Yinksey's Posts
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here is my latest model... criticize |
CODEEATER: I don't know y...I just don't like blender... its cool n all,but I just don't dig it...I your opinion, but blender also support vray, may be you have not seen those short movie done compmetely in blender "sintel", "big buck bunny (this one even featured on BBC)", and some other full length movie like "back in time" e.t.c, and those movies are professionals enough. |
Preboy: kul, one last thing tho... does it have pictures? I think pics would help a lotsure the book is quite well explained with illustrations (I mean pictures) |
jjk24: Yinksey man jst wanted to see if i culd acheive sumfin lyk dah nt as detailed as yurs ehn.. I sha trynice work there! just as tos8 said you need to use a seamless texture for the wooden stuffs, but in other aspect you tried. |
Preboy: thanks a lot bro, bt it seems to be for blender 2.5... I need eBook(s) that supports 2.60+yeah, but it does not really matter , this the ebook that got me started and I am using blender 2.70 by then, now 2.71. |
WWW.blenderguru.com is good place to learn a lot off cool stuffs that guy called Andrew price is really good, WWW.blendercookie.com is another place. WWW.blenderartist.com is another great community and above all YouTube.com just look for these channels, blenderguru, blenderpedia, blenderhd, blendercookie, blenderdiplom, cgcookie. you can also search for these guys "sardi pax, alimarango, Andrew price(blenderguru)" on YouTube. |
Preboy: na the same thing wey I don ask tire, nobody gree answer me... na so blender just dey ma PC dey look methat happened to me, when I first downloaded blender. but after reading this eBook in screenshot below, I was able to do some stuff and it really helped me alot,
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Peterwizzy: Okay i will be downloading blender tomorrow,,, let me join the queuethat's a great step, blender is awesome as a freeware. |
CODEEATER: Finally got a decent system for CG... Have 3ds max 2014,zbrush,c4d,and blender installed...blender is good for a start, it quite easy to learn seriously. |
in fact you can do a lot with the array modifier, here is my result from Andrew price tutorial.
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nice works here, although some got me laughing uncontrollably. |
screaming woooow!!! really nice model @eyeaye |
yeah, i was aware of those threads, I would have really liked to join, I dont really have the time now, maybe feature challenges shaa. but I do follow those thread silently. |
prof800: @Yinksey, nice works.thanks. |
@ kazuna thanks, that faucet is quite tricky, i used a mixed shader, with glossy shader as shader 1 with a FAC value of 0.707, Beckmann type, color: white, roughness:0.000 and diffuse shader as shader 2: with color:black, roughness:0.036 normal:default. you can still experiment with the setting to get better result, it took me a while to get it though, and proper lighting could help a lot. the modeling is quite easy: I used a curve modifier to bend a cylinder , I also used the screw modifier to create the spring using a circle mesh. the screw modifier can be very trick since the circle will be twisted around the origin (that orange dot). so it should be beside the circle. the circle.should be create in the front view and the "align to view " checkbox should be checked. then you will use the curve modifier to bend it, I tried to use the 'simple deform' modifier its a crashing failure. thats the trick. |
ladanski: Nice use of cycles. Really nice. You could add more samples but that would consume a lot of cpu power.Did you follow Andrew Price's tutorials on rendering donuts?yeah I know, i just use that amount of samples for quick preview, yeah I once watch his tutorial I mean Andrew tutorial on "introduction to cycles", where he explain how to create a donut under one minutes.but he didnt actually model it. I followed the instruction he gave. (which is by adding a tonus and another tonus above, then you will use the fluid simulator to drop the tonus above on the one below. and then you will use particle system to add some sprinkles on it). |
almost four months into blender, here is what I have achieved so far, this took me 3 and half days, done in blender 2.71. thank God for the achievements so far
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blender 3D is very good, despite it is free, and there are lots if tutorial out there on YouTube, and some other sites like blenderguru.com (Andrew price), cgcookie.com, cgi.tutsplus.com and so on, blender can get you started, but if you want paid stuff you can go for autodesk maya. |
the conference stuff is a nice idea though, at least its a means of meeting new blender artists and learning stuffs together! |
my recent blender models, that's. my first character models and that city scene is the result I got from Andrew price tutorial.
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wow you really tried, but I like to talk on the the animation while she's about to faint. she fells too slow and rigid. |
@Losprince I can only do basic animation now, looking forward to be good at it |
Brecht Van Lommel, the primary developer for Cycles, has left Blender to work for Solid Angle (Arnold Renderer). “Facts are, Cycles development will continue. Sergey will tackle bigger projects there. We also have Campbell, Dalai, Bastien, Lukas, Antony etc. + 7 students who are being paid by Google (Summer of Code). Brecht is of course a loss, but we are happy for him and confident about Cycles future. Also Brecht is still available, when we have questions. He just cannot code for Cycles anymore. ”and that's true retexturing is not easy! anyway |
losprince: @ yinksey you can do this? and y say u are beginner? abeg no dey whine us...to be sincere am a beginner in blender I started learning it just about 2 months ago, although I once used 3dsmax but not good at it. have been following this thread since then, but I decided not to post anything until i now. and I was inspired by things you guys have been posting before naira land illness which has taken away so important stuff from this thread. and about cycles. its the future of blender, it result are just too realistic.t |
@shimish its hard to believe though. there many tutorials on introduction to cycles. cycles is the future of blender, its still actively in development, did you even know that blender internal render has been discontinued (I mean its development) but its still included in blender. here is another doughnut scene I rendered with cycles
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@shimish thank you very much, I used cycles. |
as a beginner in blender this is what I have achieved so far, what do you think guys.
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@shimish you have done great works with blender reading through this thread, looking forward to be like you soon. |
@shimish that's a nice animation, but the eyes are not blinking. that should make it look more realistic |
Tested and ok,Its really cool and also responsive! |
Elvisten10: use the strtotime() function www.ideone.com/Ev0uKg www.ideone.com/Z9fh1Sfinally somebody got it right. elvis thats very good of you, just trying to make somebody learn!. |
Ymodulus: this is an easy waythat you code is not right o, when the was converted into date time it was not the same with what you converted, it yield 1932-01-29 15:09:08 which is wrong. |

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