Amhatu's Posts
Nairaland Forum › Amhatu's Profile › Amhatu's Posts
1 2 3 4 5 6 7 8 9 10 (of 19 pages)
Posting : 10-31-2014 Blender[color=#FF8614]3d[/color] : Blender Podcast by Thomas Dinges Blender Podcast Episode 34 Length: 1:02:32 Recorded: 25th-27th of October 2014 Link: http://blender-podcast.org/?p=644 |
Nice House. Nigerian Architects doing beautiful work! Best Wishes. |
Should Make it $500 Usd per Hour! |
Posting :10-24-2014 Blender[color=#FF961D]3d[/color] : Blender File by Amhatu Blender Stars & Galaxy Scenes https://www.amhatous-webspace-co.com/media/tuts/wbgystr.png Instructions: (Blender Internal Render Engine 2.65 or Higher) 1. Scroll camera Position for diffrent views in the Timeline. 2. Alter Curves in ColorManagment for diffrent colors,gamma & exposure settings. 3. In properties Tab,Camera Icons,use sensor settings,clipping & shift to adjust the view in size,distance and scale. 4. In File output choose your location if you plan to rearrange and animate diffrent views. -------------------------------------------------------------------------------------------- Notes : Included in the Download : - The blendfile - HD 1080p,250 individual Tiff format frames, of animated camera of a nebula & stars so you can start work write away if needed. - HD 1080p, h.264 encoded avi format, of animated camera of a nebula & stars so you can start work write away if needed. I hope you enjoy the beautiful stars. ------------------------------------------------------------------------------------------------------------------------------ Download Files https://www.amhatous-webspace-com/media/tuts/Stars_Galaxy_Scenes_Alpha.zip ------------------------------------------------------------------------------------------------------------------------------ Web Preview https://www.amhatous-webspace-co.com/media/tuts/strglxy_1080HD.ogv ------------------------------------------------------------------------------------------------------------------------------ This work is released under Creative Commons Attribution (CC-BY). Link : http://creativecommons.org/licenses/by/3.0 |
Thank You For showing a winning Nigerian Spirit under extreme difficulty. You are the Best!!! ![]() |
CityNG:You need to stay with the facts and not go to gimmicks & tricks in order to avoid the truth. |
CityNG:Sorry to say your argument holds no validity. Facts have already been established. |
CityNG:@ CityNG The Mike Adams guy had a in-depth article, backed with facts including dates. Many Others are available sure everyone knows How to find them. |
teemy:@ teemy(m) Your Mind is Sharp Bro. Excellent Points! |
Posting :10-19-2014 Blender[color=#FF5E19]3d[/color] : Blenderart Mag Issue #45 now available Link : http://blenderart.org/issues/ BlenderArt Magazine : http://blenderart.org: |
Most People in the USA are ignorant of Facts specially when it comes to Africa. Also when it comes to Ebola It is very clear the Virus was manufactured as a weapon against African Peoples. What all Africans Need to know-->> U.S. govt. patented Ebola in 2010 and now owns all victims' blood : by Mike Adams reported : Friday, September 19, 2014 by Mike Adams Links :: http://www.naturalnews.com/046946_Ebola_outbreak_vaccines_patents.html# Also what Africans need to know is that the United States of America is collapsing Economically,It has problems with its Nuclear Power Industry as well as social ills running all Across The society of USA America. Links : https://www.youtube.com/watch?v=fwdkH0iPBls&index=1&list=PLuUn6Z0SzGObRGSzIDz9SQUtRBVcqHSWG [flash] https://www.youtube.com/watch?v=fwdkH0iPBls[/flash] Sincerely, Amhatu I want to Thank Mike Adams for Reporting the Truth. |
Why cause wahala in the middle of qualifying for Afcon by sacking the coach. NFF must prepare better or face loss after loss from the National Team because of Leadership crisis in NFF. The Coach who is the best in the Nigerian Premier League should have the top Coaching spot in Representing Nigerian National Team. This is just a Insult to all Nigerians, The Players in Nigerian Premier League & NPL Coaches. |
ladanski:Nice work ladanski. |
Ahmed Musa do well OH! Happy Birthday Ahmed Musa, up Super Eagles! |
Posting : 10-13-2014 Blender[color=#FF8D29]3d[/color](Version 2.6 - ) : Inspirational Images Image : ( Beautiful Stars 05 ) Note : New Future 3128, Space System refuge maintenance Faraway System by Amhatu
