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ProgrammingRe: Game Development: Join The Team by worldbest(op): 5:10pm On Mar 20, 2011
@Skoten, welcome back, where have you been nowww? huh grin We've been doing alot. I'm working on the gun(demo). Welcome back again.

@pistachio

Thanks for taking your time to read the pages. I don't think i would be able to join simply because i cannot afford to neglect this project. However, i do hope you find partners for your project. Thanks

-----

Once i have completed the weapon inventory script, we will have to seek help to model good looking weapons if we plan to create a decent 'First Nigerian Playable Game'. That will mean we will create a thread in the Graphics section. The reason while i have not done so is that i do not want to ask for help when it isn't needed yet.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 11:26pm On Mar 19, 2011
Hi, i tried to add a hand to the gun, but i pretty much suck at character modelling cry cry. This kind of FPS is ok for what we want to do smiley. No need implementing COD's player movement for now tongue tongue, not that its difficult, just need a good animator to animate the hand movement and ammo change animations. I've got a bad headache, got to rest. cry cry

Hopefully, by Monday-Tuesday i would have a working weapon switcher class capable of storing upto to ten weapons in the inventory. Plus i may add a muzzle fire(modeled or particle). Right now i will go do something else grin grin.


Cheers cool grin undecided

ProgrammingRe: Game Development: Join The Team by worldbest(op): 8:14am On Mar 18, 2011
I spent sometime last night trying to understand the way COD FPS camera works, the way the players hands move when running and the placement of the guns. It was really interesting.

Right now, i have a gun moving with the player and it has a crosshair picking targets. So basically the gun can shoot. I can also test for range, for example if the enemy is 60Fts away, and players weapon can only reach targets within 50Fts then player cant shoot.

I am carrying out alot of test on the FPS camera, i want it to have a good feel when we use it.

I will post screenshots and if possible a video when i have it working well.

Its getting really exciting.

Cheers.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 11:43pm On Mar 16, 2011
@riddler

Welcome to the team. This is great, we have another graphics artists. We currently have OKX helping with our test character so it wont be proper for you to make another character just yet since we are still in test phase.

You can help us with modelling buildings. This buildings dont need to have spaces/rooms except the one reserved for the player. Let me be more specific:

1. A 2 storey building.
Features: Each storey having a balcony(Naija style). Also add fences around it and a gate.

2. A 3 storey building with same feature as no. 1

3. A 3 storey building with same features as the above except with no fence, this will be used as an office space etc, no need to create rooms in it.

4. Small houses like the ones we see in villages. Lets say a 'face-me-i-face u' building. This one should have a room because our player may use this.

5. A Shop or a complex of shops.

It would have been the best if i had a reference to explain better but i am currently on mobile so i cant do that now. Hopefully by tomorrow i would have it here, but i think i once uploaded sample images for Harmone. You can check previous pages for them. Please if you think that its too much for you, you can do any number of them. I also plan to join but i am tied up with learning some stuffs for the project.

@Ogim: Thanks you so much. Any learning aid will be appreciated. Hope your GVM is doing great.

I just grasped how enemies detects a player. Really great, it wont be difficult to apply such AI to the game.

Too bad i have a slow connection i would have shown videos.

Cheers!
ProgrammingRe: Why Ur Game Development Failed by worldbest(m): 3:25pm On Mar 16, 2011
Seriously? You actually created a thread to bash us? Naturally, I'd rain insults on you not because I want to but because of your pride. You feel you know too much and that you are better that us. To you, you think that we are just bunch of ignorant people trying to do something like Game programming.

Am sorry, I have to say you are greatly ignorant. You know nothing about game development.

Yes, many of us are new to game programming and programming as a whole but not all. I have been doing research on game programming right from when I started programming, I mean I started programming because I was interested in game development which was in 2006. So I can beat my chest and say I am no newbie in programming and coding a game would not be much of a problem provided the engine or SDK has good documentation.

The only problem I see is just the one webdezzi pointed out and as gameaddict said, our geographical location will not permit us to do that. I stay in Lagos, gameaddict schools in Lagos, it will be unfair for both of us to have a meeting without their consent.

Yes, many of us learn by downloading copyrighted materials. Infact, I do, so what are you gonna to about it. Please let's not start an argument on this. We won't ask you for anything so we don't need to be nice to you.

I want to let you know that this project is very much alive, its best described as game development group with people who are interested learn as they try to achieve the main goal. Everyday I learn new stuffs relating to the group and hopeful the knowledge acquired by all of us can be brought together.

