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Ludo Game Algorithm Wanted For AI Project - Programming (2) - Nairaland

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Re: Ludo Game Algorithm Wanted For AI Project by Fayimora(m): 6:03pm On Oct 30, 2011
omo_to_dun:

@Tundebabzy

I completely disagree. If it is a game, it absolutely falls under the confines of AI. If you were to create a ludo game, of course, you would also add the expected Human Vs CPU mode; that, my brother involves serious AI. [B]No one on NL can do that[/B]. Well, unless of course, they create a dumb AI that always makes an unintelligent move. Given the fact that Ludo is not deterministic, the decision tree would be larger than most deterministic games.

What you and sirlekoso are talking about is not AI, it is simply the game play rules. That is easy and any [i]i[/i]diot can pull that off.


NOT SO FAST!. Few weeks ago I was working on an AI for a GENERIC 4-in-a-row game. Trust me, its the hardest thing I have ever done in my life. I think Ludo(can't even play the game) would be nothing compared to that for me. Oh and yeah I succeeded, 40% thanks to TAOCP.
Re: Ludo Game Algorithm Wanted For AI Project by Nobody: 6:17pm On Oct 30, 2011
^
Good for you.
Re: Ludo Game Algorithm Wanted For AI Project by Kobojunkie: 7:14am On Apr 30, 2012
Need algorithm for ludo? Na Maggi wey dem go just hand over to yo because you ask for am?
Re: Ludo Game Algorithm Wanted For AI Project by lekside44(m): 3:04pm On May 13, 2012
well, this is a nice project topic for an undergraduate course
Re: Ludo Game Algorithm Wanted For AI Project by escobar07(m): 7:20pm On May 13, 2012
i must confess, we've got some intelligent guys here. An algorithm for ludo is not just another algorithm. Its going to be pretty complex( even without AI ). ARRAY will be good 4 this.

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