been hit and miss over the years, where shows that have the most success are the ones that draw upon multiple threads of storytelling.

The world of Fallout has an interesting premise. Not only because of its depth of established lore, but also the mixed genre approach the games have offered over the last 22 years.

The show could focus on a group of characters seeking to unite the various factions that have sprouted up after the fall, traversing the wastelands of Washington to New Vegas and beyond, encountering various monsters and anomalous aftereffects of the war.

Set this against the backdrop of a post-apocalyptic world, with each episode exploring various towns, settlements and vaults filled with endearing characters trying to make ends meet, and you have a pretty solid blueprint for a number of seasons.

1 Share

Gaming / Re: 6 Video Game Franchises That Would Make AMAZING TV Shows by vasaratti: 9:12pm On Jun 06, 2019
#6: Deus Ex

The rise of Smart technologies over the course of the last decade shows no signs of slowing down, with people eagerly anticipating the next device from the likes of Apple or Google. And with these devices getting ever smaller and more powerful, how long is it before someone releases a device that augments the human body?

A more poignant question would be, is this a good idea? Is a world where humans use technology in such an intense way one we would really want to live in?

It is in asking these questions where a Deus Ex universe could really shine.

Deus Ex could be set in or around the time of Human Revolution or Mankind Divided, with a fresh set of characters involved in plots of political intrigue, corporate rivalry and the effects of how such augmentations would impact personal relationships between characters in a world seemingly gone mad.

The premise and the world laid out in the video games could form the basis for a Blade Runner-style show that provides interesting set pieces, characters with strong and interesting motivations, but also an interesting piece of social commentary on where the world is heading.

Not to mention, the overarching effects and moral implications of what a trans-humanist society would be like.

1 Share

Gaming / 6 Video Game Franchises That Would Make AMAZING TV Shows by vasaratti: 9:11pm On Jun 06, 2019
As gamers, we love escaping to immersive worlds full of amazing stories, lore and characters, creating timeless franchises like Fallout, Mass Effect and Assassin’s Creed.

Each tale features unique and often wide-open worlds, all with threads that unravel over hundreds of hours of gameplay, leaving us in awe of what we experienced as we tell as many friends as possible what went down.

Yet, this is limiting, as to have these conversations, you need people that own the game and have taken the time to play it. It’s not like catching up on the latest episode of Game of Thrones - but what if it could be?

We're so used to movie adaptations of our favourite franchises turning out to be bitter disappointments, so what about television? The worlds created in video games would translate brilliantly into seasons of serialised drama, all across multiple genres. Yet with the exception of Defiance and a few Halo and Final Fantasy television movies, this is a largely unexplored area.

If the Witcher series coming to Netflix later in 2019 is successful, TV and streaming creators may be looking to video games to inspire the next big blockbuster show, so let’s explore what should come next

https://whatculture.com/gaming/6-video-game-franchises-that-would-make-amazing-tv-shows?rf=homepage
Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:45am On Mar 27, 2019
1. Prediction: A Conglomerate Approach To Franchise Ownership

For a hot minute there, it really seemed as though Sony were making moves to purchase Take Two (parent company to Rockstar and 2K), in a move that would've given them access to everything from GTA to Red Dead, NBA to Bioshock.

Thankfully that didn't happen, but it's not the first time a major conglomerate has tried to buy out a notable studio.

For the last few years, Ubisoft have been staving off a hostile takeover from Vivendi, a French conglomerate who sought to take over Ubi's various franchises going forward. Again, that has been resolved, but remember that going forward, we're entering into an era where video game catalogues are presented on streaming or all-digital archive apps/platforms.

It would massively benefit the likes of Sony and Microsoft to "lock down" catalogues like Rockstar's or Ubisoft's, if only to have a month or two of exclusivity.

There's too much money at stake for complete ownership (at least, I think there is), but a world where PlayStation advertises "And next month, we're hosting Rockstar!" is analogous to Netflix purchasing exclusive streaming rights to the likes of Friends - or other beloved properties - at least until another buyer comes along.