Or are you envious of the fact that we are in your face as the number 1 sticky? If you ask nicely I will let you advertise your website on my signature.

Come to think about it. This game will not be sold, y d rush? Gush, let me go and learn some more.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 1:51pm On Mar 16, 2011
@Gameaddict

Thanks for your kind words, its good to have you back. You have been missed here. I dont know much about mulitiplayer games probably 'cus i have not played any game on that mode. To fix your problem, i suggest you create a player management system where you have an array that holds players already in the game. If a player dies, your system removes such player from the array. If a dead player tries to enter, your system checks to see if the player is in the game(the array), if no, create a new instance of the player and add to the array.

if you want to disallow a player who had died and wants to join, you can create another array the stores the dead player. So when any player wants to join, you check if such player is in the array of dead players, if yes, disallow player from joining.

i know it would be a waste of resource to add references of dead players to the array but i am sure that in multiplayer games usernames are used to identify players. You can use the usernames as a pointer to the players, then you can freely destroy the dead players.

Also, i encourage you to use the OOP method when coding. You will be able to manage your codes effectively.

----

I have a semi-finished game with GUI that i am creating with the help of series of Unity tutorial videos(where is that guy who wants us to read books) . In this FPS game, i have a the camera shooting grenades at a turret. The grenades explodes. You can also pickup ammo.

With the help of this tutorial, i have been able to learn,

-How to create and paint a terrain
-How to create GUI/HUD
-How to create particles(fire,smoke etc)
-How to use collision detection to do various stuffs
-How to pick up weapon
-How to switch through levels

I am confortable with scripting but still learning unitys classes. I have not finished the tutorials, i wonder what interesting stuffs i will be learning.


Its a good idea for us to state what we can do. I have not learn anything on player animation yet, cus i havent any models to try it but i am sure it wouldnt be difficult.

With my new knowledge,

-I would be able to make a player take cover behind stuffs.
-I can make a player play animations when hit with sounds
-I can open doors
-I can create menus

I am really excited, just waiting for OKX's model.

Cheers and it can be done.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 9:35am On Mar 16, 2011
@qunle

I don't need to add to what others have said. Please if you have to make comments, make a constructive one. I won't waste my time with you.

@Gameaddict and BigStar, welcome back.

@OKX, what's up, don't mind that guy.

I am following a video tutorial on particle system, scripting. Really interesting.

Cheers!
ProgrammingRe: Game Development: Join The Team by worldbest(op): 1:19pm On Mar 14, 2011
@OKX

First i really want to thank you for showing interest in this project. I would like for you to fully join when you are less occupied, I believe this project needs people like you, people with 3D skills as the rest of us are just programmers.

Currently, we won't be needing much yet 'cus we plan to small projects with engine before we begin the main one based on the storyline.

For now, this is what we need:

1. A characer(human): For now we have no specific looks, any looks will do.
2. Action: He should be able to walk, run, jump and maybe crouch
3.Format: FBX, if its possible, a BLEND format
4.Polycount: 7K to 10K

The reason while I request for a blend file is that I would like to try and do some learning with it too on blender.

I am really happy and thankful that you are helping us. I thought of making a thread in the graphics section, I will do that as soon as the other guys resume.

Cheers
ProgrammingRe: Game Development: Join The Team by worldbest(op): 7:52am On Mar 13, 2011
@OKX

Yes, i know that there are tons of free models online. But i havent had success finding animated models. Please if you know of any site where i can get good animated models, you can post the link here for us. I was hoping that this group would have guys who specialize in 3D, creating custom animations etc. Its doesnt seem like anyone is serious.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 7:29pm On Mar 11, 2011
Hi, its nice to know that there are still people interested in this idea. I welcome you guys. Its sad that this group has not done anything great. One reason i'd like to point out is the lack of 3D artists. This group has only programmers as its members of which none can model, not even a test character(i tried but i suck). I would like to see a 3D modeller/animator who is ready and willing to model for the team.

SimonAndal pls will you help us out with 3D modelling?

Cheers!
PoliticsRe: High Profile Nigerians Registered Twice – Jega ! by worldbest(m): 1:31pm On Mar 03, 2011
@shagaman

Shutup you fool. So he shouldnt be proud of the software he works with? Just because you know about softwares or you can write an 'HelloWorld' program does not give you the right to talk nonsense. What software have you written? Idiot
ProgrammingRe: Gamers Virtual Machine Online Documentation by worldbest(m): 2:42pm On Feb 24, 2011
Now you are doing the right thing. I did a quick look at the documentation and i have got to say you did a really good job. I see alot of custom codes of your GVM. Well done my friend. I will check it out more when i have alot of time. Nice job.

