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Nairaland Forum / Science/Technology / Art, Graphics & Video / 3d Modelling Challenge : Lava Man (18886 Views)
How Do You Determine Object Scale In 3d Modelling? / Can You Teach Me 3d Modelling & Character Animation / 3d Modelling And Animation Tutorials (2) (3) (4)
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Re: 3d Modelling Challenge : Lava Man by Chuksxy: 8:33pm On Jul 21, 2014 |
Sadly I'll have to pull out of the competition. That concept is pretty amazing and at the same time incredibly complex. I'll probably participate in the Animation challenge though. |
Re: 3d Modelling Challenge : Lava Man by OKX(m): 8:56pm On Jul 21, 2014 |
@chuksxy do u have any modeling experience at all? if u do, don't just pull out. participation will definitely b a plus, win or lose. |
Re: 3d Modelling Challenge : Lava Man by Nobody: 9:57pm On Jul 21, 2014 |
Finally...the game is on Software - Blender Baby |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 12:09am On Jul 22, 2014 |
^^^^ @kazuna welcome Royver:Good to have someone use Cararra! This's gonna be mad fun! Chuksxy I'm not signing you out yet. Please rescind your descision. I believe you can still participate in both modelling and animation challenge... I think... |
Re: 3d Modelling Challenge : Lava Man by xothermik(m): 10:06am On Jul 22, 2014 |
depending on how busy my schedule gets. i might give it a shot this weekend. i plan to use 3ds max and zbrush for extra details. |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 10:31am On Jul 22, 2014 |
xothermik: depending on how busy my schedule gets. i might give it a shot this weekend. i plan to use 3ds max and zbrush for extra details.Finally! ...A 3ds max user! 1 Like |
Re: 3d Modelling Challenge : Lava Man by spywareczar(m): 11:50am On Jul 22, 2014 |
prof800:lol, take my name off the list, I'm not participating |
Re: 3d Modelling Challenge : Lava Man by Chuksxy: 12:14pm On Jul 22, 2014 |
Ok you win prof, Count me in. Software of Choice is Blender and Zbrush. |
Re: 3d Modelling Challenge : Lava Man by INDESTRUCTABLEX(m): 12:39pm On Jul 22, 2014 |
I had to login to comment. Enough of the talks, I want to see hands on deck. Although I have little knowledge with regards complex 3d modelling, I really want to see what you guys can do. Kudos |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 12:56pm On Jul 22, 2014 |
INDESTRUCTABLEX: I had to login to comment. Enough of the talks, I want to see hands on deck. Although I have little knowledge with regards complex 3d modelling, I really want to see what you guys can do. KudosYou! Where have you been siiiiince. Welcome. Nice one Chuksxy! |
Re: 3d Modelling Challenge : Lava Man by Feraz(m): 1:29pm On Jul 22, 2014 |
prof800:So you were waiting for a 3Ds max user? Goodluck to the contestants as I'll watch from the sides and practice more often to catch up with y'all. |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 1:42pm On Jul 22, 2014 |
Feraz: So you were waiting for a 3Ds max user? me too. |
Re: 3d Modelling Challenge : Lava Man by INDESTRUCTABLEX(m): 3:58pm On Jul 22, 2014 |
prof800:Have we met b4? Anyways, thank you. The talk don dey too much oh. Make una show workings. |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 4:10pm On Jul 22, 2014 |
INDESTRUCTABLEX: Have we met b4? Anyways, thank you. The talk don dey too much oh. Make una show workings.Let's just say "I'm a fan". The wonderful contestants just started yesterday. We hope that by tomorrow they would've been able to POST 'work-in-progress'. |
Re: 3d Modelling Challenge : Lava Man by Blueblack: 10:28pm On Jul 22, 2014 |
Hello all. I've been a silent observer all along but would like to take a shot at this challenge. Weapon of choice. Blender |
Re: 3d Modelling Challenge : Lava Man by jjk24(m): 4:56am On Jul 23, 2014 |
Am in joor alredi started work since ,blender ofcus Oya add me quick quick ooo ... |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 8:27am On Jul 23, 2014 |
Blueblack: Hello all. I've been a silent observer all along but would like to take a shot at this challenge. Weapon of choice. BlenderWelcome sir... Thanks for participating. jjk24: Am in joor alredi started work sinceDone! Where you con go siiiince na? Welcome. |
Re: 3d Modelling Challenge : Lava Man by OKX(m): 9:32am On Jul 23, 2014 |
@spy hi man. considering ur one of the contributors to the prize money i can understand ur desire not to actively compete, but u can still b part of the project, to trade tips and just enjoy the experience. i myself, will find time to also send in an entry and share my workflow as soon as i can create a free window, even though im ineligible for the prize. its primarily an exercise to build individual skill(s) and foster a stronger community. please log back on sir! @all wips please! |
