Nijabazaar's Posts
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First level of shading done...
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akinolaa76:Apologies bro, my number is still goin. Ama hail you. Been through a very rough patch recently |
I am also trying to learn do materials in Unreal Engine
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I am working on this Anime character contract. I will be posting my work in progress here with their permission of course. So far I have fleshed out most of the model. The brief is to make it halfway realistic while still retaining some stylized components. I have discovered that I spent so much time on unnecessary body anatomy than in the character's accessories.
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Tycnology:Thank you so much |
Stylized Shango rendered... Lost my Dad. I am kinda Lost
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So i did a stylized Shango
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So I have wrapped up Modeling of this ...
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so we are here now. Getting to the final stage |
So I did some braids. |
New Project. Challenges here will include Facial hair Dreadlocks animal Motifs on Weapons I like the way it is going anyway. First time, I modeled the face structure in one day. |
Lewalexzy:I think the only thing I would say. Is to key doing it. I still struggle. There are times when I will be faced with a project where the character will just refuse to come to shape. I will sing to it, curse my ancestors, listen to Music ( particularly Bey, don't know why her music enables my sculpting) and at the end it will just form into shape. I try not to pressure myself at the beginning stages. And I look at a lot of tutorials. Especially the zbrush YouTube playlist. Try to find a tutor that you vibe with. I have leant that there are particular tutors that there way of speaking, cadence and approach to certain areas of character design is more in vibe with my spirit than others. Above all, sculpt at least three times every three days. I make it like that. Also choose a niche. Even though this is hard nowadays. I tried to stuck to semi-realistic or realistic characters. I think if you have a particular area you focus on as you learn, you'd be more proficient and better able to scale into different work scenerios . It's a whole lot better than doing every style at once. You might get all bogged up. |
Minatouchiha:No, not with a render farm. I used an Acer Quadro processor |
here
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test
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So i had chickenpox ![]()
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Dragon Egg
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Love your style. You are good |
eb
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Thy Will be done
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monikulapo:yes I do
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dodgelord:I am an empty can. You a butcher's bacterium. |
go down memory lane. This is a collection of stuff i did way back in the 50's . that period when everyone looked down on blender and many peeps where telling me I wouldnt go far with blender. That i should simply migrate to Maya. I IGNORED ALL OF THEm ![]() At a time, i was the only Blender artist on NL, it felt so lonely and absurd, Thank God I stuck to it. To think, i had the foresight that it would pay my bills someday pic 1/ My sorry attempt at making a portrait of Genevieve Nnaji circa 1945 ![]() pic 2: My very first human sculpture, that i rigged myself pic 3: My very first attempt at a one minute animation. The Rigging was so hectic. This stuff took me three months. If you look closely at the TV's reflection, you'd see Geneviev's reflection. I was so obsessed with her then ![]()
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An axe for game prop This is my old work way back in the 50's ![]()
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Lifeomann:Here it is 091 5 820 913 0 |
going through my demo reel, this caught my attention. Once upon a time, i sculpted this.
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i am about to engage in the most daunting hard surface modeling since my career as a 3d artist. I am calling on all the creative muses in the universe to channel their energies through me.
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So I am back. Another project in the horizon. I will be tabling my progress as the project runs. It's a nice break from all this Reactjs and tailwind CSS stuff. I wanna do what I love. Reactjs brings higher dough though
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I have dabbled into UI stuff
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How i wish you could just get a laptop. You have immense potential |
reidkrugger:YES, you can. log on to Opensea. Music artistes and sound technicians often NFT their works |