Cheers!
ProgrammingRe: Gamers Virtual Machine by worldbest(m): 2:09pm On Feb 23, 2011
I see the great idea you've got, making game programming easy. But i would like to give you a little suggestion. It would be appropriate to show sample codes, screenshots and other 'most know' info like the graphics Engine the language works with. Is it 2D or 3D or text based. OpenGL/Directx. You cant put up a program/API/Language for download that is virtually unexplained and expect serious programmers to get interested. I personally think you trying to hide your codes since u also want to make money Off it(not against it though). It doesnt work that way, even pro/paid game engine have docs both online and in the download.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 6:34am On Feb 23, 2011
I could help but let you guys know about privoxy, lets you browse free on your computer. This will be good for those who take their laptops to cafes. All you need is a mtn modem or a phone modem. Just follow the steps here: http://www./Tutorials/Pc_Config_Browser_Config/all_about_privoxy.html

Enjoy!
ProgrammingRe: Game Development: Join The Team by worldbest(op): 12:45pm On Feb 22, 2011
@Bigstar

Good 2 hear that you are now reading the book. I stopped reading the book ever since i started focusing my attention to creating a test character and animating it. I hope to get back to reading once i am done. I am still rigging it though, but its not perfect. I have to warn you, while reading the book, you will come across examples that you will need some files/images to work with them, since you did not purchase the book and therefore dont have the books CD, you will have to create your own images/models.

The road seems rough and foreign, but we'l get there.

Cheers.
ProgrammingRe: Gamers Virtual Machine 1.5 Release by worldbest(m): 6:34pm On Feb 21, 2011
Atleast show us pics or sample API usage. I dont have any idea regarding how your application works. I cannot download what i have no info of not to talk of buying a key. I hope you understand. Show us what your app can do, then we'll see what happens.

Cheers
ProgrammingRe: Game Development: Join The Team by worldbest(op): 3:59pm On Feb 21, 2011
Ok, today, i actually made the mesh move his arm. So i am getting better with rigging, hopefully by the end of the week i would have an animated character for testing. Thereafter we'll put 2 weeks aside to make a small game. This ofcourse depends largely on PHNC.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 6:50pm On Feb 20, 2011
@Maxim: OK we are friends again lol. Well said. It would be insane to attemp COD as first game when we are still newbies in Game development. What i personally hope to achieve is to have a Character(human) moving around the a terrain (although i have done this with a Cylinder), with this one Can test stuffs out.

I still think we need to learn these tools before attempting a game with storyline. You cant pickup a gun and aim accurately @ first try.

---

I still cant rig the mesh, if anyone can do it in blender pls let me know. I'l have to get a video tutorial to understand it.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 6:41am On Feb 19, 2011
@2buff: Thanks, this is the kind of contribution i am talking about. The models poly stands at 15K, i know i still need to use a poly reducer but i plan to do that right after i get it animated just to see how it is. Although if i add animation and reduce the polys later, i know it will affect the animation.

I still have problems rigging it, the armatures keep deforming the head when i tab into pose mode.

I pray i get it corrected today.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 11:57pm On Feb 18, 2011
@Maxim

FYI: Nobody is trying to do anything close to COD, for the fact that too much emphasis is been made on graphics is simply because we are still learning stuffs. The specs we drew out is for the future, right now we are just focusin on learning the engine and doing small stuffs like GA did. Where u waiting to see us animate a cube in an empty world with only the grid and the 3D cursor around? If we are able to take shooting, running and jump outta cod and apply to our specs we can do a 5 level game that can be accepted. I wont waste my time if i did not think it was possible.

The thing about Nigerians that sucks is that we like to limit ourselves. Maybe till ghanians starts making COD like games thats when we will wake up. Look @ blender, not only the foundation writes the codes, numerous programmers worldwide do, they started feature by feature like we are trying to do.

---------------

Still rigging that guy. Cant wait to Start coding with him.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 11:33am On Feb 18, 2011
Wao. So quiet. Well i've been working, mostly in blender. I made a test character but i did not save and lost it when blender crashed. But thanks to @Harmone, for introducing MakeHuman, i was able to create a character mesh, although i had to correct some deformation. I havent rigged or textured it yet(i am still learning how to do that). Once i have the model animated(walk, run, jumb, crouch) i will upload it for everyone to use as their test characters.

I also learnt that Unity3D supports Boo, a language that is similar to python. This means that python programmers(like myself) can work with the languages as it is much more powerful than Unity's javascript although not many use it.