Re: 3d Modelling Challenge : Lava Man by prof800(m): 11:23am On Jul 24, 2014 |
^^^^^ ...yes noble gesture from spywareczar. |
Re: 3d Modelling Challenge : Lava Man by eyeaye: 12:53pm On Jul 26, 2014 |
Sign me up with zbrush been hoping to practice 3d, Also for those wondering art was done by ekene, very talented artist. i also draw mostly japanese style art (sample) check my dapage on http://ibroid.deviantart.com/gallery/ 1 Like
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Re: 3d Modelling Challenge : Lava Man by spywareczar(m): 8:42am On Jul 28, 2014 |
OKX: @spywould love to participate o, but that character up there is too detailed, I sculpt in cinema 4D, and if I should sculpt this lava man and everytin, my C4D will keep crashing due to high number of polygons, I modelled a space station sometimes back, it was so detailed and complicated that my system couldn't render it "OUT OF MEMORY" due to high concentration of polygons |
Re: 3d Modelling Challenge : Lava Man by xothermik(m): 11:36am On Jul 28, 2014 |
Hi guys. Might sound like a cheap excuse but trust me I'm just recovering from a near fatal typhoid attack. Wasn't made any better by the first doctor who despite my suggestion of typhoid went on to treat me for malaria. Took another test when I kept getting worse and have been responding to treatment since. I had 2 be picked up by my family so I didn't get my computer and tablet with me and I'm currently out of abuja(my work base). I guess I won't make it but if there's time ill still try even after the challenge closes. |
Re: 3d Modelling Challenge : Lava Man by tmebaanne(m): 12:44pm On Jul 28, 2014 |
Heavy task... Moi on 3ds max |
Re: 3d Modelling Challenge : Lava Man by OKX(m): 2:55pm On Jul 28, 2014 |
@spy u don't actually have to model in all details with polygons. u could use a normal map and a displacement map to create d rock details and map it on ur low poly model, y don't u explore that. to me, if d process teaches u a thing or two in ur bid to adapt to d challenge, dats a victory in itself. @xothermik wow, glad u pulled thru mate. u could always still offer tips from the sidelines. good to have an old hand around. @all progress? |
Re: 3d Modelling Challenge : Lava Man by Tos87(m): 3:16pm On Jul 28, 2014 |
OKX: @spyyou cant acheive dat wit normal map n disp. U wont get that effect well. |
Re: 3d Modelling Challenge : Lava Man by OKX(m): 5:38pm On Jul 28, 2014 |
@tos lol, never say 'cant', instead say 'how'. will map a simple sample texture to a lo-poly primitive to illustrate the point. of course u will still need to model d basic outlines, but it will save u a ton of work and vertices. |
Re: 3d Modelling Challenge : Lava Man by Tos87(m): 5:58pm On Jul 28, 2014 |
OKX: @tosi still insist...u cant pull that complex model with nor map and displ map alone. U av to model the polygons and give it its material. Ma tot. |
Re: 3d Modelling Challenge : Lava Man by OKX(m): 6:12pm On Jul 28, 2014 |
the following textures were quickly and roughly created to illustrate the point.
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Re: 3d Modelling Challenge : Lava Man by OKX(m): 6:23pm On Jul 28, 2014 |
the lower image is the displacement map. i didnt go into major detail with the creating the edges of the displacement map, if i take the time to create the stone texture and instead of the solid black outlines, i create a subtle gradation I will get super realistic edges with the stones. below is the polygon i am applying it to
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Re: 3d Modelling Challenge : Lava Man by OKX(m): 6:31pm On Jul 28, 2014 |
these are the results with the sample texture applied, followed by with the displacement map applied. all i need to really do is fine tune the maps to create a killer texture and map. once i model in the basic form of the character, texturing takes care of the rock relief and finer details. 1 Like
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Re: 3d Modelling Challenge : Lava Man by OKX(m): 6:42pm On Jul 28, 2014 |
the above utilises just displacement maps and the texture, by combining displacement maps/normal maps and bump maps, a greater level of detail is achievable without increasing the polycount. |
Re: 3d Modelling Challenge : Lava Man by Tos87(m): 11:41pm On Jul 28, 2014 |
Yet u cant get it al done wit d maps considering the ref image. |
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