Think about it: Once the streaming services are up and running and all that first-party content is expended or made available, Sony and Microsoft will turn to third-parties, and their libraries will go to the highest bidder.
Lalasticlala Seun Cao

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:43am On Mar 27, 2019
2. Fact: Mobile Gaming Gets Bigger Than Ever

All the microtransactions, recurrent spending and siphoned off DLC approaches to games? Yeah... they largely came from the mobile space, as once publishers realised you could monetise the ENTIRE process of playing through something, each subsequent product has been hacked and sliced into as many pieces as possible.

It's a very tricky, fundamentally anti-consumer balance to get right, with the latest example being Games as a Service, however, mobile games as the focus from big-tier publishers is yet to fully make its way to the West.

See, over in China and Japan, mobile gaming is far more accepted for your average gamer. For over a decade the infrastructure of Japan and China in terms of internet access and signal strength is far more stable than the west, and that's led to many easterners watching TV on their phones, on the go, far more often than on a larger screen.

All of which is to say, mobile gaming is taken far more seriously in these regions than the running joke it is in the west, and the numbers for potential customers are sky-high.

Already we've seen Fortnite and PUBG release feature-complete mobile editions that have gone down a storm, and it's a mentality Activision/Blizzard are getting in on with Diablo: Immortal.

While Pokémon GO showed the power of a mobile game done right, expect to see a LOT more triple-A mobile games in the future.
cc: Gidigamers, Lucemferre, Mobilegees

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:42am On Mar 27, 2019
3. Fact: All-Digital Storefronts Monopolise Price Points

We've been hearing for years now that "brick n' mortar video game stores are dead", and although many outlets have found second winds thanks to investing heavily in the retro market or adapting themselves to more of a "video game cafe" style setup, when was the last time you went into a dedicated video game shop?

The vast majority of us choose accessibility and convenience over anything else, and purchasing digitally is the best way to scratch that itch - especially when it comes to preloading for a midnight launch.

To that end - and I'm guilty of this too - we're susceptible to paying inflated prices for a day one play, or not doing the physical legwork to get around whichever figure is being thrown up in front of us.

In the UK at least, the only other place you're going to for a physical video game outside of dedicated shops or a GAME/CEX/Grainger Games, is a supermarket, and they treat game prices like any other product.

In the end, the death of physical sales as a primary way to purchase video games means the industry sets and maintains the prices, and that's bad for the consumer.

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:41am On Mar 27, 2019
4. Fact: Triple-A Games On Your Phone

We're already seeing this in motion with Sony's latest PS4 update letting you beam your PS4's feed to an iPhone, controlling it with 12 on-screen buttons straight through the touch screen.

Personally I find the idea of controlling something like Red Dead 2 or Spider-Man through a phone ridiculous - especially seeing as the "shoulder buttons" are just awkwardly sitting on the side of the display - but I digress.

Sony putting the idea to the public is clearly a way to test the market, much like how PlayStation TV planted the idea of pairing a controller to your TV, it was just the wrong place at the wrong time (being associated with PSP games over anything else).

Point being: Sony invested heavily in Gaikai streaming technology for the PS4, and Microsoft have done the same with their own xCloud brand. Nintendo are likely waiting this one out, but we're definitely going to see an attempt to stream full triple-A releases directly onto your phone screens across the next generation.

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:40am On Mar 27, 2019
5. Fact: Turning PlayStation/Xbox/Nintendo Into Apps

An "all-streaming, all-access content model" is what Microsoft was attempting back at the beginning of this generation. All the talk of owning the "digital rights" for each title, eliminating pre-orders or trading, checking in with an online database every 24 hours to maintain authentication? It was a misstep in the execution, sure, but think about how many digital games you now own the license for.

Exactly.

