Cgniyi's Posts
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So here are the entries eyeaye
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prof800: Please can there be late submissions.?Nah! It's been almost 4 weeks for the duration.I'm in the process of compiling on the submissions and presenting to the judges I would like to congratulate everyone that participated in the challenge. It wasn't easy at all, but kudos to everyone that still delivered Some of expressed the challenges they faced creating the model but still managed to produce something in the end regardless. All complaints will be considered when deciding the next modelling challenge ( no anytime soon though) Any further suggestions to make the whole thing better next time are welcomed. In the end, the idea of the whole thing is to provide a platform for learning and improving, so whatever subject chosen should always provide a reasonable challenge. |
COMPETITION CLOSED!!! |
Great to see all the entries even though most it only came in this week ![]() Just a few more hours before the competition closes @xothermik, looking good so far, hope you make it. |
Great work Kazuna. Just a reminder, only 2 days left. Deadline for submissions is tomorrow, 16th of August , 12.00am. Please state when you post your final render so we're very clear on the final entry that's going to be judged. Once again: 1st prize - 20,000 2nd prize - 10,000 3rd prize - 5,000 Judging we be done by original concept artist and his team Thank you all and good luck |
@eyeaye NIIIICCCEEEE! Really very impressed! Hope to see more fro others before this ends. |
@spywareczar Wow, not easy using a mouse to sculpt. Very decent result regardless. Still a few more days before the deadline. Kudos to all the participants so far |
spywareczar: i have zbrush 4R6 though, dont know my way around it, present downloading some basic tutsSince you sculpt already in C4D, getting into Zbrush shouldn't be too difficult, I think. I've had a lot of Zbrush tuts for years now, but I only started sculpting this year when I finally got a Wacom Intuos. Btw, do u guys use a tablet to sculpt in blender/C4D? |
Tos87: ...hmm i stil beleive ma blender guys can do better.I'm not doubting the blender users, but judging from the competition so far, Zbrush is just superior when it comes to sculpting Another method would be to use displacement maps like OKX suggested |
kazuna: GUys i am givin up....this model is way too repetitive and almost a bore.....not to talk of the polygons it is eating off my mistress..... spywareczar: Over 3million polygons , So far my system hangs lyk 4 times alreadyMy apologies! I just assumed any software that has sculpting features ( modo, Blender,c4d) is optimized to handle very high polygon count.Seems Zbrush is very unique. It's still just 32bits and it handles high polycounts better than other 64bit softwares. It also doesn't need a high-end graphics card to run, unlike Mudbox. I advice everyone to check out Zbrush |
Only 5 days left @eyeaye , Gr8 stuff . The way things are going , the only winners will be the ones complete the challenge ![]() |
DRealGeesam1: My confession and apologyI find it funny actually. My mum first informed me this morning. Also received a text from a friend. The first thing that came to my mind is that this is obviously a rumor. I even thought about starting a rumor myself - urinate in bath water to prevent ebola spread. But i gave myself brain sharply.That would actually have caused more harm. I was offended by the fact that anyone would believe the salt and water thing in the first place. In this day and age of information technology, ppl still fall for these kinds of story, smh Whether u started the rumor or not, one should take time to confirm any story they receive. What do we have internet and google for? |
Probably shouldn't detail the base form so much since I'll be covering it with the rock layer. 12:13am, think I'll sleep now
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Adjusted the proportions, tried to make the pose more dynamic
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I'm also going with Zbrush on this one.Only started this night. So far, I've used a very common sculpting workflow. Similar to what eyeaye is doing - Zpheres used to build basic form and pose - Change zpheres to polygons - Using Move brush to further adjust the form Still looks messed up for now Just want get the base form first, then I'll extract thr rock layer from this
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2 more weeks to go. I only just found time to start work on mine and i was thinking to myself, "who's the idiott that came up with this idea" ![]() Just a reminder, I'm forgoing the prize money, but I'll still be posting my work. |
jjk24: U guys wnt kill us.. Well dis is wah i hve ooo nt touched ma system in days had to prepare for dis exam ehn buh still no complaints , praying am able to geh it dne shaa.. #offscreen captureU'll survive Great work so far.There are many ways to go about this model. Seems you've chosen to scatter separate rock models around a base models. BTW, which software are you using? Use screen grab/save screenshot option instead
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eyeaye: Um i'd like to update my entry and include photoshop with the zbrush, i'll use if for finishing touches. Below are my WIP, still sculpting XDGreat stuff! Zbrush would also be my number 1 choice for this kind of work.
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The design was something I thought everyone would be excited about! ![]() Anyways, hope I can come up with something tonight. |
spywareczar: lol, actually, creating that lava man is not an issue, I didn't withdraw from d competition coz I don't know how to go about creating the character but bcoz I was disappointed, not what I was expecting, you should hve brought something fresh and interesting,That's what I'm talking bout!
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Three weeks to go. Wow, it's very lively in here ![]() I haven't been active for a while, but I occasionally check the thread to see if there's any progress. So far, the complaints about system specs, I'm actually surprised. I just assumed based on the some of works posted already this wouldn't be an issue. ladanski: Also waiting to see WIPs. If I dont see anything within a few days, I might pull out of the competition.I feel you should post a WIP instead, this might just be the motivation for everyone else. |
Final artwork by contest winner: https://www.facebook.com/media/set/?set=a.440250339342923.106276.217144088320217&type=3 |
So as to help us all understand the nature of the contest, I'll post a reference to a similar contest - https://www.facebook.com/photo.php?fbid=411955268839097&set=a.217400374961255.60775.217144088320217&type=1&theater The contest was set up by pin-up artist Serge Birault The image supplied by artist
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Tos87: the art is cool...i dont know about other participants, but i sure need the front,side and back view of that image. Shimish: nice. but will need more details on the head and hands. like a close up on the face and the back of the hand opened upThe idea is to recreate the 2d piece, just the the character the way it's posed in the artwork, in 3d. No need to work on angles that are not in the artwork. You don't need to recreate the exact same thing or try to model every piece of rock the exact same way it is in the artwork, but your work has to still closely resemble the 2d work |
Tos87: I no fit shout!.. :8 :8 ... Where d heck did u get this pic from? And how do i get the 3D ref. Image to start wit.? game is on!It's by a friend, one of the best comic artist I know. Trust me, he has even crazier stuffs ![]() I don't know if the resolution is high enough, I'll try uploading the original res |
OKX: Normally to balance the challenge across different system specs, a poly limit would have been introduced.@OKX Naaah! Unless it's a game asset contest no need to impose a limit on polygon count. I see some of us handling scenes complete with rigged ,animated characters and environment,textured and lit ,I don't see this posing of much of a challenge for your specs. Besides most softwares today are optimized to handle very complex scenes. Even free Blender allows for sculpting with millions of polygons @Chuksxy, true, a digital sculpting app might be the best route. |
Lol, I'm sure you'll find a solution.There are several ways to tackle this. Looking forward to everyone's input. |
Looking forward to see everyone's input. ![]() |
Whoa!!! What's with all the whoa's ![]() |
Just posted details on the modelling challenge. https://www.nairaland.com/1821291/3d-modelling-challenge-lava-man Feel free to post any questions you may have. |



