Nijabazaar's Posts
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Reid, thou willst not lure me to 2D. |
I am trying to recreate metal bending. I have always wanted to deform metal upon impact. It's a pity I cant find how to constrain both the car deforming and the landing container. And upon impart, the car window should break apart, plus the suspension system should kick in. I have resolved that suspension itchh. I dont know how to make the tyres squatch upon impact. Well, I am still researching
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Can this happen for real. Can the North willing spearhead Biafra. God please let this happen. |
Unfortunate Buhari |
triple996:That's actually lekki |
omonnakoda:Can be done |
Unik3030:The US has a weakness for Israel due to religious inclinations, all Nnamdi needs to do is to appeal to that weakness. Use the Judaism connection. Do not forget that Isreali Lobby arm, AIPAC, is quite powerful in US politico |
I do 3d characters and animation for films and music videos or brand awareness Dial 0905 1 6 7 5 4. 81.
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reidkrugger:Hmm, I was thinking the same thing |
Come across this guy Ama use him for a Spare parts skit ![]()
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I am so proud of my spare parts heritage. I am into 3d animations and stuff. If you need some action to spice your business ( be it spareparts) or movie ventures hola me 090 5 1 6 7 54. 81
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You cant nut hurt my people and expect me to commiserate upon your death. Rest in painful piece my dear |
I did not Weep over this man's death, no matter how some people tried to emotionally blackmail me to. Unabashedly, I believed he deserved what happened to him. |
EdoDefence:You havent been to japan or Switzerland or Singapore. These countries barely have any natural resource apart from water |
Alright , I did a lirru animation of this work. Check out out at www.instagram.com/nijabazaar |
MontyNG:Thankie. I stood on the shoulders of giants. I added some textures to leaven things up. I am now animating. I wonder how i can make the snake flop to the pavement like they did in Hercules
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Snaky via the eyes
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More control fractures... work in progress I was inspired by Hercules. Do u remember the scene when Hercules as a lirru baby was threatened with snakes. The snakes burst through the eyes of Hera's statue
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Those who rape are those who dont like to masturbate... If u feel the urge, grab a vaseline, saves lives. Better still get a Szex toy. These lirru things matter |
I will have to agree, Nnamdi kanu is a phocking megalomaniac. That said, in any fight with a fellow mad man (Nigeria) NK is what igbo people need. A rascal, a very petulant rascal Once biafra comes, NK will be disposed. Trust me, igbos are too republican to allow NK (with misguided sense of Julius caesar level delusion) to rule even if one term |
Having fun with Boolen fracture...
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reidkrugger:I dey o. I have been mostly into film vfx lately. Geometry tracking, matte painting and the sort. AND I am trying to enter the NFT token thing. You know, make art for cryptocurrency I can do the sim part, export as alembic to 3dsmax. Even the xters can be animated in another software and exported to 3dsmax |
psychologist:Aaahhhhhhh, OMG How are u doing You can get houdini from softsaaz.ir It's a persian site, so the whole thing is in Farsi language. Try to put auto translate on in your browser, windows edge is particularly good with translating. Or u simply type , Houdini into the search box |
psychologist:Jesus, 16GB ram, you have more than enough. Ok, it depends on the scene. I dont know much about vray but if it were cycles or redshift or Octane, there are what we call proxies or instances or scatter Let's say you have a forest scene to render, redshift proxies helps u to render the many trees and stuff at a fraction of what it would be if u are not using these proxies. Secondly, how dense is your geometry, the higher the mesh density of your models the longer it will take to render. Most times, it is better to have your models at a low vertices count, use normal maps to bake in the high mesh details. Check on how 5o use normal maps. Do u have displacement maps set at 4k? That can take render times. Do you have Subsurface scattering and caustics like glass or thin film? These can affect render times. Try to reduce sss or bake them using programs like Substance painter or photoshop. Then if you have hair simulations going on, brotha its is best to use render farms. Concierge renderfarm offer really decent prices for indie artist, especially if hey are coming off blender For you interior rendering, the problem is probably due to high polygon models. Reduce them to lower polygons. I often do this using Houdini, the software has a nice polygon reducing node that reduce polygons but still retain their UVs. Zbrush decimator can also this, remember to check "keep uvs" |
Reid ma nigga Love your 2d progress |
![]() I want to tap into Nfts What came to my mind is a pig running via a cloud. Have u notice most modern arts now have emissive rectangles and triangles. ![]()
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Warthog tracking in Nuke
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Swners need to grow more hairy balls... |
rendering test
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Do you need snakes to attack your actors in films. Do you need a swarm of flies chasing a small child in your films Do you want a car to crash into a culvert and explode? Do you need visual effects in your film productions. Call 09051675841. My crew and I are cost effective visual effects artists. We have a proven portfolio
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) that didn't later kick-off I suppose, recall? 