|
@ kenkwodoski(m), nice to meet you. You made a good choice with blender as it is growing in capabilities to achieve many different effects. You can learn from many diffrent people. However if you feel the need to ask me a question just post it on this forum & I will try my best to find the answer or provide you a link to others who can help. All best wishes. ![]() Some Blender Top Links : BlenderArt Magazine : http://blenderart.org blenderartists.org : http://blenderartists.org GameBlender.org : http://www.gameblender.org Completed Blender Institute Projects : Elephants Dream https://orange.blender.org/media-gallery/ Big Buck Bunny http://www.bigbuckbunny.org/index.php/media-gallery/ Sintel (Project Durian) http://www.sintel.org/gallery/ Tears of Steel (Mango project) http://mango.blender.org/gallery/ ---------------------------------------------------------------- This guy,ianscott888, a blender user on Youtube has some excellent videos for you to Start out with. Links: http://www.youtube.com/user/ianscott888/videos ----------------------------------------------------------------------------------------------------- Tutorial by ianscott888 Tutorial Making a Rigged Model of a Stick Man in Under 5 Minutes Using the Skin Modifier Published on youtube Nov 2, 2012 by ianscott888 [flash] https://www.youtube.com/watch?v=rcPema_ec08[/flash] |
Posting : 9-25-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Blender Tutorial: Solidify Modifier published on youtube May 31, 2012 by www.BlenderDiplom.com [flash] https://www.youtube.com/watch?v=gktSEf9DvWY[/flash] |
Posting : 9-19-2014 @adestaofik(m), just keep practicing you will get there. |
Posting : 9-08-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Blender Tutorial: Shrinkwrap Modifier published on youtube May 20, 2012 by www.BlenderDiplom.com [flash] https://www.youtube.com/watch?v=ljMePAmmxx4[/flash] |
All best wishes brother congrats on your hard work. I am also very busy hopefully I am looking to get my first production out soon. You not far from Onitsha or Asaba? Your Animation work is looking great for your first attempt. You must remember each story & Animation is unique in its on right no matter what critics say. Your sound quality was very good as well. Really do not see errors but you can make some Camera improvements with closeups while the Lady character was talking. Keep up the Good Work!!!!! I will post mine soon. |
Posting : 8-26-2014 Blender[color=#FF7F0F]3d[/color](Version 2.6 - ) : Inspirational Images Image : ( Beautiful Stars 04 ) Note : Never Ending Wonders,Faraway System by Amhatu
|
Posting : 8-20-2014 Blender[color=#ff3300]3d[/color](Version 2.6 - ) : Inspirational Images Image : ( Beautiful Stars 03 ) Note : New Nebula Formation,Faraway System by Amhatu
|
230. Amhatu(m): Quote Post Posting : 8-06-2014 Blender3d (Version 2.6 - ) : Blender Tutorial: Remesh Modifier published on youtube May 19, 2012 by www.BlenderDiplom.com [flash] https://www.youtube.com/watch?v=CI1Pk1zUlM4[/flash] |
Posting : 8-06-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Blender Tutorial: Remesh Modifier published on youtube May 18, 2012 by www.BlenderDiplom.com [flash] https://www.youtube.com/watch?v=VEz_kZfGDe0[/flash] |
Posting : 7-26-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Inspirational Images Image : ( Beautiful Stars 02 ) Note : Edge of Galaxy by Amhatu
|
Posting : 7-23-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Inspirational Images Image : (Beautiful Stars 01) Note : Today our world is a sad place. Major Governments in the West give weapons to terrorist whom attempt to destabilize Nations and commit acts of Atrocities. So I want to post images i created to inspire people starting with Beautiful Stars 01,under Inspirational Images . by Amhatu
|
Posting : 7-21-2014 Blender[color=#FF851A]3d[/color] (Version 2.6 - ) : Blender3d Internal Render Test notes: New StarField and Galaxies approach using Vertex Points (deleted Edge & Faces from a plane) and Halo Material Many results can be achieved with this method. Watch for a quicktip soon. Image : (Preperation for another scene) by Amhatu
|
Posting : 7-16-2014 Blender[color=#FF9523]3d[/color] (Version 2.6 - ) : Blender3d Internal Render Test notes: sculpting,mesh fracturing Image : (Preperation for another scene) by Amhatu
|
