Game Development: Join The Team - Programming (15) - Nairaland
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| Re: Game Development: Join The Team by gameaddict(m): 12:29pm On Mar 21, 2011 |
Hi guys! My ISP disconnected me during the weekend so I couldn't come online. @world best: You're doing a great job, keep it up. You can look through the unifycommunity wiki for the headbobber script. URL: <a href="http://www.unifycommunity.com/wiki/index.php?title=Headbobber">Click this link</a> It's useful for creating realistic movements especially in fps games. You can set the bob rate for walk and run speeds. Here's what I've been able to learn: Unity: *Create simple scripts for character movement including animations. [ my animation scripting is not yet perfect though. I'm still learning to script the timing and control of the animation better so I can be able to mix different animations and create stuffs like combos using different animations] *Create simple AI system: waypoints, states, movement, attack and defence logic etc. *use the GUI system to create HUDs. [ Will create GUIPong and GUIBreakout when I learn some more] [ One of the problems I have is that I can't get accurate screen sizes for the actual game window from unity. This problem was also present when I did the demo back in December. I had to create two GUI's. one for full screen and another for the web player's small screen] * create simple point and click games [rts style] [ my script is buggy for now] * create simple shooters [ fps and third person] [ Couldn't figure out the arm ik script from the unity third person project but I discovered another way to script bone rotation for aiming purposes] * create simple particles. [I haven't studied the system much]. Blender * Create models for static items [ lamps, desks, houses, staircases, etc.] [ Trying to improve UV mapping, texture painting and texturing, ]. *low poly character meshes [ Tendency to rush models [ modeling can be boring] especially when I'm not using blueprints ] [ Haven't mastered low poly head modeling and I haven't found a lot of tutorials] *basic animation [ Getting better with walk and run cycles but overall, I still have a lot to learn] I propose we use the next few weeks to improve our skills by creating a simple game. No character animation for now. Just simple, basic logics and effects. An outdoor platform game with three levels for now. The character has to collect a key in each level to enable him open the gate to portals and proceed to the next level. Obstacles include spinning hammers, moving platforms, open/close steel and several NPCs. The NPCs should have simple logics for now. They only have to touch the player to hurt him. No animation. Player can use two types of magic. The first one is used to destroy AI enemies while the other is used to jump as high as possible. This is helpful if we put special pickups on far away platforms. Players will have to plan and manage this particular magic to get it and it will also be be helpful in defeating some enemies. What do you guys think? Screenshots below:
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| Re: Game Development: Join The Team by worldbest(op): 4:04pm On Mar 21, 2011 |
@Gameaddict, Wao, that looks nice. Great job you doing learning alot. Thanks for the script. All i need to do is just model a human hand and give it some animation. Yes, i am in full support for such kind of game. we certainly dont need animations for it. We can quickly draw up a plan and start it, no time wasting. Lately, i have been falling in love with blender. I still haven't given up with rigging and animating. One of the human body part that drives me nuts is the finger and its Inverse kinematics. But today, i was able rig and weight paint it. Lets keep learning. Where is everybody else? Cheers! |
| Re: Game Development: Join The Team by gameaddict(m): 5:40pm On Mar 23, 2011 |
@ worldbest: How are you doing? I'm trying to upload my project file to the sourceforge account but the username and password isn't working. I'll try recovering it later or if you've know it, please send it to my mailbox. I also tried 4shared but they have a 2-3mb limit. The file is about 67 mb. I think it's because of the standard assets. I may delete the ones I'm not using to reduce the size and anyone who installs the package will import the ones we may eventually need. We also have to sort the scripting tasks. We'll need GUI elements [health bars, magic meters etc.], particle effects, different types of props[different types of moving platforms, spinning hammers, closing spikes, etc] and other things . We could leave some or 'em for now. How do you think we should go about it? |
| Re: Game Development: Join The Team by Babypinkyz(f): 5:57pm On Mar 24, 2011 |
Nice job dudes! Kip it flying,c u at d top |
| Re: Game Development: Join The Team by worldbest(op): 7:02pm On Mar 24, 2011 |
@Babypinkyz Thanks babe! We wont mind having a babe join us o. lol |
| Re: Game Development: Join The Team by stantbiz: 2:13pm On Mar 25, 2011 |
Worth venturing |
| Re: Game Development: Join The Team by mankand(m): 11:39am On Mar 26, 2011 |
Ayodeji Akinola C, C++, Java, Visual Basic Photoshop After Effects Corel Draw Macromedia destayo67@yahoo.com 08180126298, 08037825608 |
| Re: Game Development: Join The Team by gameaddict(m): 3:03pm On Mar 27, 2011 |
Hi guys, I've uploaded the project file to the sourceforge page. download here: https://sourceforge.net/projects/naijadev/files/vulcan.unitypackage/download Download and import the package to unity 3d, |
| Re: Game Development: Join The Team by otodeluxe(m): 10:29pm On Apr 04, 2011 |