As you've likely noticed this generation, there's a "cross-pollination" of ownership. Many PS3 games are also playable on PS Vita and PS4, or vice versa. Likewise, 360 titles or Xbox Live Arcade releases are listed as playable on Xbox One, all with one purchase of a license for each game, accessible anywhere.

Like how owning a movie on your Amazon or iTunes account lets you watch it anywhere you can find a connection, games are striving to do the same.

The likes of PlayStation Now, Game Pass or Nintendo Switch Online consolidating past Nintendo memberships into one service? It points to a future where we access archives of content from all sorts of past systems for a regular fee.

Don't get me wrong, companies like Nintendo should've been offering their catalogues for YEARS, but taken with the idea of tethering a bluetooth controller to your Smart TV or streaming through your phone, it does create a world where we think of "PlayStation", "Xbox" and "Nintendo" the same way as Netflix or NowTV

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:38am On Mar 27, 2019
6. Prediction: No More Consoles

For Sony and Microsoft, the former have stated there is a need for one more generation of hardware, whereas Microsoft are investing heavily in cloud streaming technology for the future beyond that, to bring you the "Xbox brand" anywhere from phones to Smart TVs.

Ubisoft's Yves Guillermot spelt this out, noting that “There will be one more console generation and then after that, we will be streaming, all of us.”

Personally I can't see Nintendo going down this road. They started out making playing cards, and have long held true to the fundamental mentality that video games are to be thought of almost as "toys" or interactive entertainment, with a necessary part of that being controllers and other hands-on methods. The Switch is something no one saw coming, and Nintendo Labo is the latest example of that mentality.

It's great to see.

Large problems also exist in an infrastructural sense i.e. if your respective country has the WiFi bandwidth/capacity to stream titles from a cloud server to whichever device is at hand, but the seeds for all of this are already planted...

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:37am On Mar 27, 2019
7. Fact: Single-Player Games Are A Calculated Risk

The gaming industry is bigger than ever today; far larger in scope and appeal than any other point in time, and that goes quadruple for the amount of revenue being made.

Thing is though, a lot of that revenue is coming through third-parties, and through "Games as a Service" titles like Fortnite, Apex Legends or GTA Online.

Yes, a God of War, Spider-Man or other dedicated single-player experience still makes a ludicrous amount of cash, but it's nothing compared to the literal billions I mentioned in the last point, or something like GTA Online's $5 million a day.

When it comes to single player games, various factors are now at play:

1. Does the publisher/developer in question favour monetisation over a finite story with finite mechanics?

2. How well has development been planned, and does going over budget significantly now impact a post-launch recurrent spending model? If that is the case, how much does it affect the story being told?

3. Why is the publisher/developer in the industry at all? If it's only for the money, single player stories simply don't have the means to make as much cash as any 'Games as a Service' release.

Thankfully, there is a light at the end of the tunnel. Ninja Theory's Hellblade set out to prove you could make a triple-A looking game with a modest, controlled and calculated budget. The dev pulled that off and Hellblade stands tall as an example of how to "do single player" without breaking the bank on the dev or consumer side.

Going forward though, with so much money up for grabs if your "service game" finds its audience, we're seeing far, FAR more companies roll the dice, hoping for the biggest rewards.

Gaming / Re: 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:34am On Mar 27, 2019
8. Fact: Lootboxes Are Dying, But Recurrent Spending Isn't Going Anywhere

Has the problem this generation been with loot boxes, or microtransactions? The gambling-adjacent mentality, or the devaluing of what it means to purchase a video game?

It's something for the comments to debate out, but the industry certainly isn't going to start removing recurrent spending methods, and in fact, we're already seeing a more "palatable" approach to monetising the consumer on top of that retail price point - that of reducing randomised elements, but keeping in-game storefronts.

Contrast the "online gambling casino" feel of Battlefront 2's launch day status to something like Devil May Cry 5, where you can pay to resurrect your character upon death. Both are pretty scummy being you've already paid your "entry fee" (the price of the game itself), but the latter doesn't have randomisation, and as such, has seldom been dragged through the muck whatsoever.

