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Art, Graphics & VideoRe: 2d Digital Painting Challenge by OKX(op): 3:59pm On Mar 04, 2011
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Art, Graphics & Video2d Digital Painting Challenge by OKX(op): 3:56pm On Mar 04, 2011
hi guys,
by way of honing our skills and trading useful info/tips on our various techniques- i propose a digital painting exercise.

attached are a couple of inked illustrations pulled from the web.
any interested, should please indicate here, so we can select which illustration(s) to start with. (alternative sketches r welcome)

posting of works-in-progress and description of technique is highly encouraged (as are questions)

the finer details like- duration of d challenge, prizes(if possible), etc will be mutually discussed/agreed upon by the participants.
the main aim tho is self-development.

any takers?

Art, Graphics & VideoRe: Learning 3d From The Pros by OKX(m): 11:55am On Mar 03, 2011
Art, Graphics & VideoRe: Learning 3d From The Pros by OKX(m): 11:31am On Mar 03, 2011
yeah. good site.
Autodesk has some awesome features for their 2012 release of 3d apps.
i wonder y they bother, they long bought out all d competition.lol

i particularly look forward 2 d editable motion path that now shows in the maya viewport.
and the viewport 2.0 capabilities r awesome. u dont really need to render ur scene to assess ur effects.

its kinda pricy tho at 3500 USD (at least for me) i will wait til it hits 1000 (if ever)lol

Art, Graphics & VideoRe: Learning 3d From The Pros by OKX(m): 7:46pm On Mar 01, 2011
'masters' is an exaggeration. we are all at different stages on the learning ladder.
lets all trade knowledge.

good thread idea!
people can ask/make specific questions/requests.
Art, Graphics & VideoRe: Graphic Art In Nigeria by OKX(m): 10:25am On Mar 01, 2011
@Blazing
c'mon man.
where is the platform for these passionate chaps to showcase their skills, so that u can see them?

believe me, they exist- but most are so caught up in the challenge to keep their heads above water, that u don't come across them easily.
that's why i said, u have to be in their circle(s) to know them.

also, don't write off all those chaps in biz centers etc. for some its just a means to an end, or an avenue to gather resources, so don't think their present position reflects lack of passion or skill.

for some, access to a laptop/internet is a luxury.

our environment isn't particularly suited for the creative arts, most skilled artists will choose to 'sell' their services to a more appreciative audience- most cases abroad. (i used to send illustrations to a kiddies book company in the UK, they paid peanuts at the time- but given the exchange rates it made sense in naira. i had to give up all rights to the pics tho- i couldn't even sign on them. those were d terms. i was a lot younger/desperate then. now, id tell them to take a flying leap)

a lot of people i know are engaged in similar activities. there's actually a global demand for african art/expressions- and a lot of 'smart' practitioners are taking advantage of it. they do it quietly in their corners, and if u don't know 'em, u will never know. lol. but its largely about survival (most r exploited)

my point largely tho, is- until u have created a user-friendly platform for these artists to be made visible- we cannot say for a fact that they either exist in any number (or don't, for that matter)
we can only argue/postulate based on the experiences gained from the conditions within our small sphere of influence- and thats not very scientific.

wot i can say we lack, is professionalism in our conduct- but that should be differentiated from skill and passion or creativity, (those, we have in spades)

@lightheart
lol.
Art, Graphics & VideoRe: My 3ds Max Renders (beginner) by OKX(m): 9:02am On Mar 01, 2011
good work.
i think we r due 4 another modelling challenge.
Art, Graphics & VideoRe: Graphic Art In Nigeria by OKX(m): 10:32pm On Feb 28, 2011
we all operate in relatively small circles- twasn't personal.
i dont get wot u mean by 'its being blown up', pls clarify.

somehow tho, i think u either misunderstood, or missed my point entirely.
Art, Graphics & VideoRe: Graphic Art In Nigeria by OKX(m): 6:43pm On Feb 28, 2011
@ugo_2u

thats a weak premise to base ur opinion on.
Lack of visibility (in some circles) doesnt equate to inexistence.

Outside a relatively small circle, who knows of u? (no disrespect)

multiply d same scenario b d number of well designed flyers/posters/brochures/montages (designed by artists) used daily, or d number of printing presses turning out stuff- n ur argument is weakened.

Have u checked out d works turned out by art graduates nationwide, or followed up on d artists careers?

Like lightheart asked, wot is d basis 4 ur opening premise?
Dis forum hardly qualifies as a measuring index, n given d challenges facing d average nigerian, online presence is hardly a reliable index either.