Name: otobong ini archibong Email: otodeluxe@gmail.com Phone: 07064538704 Skills: Adobe premier, Adobe director, adobe photoshop, flash proffectional, after effects, fx, animestudiopro, xhtml, 3DMaya, unlead3D, Urban3D |
| Re: Game Development: Join The Team by kestylove5: 5:22am On Apr 06, 2011 |
Name: Etaigbenu canaan Email: egcana@gmail.com, kestylove5@yahoo.com Phone: 08163240721, 07038181784 Skills: PHP/MySQL, (intermediate) coreldraw graphic adobe, cs4 C programming |
| Re: Game Development: Join The Team by kestylove5: 5:25am On Apr 06, 2011 |
Name: Etaigbenu canaan Email: egcana@gmail.com, kestylove5@yahoo.com Phone: 08163240721, 07038181784 Skills: PHP/MySQL, (intermediate) coreldraw graphic adobe, cs4 C programming |
| Re: Game Development: Join The Team by AjanleKoko: 9:04am On Apr 10, 2011 |
Great thread. You guys should create a wiki or something, upload compiled segments of your games, just so people can test and give you feedback. |
| Re: Game Development: Join The Team by sajbabs(m): 6:47am On Apr 11, 2011 |
Hi, I'm sorry for joining late. Name :SUlaiman Ajibola tel: 07039236035 Email:Sajbabs4blues@yahoo.com skilll: still new in programming but - Vbasic php asp html are aspects i can touch. I hope ilm not too late. |
| Re: Game Development: Join The Team by obienotes(m): 9:05pm On Apr 12, 2011 |
cool |
| Re: Game Development: Join The Team by cashspin(m): 10:56pm On Apr 13, 2011 |
Yeah! am on, halla me at cashbooster247@gmail.com and I will show what stuffs you have being missing! |
| Re: Game Development: Join The Team by Ifyolu: 5:27pm On Apr 14, 2011 |
Name: John Skills: C++ C# Java(not expert) PHP/MYSQL,JavaScript,XML Graphics mail: ninjars06@gmail.com phone: 08029249922,08169527331 hope i'm not too late |
| Re: Game Development: Join The Team by Maxtron(m): 12:31pm On Apr 15, 2011*. Modified: 12:18am On Nov 03, 2012 |
Skills: VB (Beginner) C++(Intermediate) SQL (Professional) Java(Professional) PHP(Professional) Javascript(Basic) Photoshop(Expert) Can learn suprisingly fast, and adapt to new programmng situations |
| Re: Game Development: Join The Team by gameaddict(m): 5:24pm On Apr 17, 2011 |
Hi guys! Anyone downloaded the project file yet? Anyways, I fixed a problem with the shooting script so there's one for shooting now and one for high jumps. I'll work on two other levels during the week and upload the playable demo next weekend. |
| Re: Game Development: Join The Team by jacob05(m): 12:42am On Apr 18, 2011 |
Oyebanji JAcob MAyowa Python (Intermediate) C# (Intermediate) VB (Intermediate) C/C++ (Intermediate) Java (Intermediate) Web (Intermediate) Photoshop/Gimp (Novice) Really like logic and Game programming, love playing Games eg GTA {all series}, prince of Persia Where can i Get the Full Unity Setup without web activation or trial constraint and Other Necessary Materials to Get Started !!!!, |
| Re: Game Development: Join The Team by gameaddict(m): 10:40am On Apr 18, 2011 |
You'll have to go through the web activation in unity. The engine is mostly free anyways. Only pro features are deactivated when your trial period ends. Go to http://www.unity3d.com to get the setup. For tutorials and help: http://forum.uniy3d.com http://answers.unity3d.com http://www.unity3dstudent.com/ http://learnunity3d.com/category/tutorials/ |
| Re: Game Development: Join The Team by ramawer: 5:55pm On Apr 20, 2011 |
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| Re: Game Development: Join The Team by frayo22: 2:19pm On Apr 23, 2011 |
Name;yusuf fadhlurahman Email;frayo22@yahoo.com No;08071904539 photoshope cs4 |
| Re: Game Development: Join The Team by gameaddict(m): 11:37pm On Apr 24, 2011 |
Hi guys! I'm almost done but I'm having problems with the build. The player behavior is different from what I had in the editor[jumping script and some physics] so I'll have to redo my scripts. I'll work on it during the week. |
| Re: Game Development: Join The Team by Maximip(m): 2:07pm On Apr 25, 2011 |
^^^^ Please upload something, lets download. |
| Re: Game Development: Join The Team by gameaddict(m): 2:21pm On Apr 25, 2011 |
Hi! I'll upload as soon as I fix the jump code and some level elements. I'm also changing the super jump I gave the character. It was actually an unintended addition. It had to do with instantiating a rigidbody at the character's without ignoring the physics so it pushes the player very high on collision. The problem with it is that in the build, the jump is too high(really really high). I've decided to change both jumps. The super jump will be the same as the normal jump except the max height will just be different. |
| Re: Game Development: Join The Team by Maximip(m): 3:48pm On Apr 25, 2011 |
I don't mind seeing the unfixed working version. Are you using any kind of code management system? Where I can always check for the latest version of the project. |
| Re: Game Development: Join The Team by gameaddict(m): 6:54pm On Apr 25, 2011 |
okay, I'll upload it to the sourceforge site tonight. All updates will be posted there. |
| Re: Game Development: Join The Team by fbApps: 9:56pm On Apr 25, 2011 |
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| Re: Game Development: Join The Team by neowelsh(m): 8:18am On Apr 26, 2011 |
Pls i need your help 4my assignment. Write a c++ program with the following performance specifications. 1. Prompt the user for an integer number. 2. Generate multiples of the given number starting from 1 to 20. The multiples will be arranged using 4 rows nd 5 columns. Pls add comment where applicable. |
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