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Dueal's Posts

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ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 11:24am On Nov 13, 2013
@kennkazi....good job
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 10:11am On Nov 13, 2013
@kennikazi...cnt find d doc
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 10:06am On Nov 12, 2013
@designer ...wake up
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 10:11pm On Nov 11, 2013
@peterjosh....u can read d first edition of programing in lua at www.lua.org or d current reference doc...or find programming in lua third edition on www.amazon.com
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 8:04am On Nov 11, 2013
@jjk24...common subset meaning certain similarities in syntax....d language has support for some nice programming styles...and d bulk of it is simple to understand ...so anyone cna learn it....d scripting interface i will release should b very 'common sense'
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 7:16am On Nov 11, 2013
@devs....will b releasing d binaries and scripting interface with docs very soon . Try going to www.lua.org to read up about d industry popular scripting languge for game devs. I'll also make . small demo to show features...so pls give me sometime as it'll help to see working code.

Desktop grab of gamescreen running with engine and script on d side....

@designers....get to work

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 7:41pm On Nov 10, 2013
love d idea and d pattern. i also agree with u dat d plans hv been non existent for d game
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 4:40pm On Nov 10, 2013
i believe dat will work
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 4:02pm On Nov 10, 2013
@jivi...will do dat soon hv to work on a very light but usable doc. i feel u can start a group on whatsapp and add everyone intrested on it...we can post progress to odas on nairaland as we go...let me know
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 3:42pm On Nov 10, 2013
@jivi...i wont b able to share source now...first cos i dnt know who d devs intrested in working on dis game will b, their skillset and dedication, second cos i dnt intend making d source open and we all need to hv an agreement....IP u know. i can send binaries with d script engine interface and docs...but u know dats limited...same as Unity offers...no source... my github is dueal21
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 3:03pm On Nov 10, 2013
@jivi ..yes it has support for off screen post processing and supports d various shader languages. FSAA work well and is fast enuf so no need for a fallback for now. also runs at 58fps wit all systems active...subsystems can b shutdown or paused at anytime. also has utility for physics debugging. i made it for a fightibg game but its mostly modular and doesnt hv a bias towards fighting games
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 3:02pm On Nov 10, 2013
@jivi ..yes it has support for off screen post processing and supports d various shader languages. FSAA work well and is fast enuf so no need for a fallback for now. also runs at 58fps wit all systems active...subsystems can b shutdown or paused at anytime
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 1:43pm On Nov 10, 2013
Here r d features supported.
1. SCripting support for LUA
2. Scene management (octree, portal, terrian)
3. Memory management on all subsystems
4. Level of detail support
5. skeletal, morph targets and particle sytem with shader support
6. instanced rendering
7. order independent transparency
8. multi threading
9 Realistic water sims with shader
10. FSAA antialising
11. Normal mapping
12. Shadows hard edged
13. GLSL, CG, and HLSL
14. Multiple input support from PC game pads
15. 3d sound
16. Physics sims
17. SQLite
18. DirectX openGL
19. AI Techniques (FSM, A*, Boids)
20. Gui support using a similar syntax to HTML

most other things r shader effects implemented in Render monkey with Shader knowledge....
Art, Graphics & VideoRe: 3D Modeller And Animator Wanted by dueal(m): 8:14pm On Nov 09, 2013
i didnt get a mail.... send with subject Game Dev.... to dueal21@gmail.com.

Found ur mail...sent u a reply
Art, Graphics & VideoRe: 3D Modeller And Animator Wanted by dueal(m): 2:52pm On Nov 09, 2013
i'ld b intrested in making a game with u.... dueal21@gmail.com

C/C++, Scripting(lua python), modeling & animation(Maya 3ds max) and concept art
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 1:34pm On Nov 09, 2013
@jjk24...where to?...hopefully its less dan 2MB
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m):
Textured mesh...@jjk24, i'm using Maya...how do u want it sent?

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 5:48pm On Nov 08, 2013
oh...thut it is an animal
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 4:20pm On Nov 08, 2013
@all...whats Gwon Gwon?
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 12:31pm On Nov 08, 2013
Soldier

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 12:30pm On Nov 08, 2013
Low poly model for d xters concepts....will texture soon

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 7:13pm On Nov 07, 2013
@all...still working on concept for barracks map..but will work on d modeling of d xters we agree on....any ideas for d barracks?
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 6:04pm On Nov 07, 2013
@jivi...certainly not cel shading
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 5:54pm On Nov 07, 2013
@jivi...certainly not
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 5:27pm On Nov 07, 2013
@jjk24 using Photoshop, @javanian dueal21@gmail.com...dnt spam...

Draft for goaty going with d new agreed style

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 1:12pm On Nov 07, 2013
@javanian...yes
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 12:20pm On Nov 07, 2013
@javanian...Maya & 3ds max. @bullbog...glab u learnt something...but even with a 3/4 angle, experienced ppl will get a good model...but we wont b doing dat
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 10:14am On Nov 07, 2013
exactly
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 9:14am On Nov 07, 2013
@all...it will take sometime to get to modeling....we hvnt even agreed on a style.
Draft for enemy NPCs.

Thinking d xters should b very stylized so ppl dnt feel bad killing a human like xter.

ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 8:54pm On Nov 06, 2013
so long as its 3 or 4 sided faces yes they work...but modeling packages let u do stuff dat produces faces with more sides or disproportionate tri(too long).if there's a function the checks for clean mesh in ur program then good...else use zbrush to load d mesh...if it doesnt complain and u dnt see holes in d mesh imported then fine
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 8:38pm On Nov 06, 2013
tips...i quite certain we need clean models (meshs having only quad faces). these wont work
ProgrammingRe: Game Development: Next Gen 3d PC Game Team by dueal(m): 3:31pm On Nov 05, 2013
well, we could do the cutscenes as a story board with a narrator's voice telling dat part. The idea is to cut down as much work as possible yet still creating something good

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