BlueMagnificent's Posts
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jjamani: Nice work, keep it up |
Just started up the long awaited tutorial on Urho3d using Drone Anarchy as a case study. If its worth it, it might get included in the official Urho3d wiki that's currently being discussed on the forum |
Its been quite a while and I have to personally apologize for that. I have been very much occupied for weeks now but that is what makes the commitment worthwhile. So I am fully around and our humble project still moves on. Cheers |
Tmasters:Sorry your request is a bit off the topic of this thread... I hope you find an appropriate way to communicates it |
kazuna:Now that's inspiring... I see we have alot in common |
kazuna:I can see you've beat me to the monster race . Be warned that I still have monsters to unleash.... It's jst that time no gree me at all |
aphildam:Nice start up , jst few more practices in modeling and you'ld get a fairly decent model |
A little work in progress with one of my latest cyber girls . I guess I now have a lot of them so I can move on to something else, maybe monsters, who knows?https://i.imgur.com/EX28k7c.png https://i.imgur.com/jypyMnO.png https://i.imgur.com/o0HyJmy.png |
Preboy:Yeap add-ons are sold if they were developed by third parties. I know of two of such add-on that were commercial but were later made free and included in the main add-ons that comes with blender |
losprince:If you want to play the game using the script implemetation then you need the Urho3DPlayer ( which come with Urho3D package) . But for the C++ implementation you'ld have to build it first before running. Do you have Urho3D package in your system? Did you build it yourself or you got the already built one? Please let me know. Also let me also know the source of confusion on the readme file so that I can explain it better to you. Thanks ![]() |
losprince:Have you been able to build it cos its only provided as source no binary executable included. Better still it has an AngelScript implementation included which u simply need to pass as a parameter to to the Urho3DPlayer application that comes with Urho3D distribution. Check the included readme file for additional info |
Your observations about C++ and the Nigerian Programming Market are unfortunately true. C++ is rarely a sort out for skill in the Nigeria ICT Market mainly because of the nature of service demanded for . If you look around, the Nigeria market is dominated basically by the need for database centric operations and/or Web based applications. Is not as if C++ can not venture into these areas, but there are already tools ( say languages) which have been developed (majorly using c++) to handle these tasks. Imagine if we had an innovative movie industry with lots of production firms developing their own in house tools for editing and film processing, C++ will definitely be hunted for. Lets also take for instance that our science research and development sectors are fairly matured, you would be rest assured that C++ will be running the shows there in building extensive types of simulations. Or even if our Engineering and Telecom sectors were innovation oriented instead of depending on imported components, we could have been having our own CAD applications which would preferably be written in C++. The instances are endless, its just that the environment is not enabling. And don't get me started with Video Games ![]() My Advice to you is to still learn C++, besides, nobody learns only one language and calls himself a programmer in this present era ![]() |
HAPPY NEW YEAR... It's going to be a great year for DARKDOVE ![]() As we all know, our Proof-Of-Concept Drone Anarchy has kicked off and has been hosted on GitHub https://github.com/DARKDOVE/Drone_Anarchy. Currently it has no release version, well its just a POC so why bother about that. Work is gradually picking up steam on with lots of ideas popping up here and there. Definitely its going to be a great year.Once more HAPPY NEW YEAR |
kazuna:That will be cooool... |
Yeap!!! Let Me Greet everyone with a little Glamor ![]() HAPPY NEW YEAR https://i.imgur.com/h05oVvX.png For those who might want to play with her be careful she is fully rigged ![]() https://www.dropbox.com/s/o19vyffvbsb2hji/Naya.zip?dl=0 |
Preboy:AWESOME!!! ![]() I wish you the very best |
Tos87: ![]() I wish you the same |
A little eye candy of Drone Anarchy's current state https://i.imgur.com/j09XEv5.png https://i.imgur.com/2WsFs17.png |
Good Evening Greet Minds... There is now a GitHub repository for Drone Anarchy https://github.com/DARKDOVE/Drone_Anarchy and it also has the C++ implementation source files included ![]() Its all one step at a time ![]() |
On behalf of the entire DARKDOVE Team, I'll like to wish everyone a Merry Xmas ![]() |