Posting : 7-14-2014 Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Blender Tutorial: Wave Modifier published on youtube May 17, 2012 by www.BlenderDiplom.com [flash] https://www.youtube.com/watch?v=N82qX4Zpohs[/flash] |
Posting : 7-14-2014 (Orginaly Posted in 2013) Blender[color=#FFB618]3d[/color] (Version 2.6 - ) : Blender3d Internal Render Test Image : (Preperation for village scene) by Amhatu
|
Blender[color=#FF9811]3d[/color] Blender 2.71 New Features by(http://www.blender.org/features/2-71/) Cycles Render 2.71-cycles-smoke Deforming meshes, such as animated characters including hair, can now be motion blurred. Initial support for rendering fire and smoke is now available. Baking is now supported for Cycles! Volume Rendering branched path tracing now renders direct lighting for volumes with less noise but longer render time per sample. Overall render time for the same noise level should be reduced in most cases. Several generic and CPU optimizations. The Branched Path integrator now samples all lights for indirect bounces, instead of picking one. Nodes and CUDA improvements. User interface User interface 2.71-new_brush_previewsNew brush previews for the Texture Paint mode. OpenGL Render options moved inside the Info Editor -> Render menu, among the OpenGL Render / Animation operators, consistent for Blender Internal and Cycles. Dragging popups by their title area is now possible. Material, texture, etc. preview widgets are now resizable. Animation 2.71-fcurve_easing_equations_detailAdded support for a number of new interpolation types, that define a number of “easing equations” which reduce the amount of manual work to achieve certain common effects. F-Curves speedups and fixes, also for Drivers, Armatures, Constraints. Transform constraint modified, so the mapping factors get valid units which, unfortunately, brings compatibility issues with older files. Several fixes and improvements to many animation editors and tools. Modeling 2.71-Modeling-SelectionNew “split normals” to draw smooth/sharp edges/faces in the 3DView, and both Cycles and BI renderers, replaces the old AutoSmooth/Angle settings for BI. Set edges smooth/sharp moved in the Shading panel of 3DView tools, new smooth/sharp vertices tools. Sculpting/Painting 2.71-HCLAdded support for HSL (Hue, Saturation, Lightness) based color wheel, which allows easy selection of color tints and shades of a certain color and colors have similar intensity on a given lightness. Also, added support in dyntopo sculpting for constant detail, a tool to help maintain the same level of detail across the mesh. Game Development 2.71-Deactivate-Logic-Brick_detailNew checkbox to deactivate sensors, controllers or actuators is added. It is useful during the game development phase to avoid delete any logic brick if you want to test something new. Skeletal mesh and shape key animations are now multi-threaded. Cast Only material option for shadows is now supported in Game Engine, and now “Unlimited” Action Layers are available. Freestyle NPR Rendering 2.71-Rim_sketchAdded support for textured strokes, one of long-awaited missing features: textures applied to Freestyle line behave much like Blender’s classic shading system, for stacking order, coordinate mapping and diffuse/alpha mapping with blending options. Style modules based on the Freestyle Python API can also make use of textures. Line styles now have a set of new options for sorting to rearrange the stacking order of lines. More Features 2.71-Bevel Factor Mapping_detail New Bevel Factor Mapping allows to control the relation between bevel factors and the rendered start and end point of a beveled spline. Motion Tracking new distortion model “Division Model” defines high distortion with only 2 parameters, much better for cameras with high distortion, such as GoPro with fisheye lenses. Main change in masking module added support of asymmetric and free handles Feature Videos For a visual demonstration of some of the new features in this release, check out the feature videos created during the development of this release. Bug Fixes In addition to the new features, more than 400 bugs that existed in previous releases have been fixed. |
Posting : 7-10-2014 (Orginaly Posted in 2013) Blender [color=#FFA514]3d[/color] Internal Render Test Image : The Lost Stills After forum Crash (Preperation for village scene) by Amhatu
|