Where is bigstar, kenbox, gameaddict, ojukwu and others?

OnCe i have this guy moving and clothed, i will attempt to make a game with just one mechanic(that is one main goal), like picking akara in a maze with sound. Maybe that way we may get more serious.

Cheers

ProgrammingRe: Game Development: Join The Team by worldbest(op): 10:11am On Feb 14, 2011
hello everyone, i am still working on a test character in blender as i couldnt find a suitable one. I just completed a 2D memory game in Unity. I've got lots of unity/blender learning aids that will help my mastering unity some of which i have shared here. I hope you are also learning too. Once we understand more of the basics we can do a 3d maze game. But, PHCN no dey gree atall. Lol

chairs!
ProgrammingRe: Game Development: Join The Team by worldbest(op): 10:27pm On Feb 11, 2011
I agree with Ojukwu. We need departments, recently i was trying to create a test model to do some testing. I just got frustrated and stopped. Right now, i believe we have no problem with the programming department but i cannot say so for the graphics department. The only member who signed up with good graphics artist credentials is Harmone. I am sure if we put up a thread in the graphics board of Nairaland, we will get some people to join us.

We need the below department/groups:

Programming(Javascript required)

Graphics
-2D Artists
-3D Artists
-Animators

For the meeting, i am not sure of how we will go about it, although i am in full support of it. Personally i dont know if i would be able to leave lagos or if others are willing to leave their states to be in lagos for the meeting. I would suggest we do it online real-time or we do a form of conference call some night. We can also, do a group chat. We can also create a private Facebook or google group. We need to use all forms of present technologies to bring ourselves closer(Just like the blender team).

Update

I just created a google group solely for us.

http://groups.google.com/group/nairaland-game-development-team?lnk=gcimh

I am also downloading this Unity resource. http://www.heroturko.org/tutorials/other-tutorials/279969-vtc-introduction-to-game-development-using-unity-3d.html
Web MarketRe: Free Domain And Hosting For A Year For 2 Lucky Nairalanders by worldbest(m): 12:36pm On Feb 09, 2011
pls i am interested thanks
Web MarketRe: Free Domain And Hosting For A Year For 2 Lucky Nairalanders by worldbest(m): 12:35pm On Feb 09, 2011
pls i am interested. Thanks
ProgrammingRe: Game Development: Join The Team by worldbest(op): 9:08am On Feb 09, 2011
@2buff

You are so correct.

I'm currently working on a memory game. Actually, im following the book. Its 2D, and everything is being made only with the Unity GUI. I have really cool simple mechanics to tryout once i finish reading the books. Plus the scripting in javascript is quite simple.

Anyone with basic javascript knowledge and is really interested in game dev can join.

Cheers
ProgrammingRe: Game Development: Join The Team by worldbest(op): 10:43pm On Feb 08, 2011
@2buff

Yeah, We know we needed some form of SVN so we selected sourceforge.

@BigStar

Here are the links:

http://www.ebook3000.com/Programming/General/Unity-3D-Game-Development-by-Example--Beginner__-Guide_101587.html
http://thepiratebay.org/torrent/5731737/Unity_Game_Development_Essentials

i am currently reading the 200th page of the first book. I'm really learning alot.
ProgrammingRe: Game Development: Join The Team by worldbest(op): 11:19am On Feb 08, 2011
@Big star

I will send you the link to the download page when i get on my pc. I stay in Lagos, it would be nice to know where every other person resides. That way we'll know the best place for the meeting.

Cheers
ProgrammingRe: Game Development: Join The Team by worldbest(op): 8:12am On Feb 08, 2011
@Big Star and Harmone

You are correct, we currently are not organised atall. I also support the idea of closing the registration. I have been viewing this thread ever since and i must say gameaddict has been really cool. The problem is, we have not yet understood how to manage the flow of this project, how to efficiently share resources because we cannot have someone creating a level while another person is creating another different level. The fact that we also have not deviced a way to communicate physically is also a motivation drainer. As big star has said, a costless meeting will certainly be great, that way, we will know we have a team.

I also think we need to put our great storyline aside for now because we lack the required capacity to make such storyline happen. My suggestion is we create little games that are relatively simple. For example, we create a game where the player has to pick stars, a game where the player has to feel a basket with balls etc. Simple games like that lets us learn and by doing so we are preparing ourselves for our main goal.

I have a personal project that i am still working on but i stil feel hunted by the 'spirit' of this project. Right now i have two books on unity that i am currently reading. i will be posting stuffs i do hear for all to see.

Lets prevent this we have started from going down like others.

Cheers

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