Now, it's worth addressing that throwing money at a random number generator makes an EXORBITANT amount of coin. Activision brought home $4 billion dollars of microtransaction revenue across 2017, and though that's resulted in both them and EA existing on their own islands today, that amount of money won't go unnoticed.

Lawsuits levied EAs way for their handling of Battlefront 2 helped put a stop to the worst of this stuff, but you can all but say goodbye to buying a full game in one go.

Gaming / 10 Scary Predictions About The Future Of Gaming by vasaratti: 12:33am On Mar 27, 2019
Whether we're ready or not - and looking to general sales figures for the PS4 and Nintendo Switch, the sentiment would be a resounding "why now?!" - another console cycle is kicking off later this year.

Granted, it seems to be coming entirely from Microsoft, who after a disastrous generation of lacklustre first-party offerings, hardware rejigs and godawful brand messaging, are washing their hands of the last six years and starting anew, dropping an all-digital Xbox at E3 2019.

I'll get to breaking down everything we know about the next systems in the pipeline, as sufficed to say, the next generation of consoles is going to look drastically different than what we have now, with the most insane thing being, that they won't "look" like anything at all.

Confused? You should be. The industry is making like Ghost in the Shell (the original) and slowly becoming nothing more than data. To adequately break down the whys and wherefores, it involves dissecting trends we've seen emerge this generation, some choice interview snippets from those at the top, and a lot of connecting the dots.

It's not all as spurious as you think though, and sufficed to say, the end of the next console generation, will leave gamers in a truly fascinating place.

Source: https://whatculture.com/gaming/8-terrifying-facts-predictions-about-the-future-of-gaming

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 10:03pm On Mar 23, 2019
The sad truth of Battle Royales cry cry

4 Likes

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:38pm On Mar 20, 2019
Very guilty of this, and it works every damn time

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:35pm On Mar 20, 2019
True or Nah??

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:33pm On Mar 20, 2019
...

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:32pm On Mar 20, 2019

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:32pm On Mar 20, 2019
"Grove 4 life hommie"

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:29pm On Mar 20, 2019
Still on GTA SA grin grin

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:28pm On Mar 20, 2019
"Grove Street.... Home......At least it was before I fvcked everything up"

wink

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 9:25pm On Mar 20, 2019
Mamman3300:
the pun in this meme is fire.
HRwells:
Keep it rolling cheesy
..

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:17pm On Mar 19, 2019
When PC is hotter than the surface of the sun shocked shocked

4 Likes 1 Share

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:15pm On Mar 19, 2019
No... No....Not with this Nigerian network where it takes 5days to download a file of 10gb

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:13pm On Mar 19, 2019
This is cry cry

3 Likes

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:12pm On Mar 19, 2019
Priceless

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:11pm On Mar 19, 2019
This is serious shocked shocked

3 Likes

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:08pm On Mar 19, 2019
....

2 Likes 1 Share

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:06pm On Mar 19, 2019
Damn!!

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:05pm On Mar 19, 2019
Mamman3300:
Best thread on Nairaland ever.
Emmyk:
More of the same please!

Noobs can relate grin grin grin

1 Like

Gaming / Re: Hilarious Video Games Meme by vasaratti: 12:02pm On Mar 19, 2019
This meme is golden

1 Like

(1) (2) (3) (4) (5) (6) (7) (8) (9) (10) (of 12 pages)

(Go Up)

Sections: politics (1) business autos (1) jobs (1) career education (1) romance computers phones travel sports fashion health
religion celebs tv-movies music-radio literature webmasters programming techmarket

Links: (1) (2) (3) (4) (5) (6) (7) (8) (9) (10)

Nairaland - Copyright © 2005 - 2024 Oluwaseun Osewa. All rights reserved. See How To Advertise. 63
Disclaimer: Every Nairaland member is solely responsible for anything that he/she posts or uploads on Nairaland.