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Contra 1987 - Konami - Gaming - Nairaland

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Contra 1987 - Konami by lemilivo: 2:16am On Jul 23, 2019
All old school gamers from late 80's must know about the game Contra, which was developed and published by Konami in 1987. I just wanted to take some time and give few words about this awesome game.

Contra is an arcade game developed by Konami in 1987. Konami produced their own home version of Contra for the NES, which was released in February 1988 in Japan and North America. The PAL version, titled Probotector, was released in December 28, 1990.
The NES version of Contra differs from the arcade game in a few ways. All ten stages from the arcade version are present, although the "core" segments are no longer individual stages but boss battles that occur at the end of each base stage, reducing the total number of stages to eight. The base stages themselves were also made into linear levels instead of their original maze-like structure (resulting in the removal of the map display) and the time limit was removed as well. The rest of the game's stages were also modified with the addition of more traps (such as surfacing spiked walls, mortar launchers, and bottomless pits). The design of the Area 3 boss (originally Area 4 in the arcade version) was changed as well.

All six power-ups from the arcade version are present, with the Machine Gun and the Laser Rifle now represented by letter-based Falcon icons (an "M" and an "L" respectively) like the other four power-ups. A seventh power-up is also introduced called the "Special", which destroys all on-screen enemies once picked up. It is represented by an unmarked Falcon icon. Unlike the arcade version, the flying capsules appear regardless of which weapon the player is using. If you want to learn more about this please [url=contracentral.com/]visit Contra Central[/url].

The NES version of Contra was one of the earliest games to use the secret Konami code, which originated with the NES version of Gradius. Inputting the code on the title screen before starting the game will grant each player thirty lives each time they start (both when a game begins and each time the game is continued).
Re: Contra 1987 - Konami by Amazingman(m): 3:26am On Jul 23, 2019
You try, vcd things with two game pad
Re: Contra 1987 - Konami by GreenArrow2: 4:32am On Jul 23, 2019
Used to play this with my friend all through the night on our 8-bit Polystation console. Memories.

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