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Nairaland Forum / Science/Technology / Art, Graphics & Video / Walkthrough A Quick 3d Cartoon Character Creation (2013 Views)
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Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:27am On Jul 07, 2017 |
Had an urgent request for an African toon character, and decided to document the broad steps I employed, and share the process from start to finish. Duration: 8 hours STEP 1: Ideally, I would have created an image plane in all the views but the time constraint for the job prevented this. This was a same-day delivery job. We searched Google for similar style images, n picked a few. I saved the images n used them for inspiration.
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Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:30am On Jul 07, 2017 |
STEP 2 Based on the style agreed, the character was to be three heads high (the popular standard for kiddies characters) I used primitives as guides, and using the measuring utility I marked d different sections of the character with three cubes Head Torso Legs
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Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:33am On Jul 07, 2017 |
STEP 3 Referring to the various images and basically free styling, I just modeled the head. I did my best to keep it as African and toony as I could, without following the stereotypes for African characters.
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Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:36am On Jul 07, 2017 |
Once modeling the head, I always use a sphere for the eyeball to aid in shaping the eye sockets. I have a handy texture that I apply to the eyeball, early in d process. It helps keep me connected to the character, when we see eyeball to eyeball, lol STEP 4 The process continued for the torso. I extruded the arms and the wrist, adding a slight twist to the forearm.
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Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:46am On Jul 07, 2017 |
At times I got caught up and would forget to document every step of the process (apologies) STEP 5, 6 & 7 Because I was giving live feedback to the client, I had to combine texturing with the modeling process. As soon as I modeled a section of d character, I would create a quick texture and send it off for comments/critique.
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Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 12:52am On Jul 07, 2017 |
Finally, approx 8 hours later I could send off the final render of the character. Eventually, I will need to work on creating blend shapes for bringing him alive, and create a robust rig for him. At the moment however, he has fulfilled the first stage of his life and I look forward to further work with him. If there's particular interest/comments/questions in any part of the process, Id be glad to share/listen or answer. Thanks for reading!
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Re: Walkthrough A Quick 3d Cartoon Character Creation by solepager(m): 7:46am On Jul 07, 2017 |
are u based in lagos? |
Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 8:23am On Jul 07, 2017 |
Lagos, Abuja and Port Harcourt. Lagos is home tho. |
Re: Walkthrough A Quick 3d Cartoon Character Creation by africanman85: 7:55am On Jul 08, 2017 |
OKX:Wats the software used ? |
Re: Walkthrough A Quick 3d Cartoon Character Creation by Kalous1(m): 8:55am On Jul 08, 2017 |
Thats obviously maya right, with mental ray rendering |
Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 11:13pm On Jul 08, 2017 |
Yup. Maya 2014 and mental ray. 1 Like |
Re: Walkthrough A Quick 3d Cartoon Character Creation by nijabazaar: 12:57am On Jul 09, 2017 |
Where was I ? just 8 hrs? Wow... Love it. can't wait to see the blendshapes. |
Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 9:50am On Jul 09, 2017 |
@Nijabazaar lol, we both know u don't dig toons as I don't dig realism. Should start d blendshapes next week if all goes as planned. |
Re: Walkthrough A Quick 3d Cartoon Character Creation by africanman85: 1:25pm On Jul 09, 2017 |
OKX:Can I achieve this with C4D and after effect ? |
Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 1:57pm On Jul 09, 2017 |
@africanman Sure u can use Cinema4d to achieve the above, although it's real strength lies in motion graphics. U don't really need after effects for any of what was shown above, possibly Photoshop to create d textures, but that's about it. There are tons of YouTube videos showing how to model in Cinema4d. You could explore them. |
Re: Walkthrough A Quick 3d Cartoon Character Creation by nijabazaar: 9:34am On Jul 13, 2017 |
OKX: Hahaaha. I really don't love toons . maybe Boss baby But that does not mean I don't have an eye for a consummate Technical execution when I see one. 1 Like |
Re: Walkthrough A Quick 3d Cartoon Character Creation by OKX(m): 11:36am On Jul 13, 2017 |
@nijabazaar Thanks man. Starting d blend shapes this weekend. Will post progress. 1 Like |
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