Wot u can say is that not many nigerian artists have an 'adequate' public image.

And dats understandable cos d bulk of d business r from person-2-person referrals, not online browsing. (an assumption on my part, but backed by experience n observation. this holds true even in more developed countries)

Besides, good artists tend 2 congregate: so if u dont know many- dats telling u something. smiley lol

@Blazing
d same applies 2 u.
Y do u say there r few, cos u dont know them? Or cos their works dont cross ur path?

When Avatar was in production, practically all d 'good' design houses in d US were involved in some stage of d production pipeline. I know 3 nigerians who contributed 2 d movie.
A bunch of my pals sell 3d models online- including urs truly.
another bunch send illustrations 2 comics abroad.
U just have 2 b in d circle 2 know wots happening- and quite a lot is happening!

Thing is, most artists who have  visibility dont necessarily flaunt d fact that they r nigerian- its all about d art.
Art, Graphics & VideoRe: Graphics Design Celebrity Of The Week by OKX(m): 11:07am On Feb 23, 2011
lol. this is entertaining!
dude, u better stop before u make a bigger arse of yourself.

sylvelity, u better call off your counsel/hound dog! lol
Art, Graphics & VideoRe: Photoshop Videocast Right Here On The Graphics Forum by OKX(m): 4:08pm On Feb 22, 2011
@ugo_2u
dunno if external contributions r welcome.

d skew tool instead of d distort tool applied on the shadow layer would give u faster/simpler results in creating the slant on the wall.
u dont even need a second layer of shadow, u could select the lower half of the shadow and skew it to ur preferred angle.
that way u dont have the erasing hassles.

again, good job.
Art, Graphics & VideoRe: Graphics Design Celebrity Of The Week by OKX(m): 3:44pm On Feb 22, 2011
@ukpai4real:
i think ur out of order.
ur post and tone is unwarranted, (unless u have earlier beef with ugo_2u).

the chap he is addressing directly isnt even offended, why are you?
and pliagarism is a serious thing- it could even get ur forum shut down!
Art, Graphics & VideoRe: Ask Your Corel Draw, 3ds Max Questions Here by OKX(m): 1:05pm On Feb 21, 2011
08023289217 (10am - 6pm)
imagix_studios@yahoo.com
Art, Graphics & VideoRe: Photoshop Videocast Right Here On The Graphics Forum by OKX(m): 11:52am On Feb 21, 2011
good one!
cant decide if u were joking or serious.lol
ur audience is global, we dont all speak pidgin.lol
Art, Graphics & VideoRe: Ask Your Corel Draw, 3ds Max Questions Here by OKX(m): 11:48am On Feb 21, 2011
http://www.3dm3.com/modelsbank/cat.htm
http://artist-3d.com/free_3d_models/03electronics_design.php

u will get some free props there. pick a category.
but like ugo_2u said, google is ur best bet.

u might want to be careful tho when using someone else's still renders, make sure u have permission and they r not copyrighted.
dont know wot u need the renders for- but if u have the know-how, setting up/rendering ur own scenes is a better idea.


goodluck.
Art, Graphics & VideoRe: My First Model by OKX(m): 6:02pm On Feb 16, 2011
ur topic post says this is ur first model, dat right?
how long have u practiced? rendering realistic glass is a toughie!- (not to mention processor intensive.)

the approach to texturing differs depending on wot u r gunning for as ur final render- highly detailed or just passable?
if d bottle was not 4 a close up shot, i would simply create a 2d image for it and simulate a lot of the light effects on the 2d texture then just map it on the various channels of a simple blinn (color, transparency,diffusion etc), then do a few tweaks.

if its for a detailed close up shot, that would involve tweaking a lot more of the material parameters, and using specialized shaders that best simulate glass. (i use maya tho, not max)

i suggest u read extensively and gain experience- texturing is way down the line.(i am assuming ur a newbie- i stand to be corrected)
2 be effective at it, u have to also have mastered lighting, modeling, mapping etc.

i have a couple of e-books on texturing, they r maya-oriented but the principles r universal.
u could google n download some yourself.
Art, Graphics & VideoRe: My First Model by OKX(m): 11:49am On Feb 16, 2011
good start.
wot software are u using?
wot specific problems do u have with the texturing?
Art, Graphics & VideoRe: Graphics Section Competition Ideas by OKX(m): 1:27pm On Feb 07, 2011
hi man, i will make allowances 4 d fact dat u obviously mean well n are very anxious 4 change,and i dont mean 2 offend.
My thots r- chill d (bleep!) out.
Art will grow at its pace, if u want 2 influence it- up ur personal game, n post stuff 2 inspire n motivate others.(kudos on ur efforts so far) and realise when talk is unnecessary.