gememerald:Good to have you here, you are highly welcomed. You can first of all start by joining the forum at [url]darkdove.proboards.com[/url] the forum has been a bit quiet for a while now but it will soon pick up steam. Another option is to simply keep following this thread ![]() |
codemarshal08:Thanks for the well wishes... Everyone is welcomed to collaborate and work together in DARKDOVE ![]() |
KazukiIto:Thanks alot, though there has been slight difficulties on the way its still great to learn that we have well wishers . Though C++ is the main Language for the Project, but due to the scriptable nature of the Urho3D Engine we'll be making a use of AngelScript alot more. If you know C style syntax or you've worked with C like languages (C++, C# , java) then you won't have problem using AngelScript. So while learning C++ you can still fiddle around with the project through AngelScript ![]() |
Dev c++ is obsolete but Orwell Dev C++, which is more like a fork, is up to date... So I guess it will do more help if you let us know which of these you use |
Good News Continues... The First Release of Drone Anarchy, our Proof-Of-Concept, is out . It has been made to be as simple and understandable as possible 'cause its intended to be used for tutorials. As was informed earlier it is done in AngelScript to be ran with Urho3DPlayer application that comes with Urho3D Distribution. The C++ version will be made available later.Before we get it setup on Github here is a link to download a zip file of it : https://www.dropbox.com/s/ezt8bsoyjro6x1u/DroneAnarchy.zip?dl=0 https://i.imgur.com/CAN7hPW.png Someone might say "Well, I've downloaded and unzipped the folder, what next should I do"... Okay, there are certain things you'd need to do. Since this simple game is AngelScript based, you'll need to have downloaded Urho3D and probably build it if you downloaded the source. But you'll need to get Urho3D snapshot v1.32.91 and upwards. This is due to a bug that was discovered in Urho3D's code while trying to implement a functionality in Drone Anarchy. The bug was fixed ASAP by the awesome devs of Urho3D . Another thing you'll need to do is to read the Readme.txt file it has the right info that you'll need, that shouldn't be hard I guess .As time goes by Drone Anarchy will be modified and would become more advanced, but for now its time to draft out tutorials on Urho3D based on it. |
Good evening Everyone and Happy Holidays... Let me first apologize for not meeting up with the target of releasing Drone Anarchy, our experimental sample, on the One Year anniversary of Project DARKDOVE and for not even celebrating the anniversary. I was just too choked up to even have a decent nice sleep ![]() Well... May I gladly say happy anniversary to everyone, DARKDOVE turned a year old on the 6th of December. That was the date of the first post on this thread . Despite the challenges of time that creep in once in a while, we are still making progress.Now to a major News... Incub8:Eve which was formally our Proof-Of-Concept has now being upgraded to become Project DARKDOVE's Main Game and having noticed that Drone Anarchy has lots of possibilities of being expanded further, it will be taking over as the Proof-Of-Concept. So, ladies and Gentlemen, the work continues ![]() |
asalimpo:Unfortunately not .I have been terribly occupied for the past weeks but I still try to make out time during weekend |
Nathan2222:Thanks... Due to time constraint I would have added some more stuffs |
![]() On behalf of the Project DARKDOVE team, permit me to announce that our Experimental Sample will be officially called "Drone Anarchy" and it is currently in the process of been finalised and the tutorials drafted. A Github repo has also been created, though empty for now it will be populated later and everyone will get notified about it. The codes will be released first in AngelScript and later C++ under the MIT OpenSource license. Below are some screenshots of current progress https://i.imgur.com/ESWbTTk.png https://i.imgur.com/8JFDozK.png |
Good Day All. It feels so good to be back after quite an occupied period ![]() I'm glad to inform everyone that our Experimental Sample has been making a lot of progress recently and should be out before DARKDOVE's first Anniversary (using the date of the first post on this thread as the kick-off date ). As has always been the modus operandi of DARKDOVE, this Sample will be simple and easy for everyone to follow. |
Nice work, keep it up
. Be warned that I still have monsters to unleash.... It's jst that time no gree me at all
....well that's a shocker
. It has been made to be as simple and understandable as possible 'cause its intended to be used for tutorials. As was informed earlier it is done in AngelScript to be ran with Urho3DPlayer application that comes with Urho3D Distribution. The C++ version will be made available later.