When there r a lot of inspiring work/ inspired and talented artists, inertia is beaten. Progress inevitably follows.
Dont ask 2 hear ideas, to wot end? So u can moderate them?
Just come up with one urself, and throw it out there: if there r no takers- try another, and another.(this goes 2 all of us)

Theres no such thing as a good idea, just an accepted idea (which we then, call good)- n noone can really say with certainty wot d public will accept and participate in, at any given time. There r 2 many variables affecting choices and participation.

All this talk n legislation gets tiring.
Heck, i even read a post where u threatened pulling someones art cos d res was 2 high (in ur opinion) i use a 21" display incidentally.

Easy on d moderating bro.
We dont need mothering, we r adults. if i had an idea-i would just post it, not discuss it.

This is a public forum n we read d rules b4 signing on.

Personally, i think d forum is doing ok. Theres always a calm b4 a flurry of creative activity, then the cycle repeats.
Check d posts n ask wot AdamuW,Graphikdon,Lafem,Xothermik,Moondust,Jydekris etc r doing rite now or where they r.
Prolly busy upping their game, u?

Let ur work do d work! or,
Just do it. lol

again, no offense meant.
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 5:33pm On Jan 13, 2011
hilarious.
im really loving this chap.
seems almost a shame to whup him. lol

great on the facial expressions, again.
prolly a slight adjustment on the arm swing, when his arm swings back after he grabs his katana.
needs a bit more follow-thru with the forearm on the back swing, and a tad in the shoulder.

looking real good.
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 10:08am On Jan 10, 2011
wow.
thot it was just a post- op blur on the blade.
will check out any maya equivalent.
thanx 4 detailing d workflow.

on d deadline thing, they called yesterday asking if d 13th was possible- told them NO!
dunno if that screws the job or not, but we aint magicians.

ballerina?!
heck no! u didnt say that- now the kid gloves r off!
prepare 4 a royal whupping (and thanx 2 ur u-tube tutorial, it will be in full public view!)
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 1:27am On Jan 10, 2011
kool. Thanx
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 11:40am On Jan 09, 2011
guess the bot got ur reply, cos its a no-show.
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 10:32pm On Jan 08, 2011
@ xothermik

howd u get the sheen thingy on the blade? blur? twas pretty kool.

should be calling u next week on the other thing.

Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 6:32pm On Jan 07, 2011
a rough
first comes the show off, the whupping comes later.

be afraid, wuss, be very afraid!

UPDATE:
posted d wrong clip. just corrected that.
how dyu get 2 include the u-tube videos in ur post?
Art, Graphics & VideoRe: We are Looking For Animators (haunted In 3d) by OKX(m): 5:41pm On Jan 07, 2011
@ugo
killer bean is a 3 or 4 minute short.(atleast the one i know)
4 animators swinging a feature length movie will prolly need to work 4 on it d rest of their lives, unless they r willing 2 sacrifice quality and they dont have a time deadline.
u gat modeling, rigging, xter animation- with lip synching/ facial animation etc- ever heard of animators block!
when u have worked hard for a week on xter, and uve barely scratched ur workload, u will appreciate my point.

theres a reason why 'good' animations take time n lotsa people.
but that was sarcasm on my part. dude sounds clueless.

wish him luck tho. dont think rendering will be his biggest problem tho.

wot i found amusing was, him, trying to limit the number of animators- like there are enough of them to afford to be picky.
and that half-assed poster musta been d last straw.
theres even an audition, guess the 3d xters will line up for it. lol
Art, Graphics & VideoRe: Wussy Samurai Animation. by OKX(m): 4:04pm On Jan 06, 2011
nice, creative mind uv got there.
Reading thru, u gat the plot 4 a perfect short.

Dont let d project gather dust even if it was just 4 practice.
If uv spent time on it, u may as well polish it- dats my philosophy.

Besides beefing ya demoreel aint a bad idea.
Just downloaded a ninja rig, will play with it n post a clip- just 2 intimidate ur ninja wannabe!
Art, Graphics & VideoRe: My Manipulations by OKX(m): 2:28pm On Jan 06, 2011
comments? Ok
I like d concept (but its hard 2 feel d full impact without d front tho- that, would hae prepared us for the back and eliminated ur need 2 xplain concept)

assessing d back alone, the fonts dont quite look like they belong in the pic-my opinion.
especially on d lower page- dunno if its d font type or color. U cld play around.s

An impressive first tho.

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